Jordan
1356cd5caa
feat: implement a player-specific queue for clipboard IO tasks ( #2267 )
...
* feat: implement a player-specific queue for clipboard IO tasks
- Addresses #2222 (hopefully fixes)
* Address comments
* Add since
---------
Co-authored-by: Alexander Brandes <mc.cache@web.de>
2023-06-07 00:35:37 +02:00
Jordan
84872cf9a2
chore: improve queue documentation and submit history to better queue ( #2266 )
2023-06-06 19:22:25 +02:00
Jordan
b7719d17bd
fix: correctly processSet with blacklist when required ( #2270 )
...
* fix: correctly processSet with blacklist when required
* Fix incorrect region
2023-06-06 19:21:18 +02:00
Jordan
5504811f11
chore: minor improvements to processing-related code ( #2271 )
2023-06-06 19:21:02 +02:00
dordsor21
5da5b216f3
fix #2268
...
-.-
2023-06-05 22:26:41 +01:00
dordsor21
e5d27c27bb
chore: replace some hardcoded ordinals
2023-06-05 00:17:13 +01:00
dordsor21
46e8a37cf0
fix: improve test for polygonal region containment of cuboid
...
- Possibly fixes #2265
2023-06-04 23:57:51 +01:00
Jordan
0e215e98d5
fix: minor changes to fix loading blocks outside stored range in ThreadUnsafeCharBlocks ( #2260 )
...
- Fixes #2258
2023-06-04 17:22:21 +02:00
Alexander Brandes
c9a4a9c8b4
Update gradle to 8 ( #2262 )
...
* Update gradle to 8
* Update codeql.yml
2023-06-04 12:34:03 +02:00
dordsor21
048dcaf327
fix: do not always set random rotate to true
...
- Fixes #2259
- How'd that even get through
2023-06-03 16:34:23 +01:00
Hannes Greule
4fa927f996
Extract common code when resizing arrays ( #2257 )
2023-06-02 19:39:00 +02:00
Hannes Greule
7646a067eb
Avoid many threads blocking on AbstractChangeSet#processSet ( #2226 )
2023-06-02 10:40:34 +01:00
Jordan
228e84e555
fix: Improve edit processing ( #2247 )
2023-06-01 15:11:16 +01:00
Jordan
03487718e7
feat: configurable image hosts ( #2243 )
2023-05-31 16:48:45 +01:00
Jordan
a553961c05
refactor: switch to EnumSet for heightmaps to improve performance ( #2248 )
2023-05-27 14:25:07 +02:00
Jordan
3041ff3e50
feat: add -r (random rotate) flag to schem load and clipboard brush ( #2244 )
...
- Implements #1873
2023-05-25 19:06:20 +02:00
dordsor21
362f6cc6e1
fix #2009
2023-05-22 19:43:21 +01:00
Jordan
5dca925bc3
feat: make more commands unqueued ( #2235 )
...
* feat: make more commands unqueued
- Effectively fixes the very specific "issue" in #2223 I guess
- Use this opportunity to clean up the command classes a bit
* Address comments
2023-05-22 20:33:59 +02:00
Jordan
435161d566
fix: only send invalid region messages with debug true ( #2238 )
...
- Addresses #2188
2023-05-22 20:33:15 +02:00
Jordan
7c01c1e95e
feat: allow captions in SuggestInputParseException ( #2239 )
...
- Deprecate for removal methods using string message
- Fixes #2026
2023-05-22 20:32:56 +02:00
Jordan
74aff920a8
fix: fix universal disallowed blocks logic in limit and EditSession compilation ( #2237 )
...
- Fixes #2184
2023-05-22 20:32:36 +02:00
Alexander Brandes
2bdc925b0f
Add regression tests to the round Expression function
2023-05-21 09:51:59 +02:00
Alexander Brandes
4c0b535e6e
Ensure non-Double types are boxed in expression function calls.
2023-05-21 09:50:10 +02:00
Alexander Brandes
5e3222c55d
Ensure blockmap uniqueness across TE values
2023-05-20 21:00:35 +02:00
Alexander Brandes
7f43e448d5
fix(core): Properly reinit convex CUI selection on primary click
2023-05-20 20:58:47 +02:00
Alexander Brandes
85214c944f
Keep extending cuboid selector after //paste -s/n
2023-05-20 20:54:52 +02:00
Alexander Brandes
264185a323
Add method to check initialize state in PlatformManager, deny access to registries when uninitialized
2023-05-20 20:52:03 +02:00
Jordan
85f5006a0b
fix: correctly handle creation of extents in EditSessionBuilder ( #2232 )
...
