c5fdfa7a0d
Made GroundScatterFunction use a NoiseGenerator.
2014-03-01 16:52:36 -08:00
d2e93dfe23
Added GardenPatchGenerator, GroundScatterFunction.
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/pumpkins now uses the new classes.
2014-03-01 15:46:00 -08:00
fb634ef95b
Delegate flora creation to new FloraGenerator.
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Sadly, no biome-specific flowers because the biome API in WorldEdit apparently needs some improvement.
2014-03-01 14:37:08 -08:00
0402faa839
Added GroundFindingFunction.shouldPassThrough().
2014-03-01 14:08:17 -08:00
31060e1e0c
Moved FlatRegion cast code to FlatRegionApplicator's constructor.
2014-03-01 13:54:44 -08:00
c87b1acbad
Added FlatRegionApplicator for FlatRegionFunctions.
2014-03-01 12:37:18 -08:00
504c7a5ff1
Have upperY and lowerY on GroundFindingFunction be set via mutators.
2014-03-01 12:03:10 -08:00
6f116cd564
Added FloraPlacer FlatRegionFunction and //flora.
2014-03-01 10:41:32 -08:00
5d13ed2356
Fixed a typo in CHANGELOG.txt
2014-03-01 12:33:44 -05:00
bc711d9036
Implemented ForestGenerator that performs the "forestgen" or "//forest" commands.
2014-03-01 02:51:50 -08:00
c9d93d12a1
Added FlatRegionFunction and GroundFindingFunction.
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FlatRegionFunction takes apply(Vector2D) and GroundFindingFunction is an implementation of FlatRegionFunction that searches for the first ground block.
2014-03-01 02:51:50 -08:00
086533e6bc
Fixed incorrect arg shifting on //forest.
2014-03-01 02:51:50 -08:00
b558463f56
[maven-release-plugin] prepare for next development iteration
2014-02-28 19:46:00 -05:00
36d56b5e1a
[maven-release-plugin] prepare release 5.6
2014-02-28 19:45:57 -05:00
24b58edceb
Updated changelog.
2014-02-28 16:32:43 -08:00
7cf093ad40
Fixed pattern "X%Y" with no Y defined throwing an exception.
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Fixes WORLDEDIT-2897.
2014-02-28 16:20:54 -08:00
513940a80b
Fixed /we help to always check the lowercase command name.
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Fixes WORLDEDIT-2876.
2014-02-28 16:18:07 -08:00
0e615e5bf7
Added //forest that generates a forest in a selection.
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Fixes WORLDEDIT-2958.
2014-02-28 16:15:51 -08:00
9627d830d7
Added CuboidRegion.makeCuboid(Region).
2014-02-28 16:15:14 -08:00
6bfcaca6d3
Added EditSession.forestGen() that takes Iterable<Vector2D>.
2014-02-28 16:14:44 -08:00
2e2d432d11
Removed the /fill command as an alias of /material.
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Fixes WORLDEDIT-3016.
2014-02-28 15:42:28 -08:00
15642ca54f
Prepare for 5.6 release.
2014-02-28 15:38:26 -08:00
fae4bd3f21
Added <snapshotRepository> to pom.xml
2014-02-23 22:23:38 -08:00
be8bb784f8
Only enable CUI support when the message is valid.
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Also the check if support isn't already enabled is not really needed, as it will just overwrite the field with the same value.
2014-02-01 08:30:40 -08:00
c47f50696d
Fix indentation
2014-02-01 08:25:43 -08:00
e25e1bfe67
Let the handshake packet refresh the CUI protocol version (it happens that players join with another client before the previous session expires) and also send the current selection when receiving a handshake packet (for when the player joins and the previous session did not expire)
2014-02-01 08:21:59 -08:00
747de4cab7
That check is also done in the LocalSession, let the LocalSession decide what to do with multiple packets.
2014-02-01 07:24:29 -08:00
e70c82c7c0
Don't send SelectionShapeEvent events in the describeCUI/describeLegacyCUI methods, that event is already sent in dispatchCUISelection in LocalSession
2014-02-01 07:23:01 -08:00
743a5ea869
Renamed a parameter in BukkitUtil.
2014-01-28 08:33:46 +01:00
ab0d170d9a
Added -s flag to //paste to select the pasted area.
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Also undeprecated a method that shouldn't have been.
2014-01-12 15:57:19 -05:00
ca44ee073a
Added new log/leaves to floating tree remover tool.
2014-01-07 18:34:15 -05:00
359b8abfe3
ADD: CylinderSelection for worldguard to be able to create regions
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MOD: moved polygonize method of CylinderRegion to RegionUtil so it can be
reused later on
2014-01-07 01:44:28 +01:00
40e49f7f74
Fixed CI link in readme.
2014-01-05 16:07:22 -05:00
ae0b2df66e
Allow use of InputStream, this allows schematics to be loaded e.g. as a resource.
2014-01-05 21:49:06 +01:00
c25b9a53f2
Added config option to set the default for the /up and /ceil commands.
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The config option defaults to glass as that is consistent across gamemodes.
Use -f to force flight (if available).
Use -g to force glass.
2013-12-31 19:04:19 +01:00
99fae3e716
Revert /up and /ceil command to use glass block by default. Flight can be done via -f flag now.
2013-12-29 13:28:22 -05:00
61905527f8
The /green command no longer affects permadirt and podzol.
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This behaviour can be overridden with -f.
2013-12-29 18:28:42 +01:00
85035a2a24
Allow forest generator to make trees under snow tiles.
2013-12-24 18:53:03 -05:00
611cb81cf8
Added rotate/flip/cycle data for 1.7.2 blocks.
2013-12-24 18:31:48 -05:00
d5831ea37b
Added 1.7.2 biomes and trees.
2013-12-24 18:31:45 -05:00
2a322afb2d
Add support for listing schematics inside subdirectories
2013-12-19 17:33:50 +00:00
b3f2c10f79
Fixed some javadocs and deprecated isNaturalTerrainBlock(int).
2013-12-10 07:13:41 +01:00
7b539dade6
Added 1.7 blocks and items.
2013-12-09 23:21:47 -05:00
68b8218bea
Moved containsFuzzy from EditSession to BaseBlock.
2013-12-03 23:53:44 +01:00
d467bf1386
Added data value mappings for certain blocks and made all other block types wildcard matches.
2013-12-03 23:53:33 +01:00
ef43e141ee
Typo fix.
2013-12-02 10:35:01 +01:00
da37f5424c
Improved the readability of BaseBlock.equals.
2013-12-02 10:35:00 +01:00
9a000de7cf
Added nmsblock classes for MCPC 1.6.x. Untested
2013-12-01 18:22:32 -05:00
8574f7bb36
Update NMS access to 1.7.2.
2013-12-01 15:29:05 -05:00
81a76c5d4f
Merge pull request #277 from sk89q/hand
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Added "hand" and "pos1" pseudo block types that use the current quickbar slot and the block at the current pos1, respectively.
2013-11-30 10:30:06 -08:00