- Add regionExtent process to the queue (fixes #2227 )
- Correctly wrap extents in each other
2023-05-20 20:33:18 +02:00
Jordan
1b0fb9ed48
fix: more intuitive limit permissions ( #2233 )
...
- immediately return limit if unlimited (limit combination take the "higher" value)
- add fawe.limit.unlimited permission and it's an intuitive permission to give
2023-05-20 20:32:38 +02:00
Jordan
3a13c4aaa7
chore: remove firework-chunk-loading prevention and default tick limiter to false ( #2234 )
...
- It's very resource-intensive and probably doesn't work anyway
- Tick limiter should not be enabled by default, it confuses a lot of people with the console logs
2023-05-20 16:25:24 +02:00
Jordan
e9b781d127
fix: correctly in initialise unlimited limit ( #2231 )
2023-05-20 16:22:02 +02:00
Jordan
2a08ad28a4
fix: correct issues with processor scopes ( #2230 )
2023-05-20 16:21:11 +02:00
Marco Neuhaus
52723439dd
Fix reading of tile entities with "id" instead of "Id" tag ( #2211 )
2023-05-20 09:57:13 +00:00
Hannes Greule
a14035d430
Revert "Actually delegate in AbstractDelegateExtent" ( #2229 )
2023-05-16 10:32:03 +02:00
Hannes Greule
71bac009db
Properly scale the random in SimpleRandomCollection ( #2220 )
2023-05-12 23:13:35 +02:00
Phillipp Glanz
c57fee5b86
Fixes command context for bukkit console command sender ( #2193 )
2023-05-12 12:12:08 +01:00
dordsor21
dd6197922c
fix: remove invalid file length check
...
- NBT is stored at the end of the clipboard file
- Fixes #2209
2023-05-10 17:27:44 +01:00
Hannes Greule
2987550e9b
Actually delegate in AbstractDelegateExtent ( #2196 )
...
* actually delegate in AbstractDelegateExtent
* exclude enableHistory method
2023-05-04 18:33:04 +02:00
360shvit
488a2e5de4
Add an explanation to Disallowed-Blocks Comment ( #2186 )
...
Improve user experience by adding an explanation to Disallowed-Blocks Configblock (#2183 )
2023-04-22 16:48:59 +00:00
Hannes Greule
86acb1c4d4
Simplify command dispatch to ensure command order ( #2131 )
2023-04-18 16:28:38 +01:00
Jordan
5cd9616507
fix: Ensure BaseBlock is not returned when a BlockState is wanted in BlockTransformExtent ( #2161
...
- NBT will be handled appropriately at another point
- Fixes #2085
2023-04-13 17:34:16 +01:00
Jordan
a9e1d5009c
fix: add null-check for brush in traceMask ( #2160 )
...
* fix: add null-check for brush in traceMask
- Fixes #2149
* Switch to print from printError
Co-authored-by: Alexander Brandes <mc.cache@web.de>
---------
Co-authored-by: Alexander Brandes <mc.cache@web.de>
2023-03-31 20:45:34 +02:00
Jordan
508b94ddc3
feat: improvements to clipboard on disk ( #2162 )
...
* feat: improvements to clipboard on disk
- close clipboard on instantiation failure
- set canHaveBiomes when loading clipboard from disk (only possible cause I can find for #2151 ..?)
- check file length and give more appropriate error if it exceeds maximum. Fixes #2151 I guess?#
- set byteBuffer to null before invoking cleaning. Addresses #1985
- don't catch and print all exceptions when getBlock fails - prevents large console output for what is likely to be a failed operation anyway
* Fix comments
2023-03-30 00:13:50 +02:00
dordsor21
d82bf0527e
fix: use correct string for disallowed property use
2023-03-22 17:28:50 +00:00
Phillipp Glanz
b54e3a5112
Add nether tress into floating tree remover ( #2146 )
...
* Add nether tress into floating tree remover
* Add nether stems
2023-03-17 21:58:53 +00:00
Hannes Greule
90baa790c3
Make custom toArray methods fulfill the method contract ( #2089 )
...
* Make PropertyKeySet#toArray(T) fulfill the method contract
* Make LocalBlockVectorSet#toArray(T) fulfill the method contract
2023-03-06 13:57:40 +01:00
Hannes Greule
8a3052683e
Use unsynchronized buffered OutputStream for history ( #2127 )
...
* Use unsychronized buffered OutputStream
* Add note
* Avoid synchronization on DataOutputStream#write
2023-03-06 13:54:35 +01:00
eztaK-red
211e8034ff
Fix off by one error for negative coordinates when using -r with //deform ( #2092 )
...
The problem: Off by one error for negative coordinates. Source: Behaviour of rounding coordinates (doubles) after deform.
The off by error came down to rounding using casts (int) and rounding using Math.floor()
(int)( 1.8) = 1
(int)(-1.8) = -1
(int)Math.floor( 1.8) = 1
(int)Math.floor(-1.8) = -2
Looking at the original WorldEdit implementation a Math.floor call is present too. It was missing FAWE which resulted in the bug.
Co-authored-by: Alexander Brandes <mc.cache@web.de>
2023-03-06 13:53:07 +01:00
Hannes Greule
1904b1fdd6
Fix reading block states in no redo mode ( #2119 )
2023-02-27 16:31:15 +01:00
Alexander Brandes
1e5b2fe0de
Back to snapshot for development
2023-02-07 23:25:17 +01:00
Hannes Greule
321a39f121
Remove PlayerMoveEvent listener and deprecate MovableTool ( #2083 )
...
Remove PlayerMoveEventListener and deprecate MovableTool
2023-02-07 23:07:57 +01:00
Hannes Greule
f9d6b127e6
Use Pattern Matching for instanceof in PropertyKeySet ( #2086 )
2023-02-07 23:07:31 +01:00
Alexander Brandes
b65f3ce1f8
Add metrics for Residence ( #2081 )
2023-02-07 10:47:49 +01:00
Hannes Greule
158e51191f
Linear Patterns require flooring division ( #2079 )
...
Use floorDiv in linear patterns
2023-01-31 11:21:11 +01:00
Alexander Brandes
09d405935a
Release 2.5.1
2023-01-23 12:37:45 +01:00
Bernhard
5e8bc5c2ad
fix regex and remove forbidden windows characters ( #2012 )
...
refactor: fix regex and remove forbidden windows characters
2023-01-16 00:34:53 +01:00
TheJonstone✓
0f558425f5
Fix: remove unnecessary bypass permission ( #2060 )
...
Fix: remove unnecessary permission
2023-01-16 00:34:28 +01:00
Jordan
ae57ac5d50
fix: don't quash a cancellation FaweException in LimitExtent ( #2068 )
...
- This allowed some edits to continue after a player left the server when they shouldn't
- Possible sort-of fix for #1985
- Possible fix for #1955
2023-01-16 00:33:44 +01:00
Hannes Greule
bb0e201c52
Remove usages of JoinedCharSequence ( #2062 )
2023-01-11 00:07:24 +01:00
Bernhard
c3ce162fd5
Feature: add "h" as alias for "hand" and "oh" for "offhand" ( #2033 )
2022-12-11 18:36:33 +01:00
Pierre Maurice Schwang
f33d93591a
Fix Chorus-Plant tree type generation ( #2015 )
...
fix: chorusplant tree type must generate inside end_stone
2022-11-14 22:58:54 +01:00
Jordan
0d112b2913
fix: move main-thread call to be implementation from WorldWrapper ( #1991 )
...
- Fixes #1990
2022-10-23 21:22:53 +02:00
Jordan
bf28ab47b8
fix: bring default min/max y in line with upstream in AbstractRegion ( #1992 )
...
- Fixes #1987
2022-10-23 21:22:43 +02:00
Jordan
2082df4141
fix: Add blocked blocks to the correct set ( #1975 )
...
* fix: Add blocked blocks to the correct set
* Address comment
2022-10-13 19:21:25 +02:00
Jordan
8971d7064c
feat: Reduce any spam caused by exceptions thrown when writing history ( #1976 )
...
- Closes #1960
2022-10-13 19:21:02 +02:00
Jordan
ccb31c0ecc
fix: Do not cast y to byte in history database ( #1978 )
...
- y is/was already stored as an int
- Fixes #1931
2022-10-13 19:20:17 +02:00
Aurélien
2e386ea391
Fix region restrictions with methods non-overriden ( #1948 )
...
Fix region registrictions with methods non-overriden
See https://github.com/IntellectualSites/fastasyncvoxelsniper/issues/195 for context
2022-10-03 11:20:53 +02:00
Alexander Brandes
87f680683d
Update Upstream
...
0ef38b5 Use SnakeYaml 1.32+, set loader code point limit. (2194)
Defaults to 64MB, can be set via -Dworldedit.yaml.codePointLimit sysprop.
2022-09-26 23:45:06 +02:00
Alexander Brandes
4f26561cc1
Release 2.4.6
2022-09-21 16:41:07 +02:00
Pierre Maurice Schwang
ab55d07ffd
Fix #saturate-Pattern ( #1944 )
...
* fix: block type access + resources in #saturate pattern
* chore: no need to download jar file in loadModTextures
2022-09-21 16:17:41 +02:00
Alexander Brandes
1706d64ddf
Retrieve the latest asset release version automatically ( #1947 )
...
* feat: retrieve the latest release version automatically
(cherry picked from commit a8885a349a567849f6db29565cc65b14e3dab155)
* feat/fix: validate hash of downloaded asset file
* chore: address review comments
Usage of nio Path instead of direct File access
Usage of HexFormat instead of custom implementation
No need for usage of channels
* chore: simplified sha-1 calculation logic
Co-authored-by: Pierre Maurice Schwang <mail@pschwang.eu>
2022-09-15 21:19:31 +02:00
Alexander Brandes
aa216a990a
Update upstream
...
7e61ff1 Work around invalid legacy values in schematics (2171)
2022-08-29 17:21:21 +02:00
Hannes Greule
a6a0b5eb66
fix: avoid recursive LegacyMapper initialization ( #1922 )
2022-08-27 15:48:54 +01:00
Alexander Brandes
d5acb4ec51
fix: Lazy fix macro stacktrace ( #1911 )
2022-08-24 10:02:25 +02:00
Hannes Greule
ab659eadde
fix: upstream missing Region#getBoundingBox()
( #1908 )
...
Use block change limit for //copy and //cut
(cherry picked from commit fd8dbdd7b7b8b561db98a45b4eae3810dedb1551)
2022-08-19 13:41:24 +02:00
Alexander Brandes
5c2679f95d
Update Upstream
...
55e2d3d Catch InvalidPathException in safeFile handler (2167)
Closes #1872
2022-08-10 09:47:53 +02:00
Alexander Brandes
129f4f37a3
chore: Update assets to 1.19.2 ( #1900 )
2022-08-07 11:44:40 +02:00
Alexander Brandes
c520e1a686
Update upstream
...
54ed9e8 Add support for Y-offsets with back direction (2164)
2022-08-07 09:13:09 +02:00
Aurélien
e942175559
Improve `MainUtil#copyFile
` ( #1888 )
2022-08-02 11:25:56 +02:00
Alexander Brandes
7a498497c5
chore: Use 1.19.1 asset URL ( #1889 )
2022-08-01 09:50:27 +02:00
Alexander Brandes
8414e64bab
build: Release 2.4.2
2022-07-28 10:29:59 +02:00
Alexander Brandes
e10774598e
chore: Reword light command messages ( #1885 )
2022-07-25 18:49:18 +02:00
dordsor21
a1babd5ec9
biomes is now an two-dimensional array in CharSetBlocks
...
- Fixes #1878
2022-07-17 17:33:51 +01:00
Alexander Brandes
4fc2a25a9a
Update Upstream
...
d7b3c4c Clone the returned getRegion on BlockArrayClipboard (2144)
2022-07-16 11:08:42 +02:00
Aeliios
92518f71be
Correct return type for CuboidRegion#getFaces() upstream compatibility ( #1866 )
2022-07-03 12:43:13 +01:00
Aeliios
902f153929
Getting correct String from CompoundTag ( #1867 )
2022-07-03 12:43:03 +01:00
dordsor21
3212dddb2d
Fix BlendBall for no mask
2022-06-27 13:38:22 +01:00
Alexander Brandes
f812fc14ab
build: Release 2.4.0
2022-06-27 13:52:50 +02:00
Jordan
34ea713d29
Fix walls command on 1D/2D selection ( #1821 )
2022-06-24 15:04:11 +01:00
dordsor21
38d1a64bf5
Correctly recycle CharSetBlocks
2022-06-24 15:03:48 +01:00
Jordan
8094b68967
Actually implement ChunkHolder/ChunkSet pools ( #1840 )
2022-06-24 10:13:58 +01:00
Jordan
800988aae7
Assume a file not being in a subdirectory of root means a symlink is used ( #1838 )
2022-06-23 17:32:21 +01:00
dordsor21
010611c4ac
Don't hide ChunkHolder generic "T" type paramter
2022-06-23 16:10:30 +01:00
Jordan
704f87da23
Re-implement incremental schematic names in a folder ( #1833 )
...
* Re-implement incremental schematic names in a folder
- Fixes #1545
* Move fawe end comment
* Slight cleanup
2022-06-23 10:23:22 +02:00
Jordan
100288ada5
Implement a "sensitivity" setting, a mask, and an option to only distinguish air vs blocks to blendball ( #1832 )
2022-06-22 12:50:22 +01:00
Jordan
d498996cbd
Use Material rather than legacy int/data when specifying block break effect type ( #1829 )
2022-06-22 12:50:09 +01:00
Jordan
968799503f
Re-implement full Entity support in history, entity removal, entity creation, etc. ( #1812 )
...
Co-authored-by: Alexander Brandes <mc.cache@web.de>
2022-06-21 14:52:02 +01:00
dordsor21
d62c88a2ca
Remove unused import
2022-06-21 13:00:19 +01:00
dordsor21
8b05738929
Remove P2 apidescription annotation
2022-06-21 12:58:21 +01:00
Jordan
c5073d79e7
Account for use of MutableBlockVector3 in Spline Brush ( #1831 )
2022-06-21 12:56:02 +01:00
Jordan
3f103eea9b
Set the correct delegate to the ChunkHolder when using get or set in NULL delegate ( #1830 )
2022-06-21 12:55:51 +01:00
Jordan
dacb89a480
Bring stack in line with upstream using offset rather than direction ( #1822 )
...
Co-authored-by: Alexander Brandes <mc.cache@web.de>
2022-06-20 10:46:19 +02:00
Jordan
396faf6732
Support using //distr on console properly ( #1827 )
2022-06-19 22:35:36 +01:00
Jordan
dac3610bcf
Implement generation of biome decorations to //regen <biome> and add option for a random seed to be used ( #1819 )
2022-06-19 22:33:16 +01:00
Jordan
692a010c39
Actually apply source mask when using //paste -m <mask> ( #1810 )
2022-06-19 22:33:01 +01:00
Jordan
84f6039f41
Fix #fullcopy -r ( #1816 )
2022-06-19 00:59:11 +01:00
Jordan
aadd35c0c4
Don't limit split size for extra block data (signs, spawner, etc.) ( #1818 )
2022-06-19 00:58:59 +01:00
Jordan
8e5204c311
Allow editing solely of tiles/entities/heightmaps ( #1817 )
2022-06-19 00:58:54 +01:00
Jordan
003cec30be
Fix saving entities in DiskOptimizedClipboard when no tiles are present ( #1815 )
2022-06-19 00:58:47 +01:00
Jordan
907ad8528e
Don't do the unbelievable bad use of a MutableBlockVector2 in the creation of a set ( #1825 )
...
* Don't do the unbelievable bad use of a MutableBlockVector2 in the creation of a set
- Fixes IntellectualSites/PlotSquared#3683
* Clean up remnants of the use of MutableBlockVector2
2022-06-17 23:41:25 +02:00
Jordan
d2b4154cc0
Properly support extended world heights (y > 255) in tripleBlockCoord ( #1805 )
2022-06-17 15:39:27 +01:00
Jordan
fd00635533
Fixes to BlockMask and "char" masks ( #1787 )
...
* If a char mask is successfully created from the full input, return it
* Don't double-up adding a block to a BlockMaskBuilder (if adding by regex is successful)
- InputParseException is thrown if unsuccessful
* Fix optimisation of BlockMask for negation of a single block type
- Fixes #1755
* Allow early returning of an optimized MaskIntersection to avoid unnecessary work
* Actually allow underscore in isAlphanumericUnd
- Fixes #1626
* Replace a few more hard-coded air internal IDs
* Don't fail silently if BlockMaskBuilder#addRegex doesn't work when testing all block types
* Remove unused import
2022-06-16 16:24:48 +02:00
Jordan
f2bab901f4
The extent minY check in clipboard paste is un-needed as it is handled gracefully by FAWE ( #1806 )
...
- Fixes #1771
2022-06-16 16:24:00 +02:00
Jordan
1da987d594
Fix PNGWriter exporting blank PNGs ( #1807 )
...
* Fix horrendous variable assignment in PNGWriter
- Fixes #1679
* More detailed information on PNG format
* Avoid a larger number of blocks that do nto have a color assigned in TextureUtil
* Don't error in PNGWriter if biomes aren't saved to clipboard and grass is present
2022-06-16 16:23:52 +02:00
Jordan
ac11da855a
Processor should be added to queue, not extent ( #1809 )
...
- Fixes #1559 root cause
2022-06-16 16:23:45 +02:00
Jordan
9395b3c575
Prevent unhinged tree generation by doing a sanity check on the block below/block of the tree placement ( #1811 )
2022-06-16 16:23:37 +02:00
Jordan
cb6e200ca6
Use the correct CuboidRegion constructor to prevent clipboard height being limited when loading schematics ( #1798 )
...
Use the correct CuboidRegion constructor to prevent clipboard height being limited when loading schematicsd
- Fixes #1757
2022-06-15 13:37:32 +02:00
Jordan
ea434163c4
Only create entities during a restore if they are contained by the region and the editsession's mask ( #1800 )
2022-06-15 13:37:20 +02:00
dordsor21
111d604075
Follow up to 39e1a811f7
to fix DOC loading
2022-06-14 17:20:59 +01:00
Alexander Brandes
aae696686d
fix: Don't export Paster transitively on the core module ( #1808 )
2022-06-14 17:02:11 +02:00
Owen
39e1a811f7
Don't apply offset to SimpleClipboard ( #1751 )
...
* Fix offset
* Don't apply offset in SimpleClipboard
Co-authored-by: Alexander Brandes <mc.cache@web.de>
2022-06-13 23:42:50 +02:00
Jordan
b797655d0c
Only implement cache to MaskingExtent when off main thread ( #1789 )
...
* Only implement cache to MaskingExtent when off main thread
- It's possible for a [Chunk/Char]FilterBlock to be used multiple times in the same "tree" of method calls meaning the mutable paramets (particularly index) get increased within a loop, causing AIOOBs and other issues
- This is only possible on the main thread due to the handling of submissions in SingleThreadQueueExtent, as it ensures all operation remains on the main thread to prevent deadlocks
- Therefore safe usage of FilterBlocks requires that main-threaded operation create a new [Chunk/Char]FilterBlock instance each time
- Further fixes #1681
* Fix typos
* Switch to LongFunction
2022-06-13 23:42:40 +02:00
Jordan
63f031b01a
Only synchronise tree generation at the very lowest level ( #1788 )
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* Only synchronise tree generation at the very lowest level
- Fixes #1681
* Perform the generate inside try-finally and actually use the resultant copied map to place blocks to the editsession
* Check result of generateTree and return null if failed
2022-06-13 09:05:18 +02:00
Jordan
02a6bb9b27
Implement limits to image size and load times ( #1790 )
...
* Implement limits to image size and load times
- Prevents issues caused by users attempting to load large images
- Implements #1729
* Check dimensions given before attempting to load image
2022-06-13 09:04:59 +02:00
Alexander Brandes
e54cae33f1
build: Release 2.3.0
2022-06-10 23:34:05 +02:00
Alexander Brandes
aa94612b70
feat: Add support for 1.19 ( #1783 )
...
* feat: Add support for 1.19
* build: Update paperweight version
* fix: obfuscated names, invalid method signatures
* avoid NPE on config access
* build: Update paperweight
* implement no-op light engine to avoid stalled tasks that never complete
* Apply DelegateSemaphore fixes to 1.19 (#1782 )
* Apply DelegateSemaphore fixes to 1.19
* Fixes
* Avoid using PalettedContainerRO#recreate as much as possible. Show an error or warning when we're forced to use it to help fix (#1784 )
Co-authored-by: Pierre Maurice Schwang <mail@pschwang.eu>
Co-authored-by: SirYwell <hannesgreule@outlook.de>
Co-authored-by: Jordan <dordsor21@gmail.com>
2022-06-10 23:22:06 +02:00
Alexander Brandes
3ec17f3507
chore: Drop WEManager#cancelEditSafe() logger ( #1779 )
2022-06-10 01:26:59 +02:00
Alexander Brandes
c5a50179f2
[ci skip] build: Switch to bom ( #1778 )
...
* build: Switch to bom
* chore: Use javax over checkerframework
2022-06-10 01:26:48 +02:00
Alexander Brandes
d7d43869e6
chore: Update upstream
...
31e5298 Fixed //stack erroring when given a count of 0 (2108)
2022-06-10 01:05:51 +02:00
Jordan
0b33fa8757
Allow NBT stored in DiskOptimizedClipboards to be written to disk as a compressed byte array at the end of the file ( #1745 )
...
* Allow NBT stored in DiskOptimizedClipboards to be written to disk as a compressed byte array at the end of the file
* Add some deprecations/javadocs and provide the expected clipboard version on error
* Javadoc since tags and add location of clipboard folder to error
* Refactor load-from-file method into DOC class
* Refactor nbt loading code into separate method in DOC
2022-06-09 12:48:35 +02:00
Owen
af234b284b
Add block break effect to area pickaxe ( #1770 )
...
* Add block break effect to area pickaxe
* Create pos lower
* Check before queueing block effect
* comment
2022-06-09 12:48:24 +02:00
Owen
a16074cbe4
Fix //snowsmooth
not working below Y0 ( #1769 )
...
* Use min y instead of 0 for SnowHeightMap
* Correctly handle rounding for height
* Revert old fix
* Use y instead of newHeight
* Remove line diff
2022-06-07 12:06:03 +02:00
Jordan
32231b48fe
Avoid int overflow when using fillr in negative coords ( #1711 )
...
Fix int overflow when using fill and fillr in negative y-coordinates
2022-06-05 20:52:36 +02:00
Jordan
198c6b7800
Some fixes and improvements to internal queuing ( #1715 )
...
* the set array given in NMSAdapter should have get data written to it
- Fixes #1664
- May fix #1700
* Having target size >= 2* parallel threads allows for adjacent chunks to be loaded with issues
* "empty" chunk section doesn't need to be localised to the chunk and may be static
* Switch to slightly more performant stream method for testing for non-empty sections
* Implement lock into ChunkHolder preventing any modification to occur whilst the edit is being applied to the world
(when ChunkHolder is called)
* Add config note about target-size
* set ordinal equal to air if both set and get are `__reserved__`
* Add note to checkAndWaitOnCalledLock method of its use
* Don't print exception and throw
* Switch to a wrapped StampedLock allowing reentrant behaviour
- StampedLock is not reentrent
- Allow unlock from a different thread only if it provides the correct stamp
- This stamp can only be retrieved by the thread owning the lock
* Avoid some "doubling-up" of using checkAndWaitOnCalledLock
* Unbloat `checkAndWaitOnCalledLock`
* Add since tags
2022-06-05 20:52:28 +02:00
Jordan
8228b798e5
Implement biomes to filter blocks and use in Clipboard pasting ( #1743 )
...
- Fixes #1741
2022-06-05 20:52:14 +02:00
Alexander Brandes
3a65c64977
chore: Use correct since annoation dates
2022-05-18 21:50:20 +02:00
Alexander Brandes
3c4695bb73
build: Release 2.2.0
2022-05-18 21:46:22 +02:00
Pierre Maurice Schwang
39d77091d9
Don't error when loading a schematic fails ( #1744 )
...
fix: Throwable#getMessage may be null
2022-05-16 13:23:21 +01:00
Jordan
deaf5ad2d6
Respect clipboard settings (disk vs memory) when loading a schematic ( #1742 )
2022-05-14 21:10:13 +01:00
Jordan
1c7643bb58
Allow use of BlockVectorSet for large //line selections instead of LocalBlockVectorSet ( #1713 )
2022-05-11 13:22:10 +01:00
dordsor21
059c5f046d
"Empty" side effects is default, and default does "apply" side effects
2022-05-10 17:28:09 +01:00
Jordan
b237ddf076
Cherry pick upstream commits to fix SideEffectSet ( #1737 )
...
* Fix SideEffectSet.none() being the default set (#1620 )
* Fix SideEffectSet.none() being the default set
* Remove the unnecessary private empty constructor for SideEffectSet
* Back to ImmutableMap.of
* Speed up Fast Reorder Mode and make it default (#1653 )
* Speed up Fast Reorder Mode and make it default
* Make non-exposed side effects internal
* Docs on isExposed
Co-authored-by: Matthew Miller <mnmiller1@me.com>
2022-05-10 10:11:12 +02:00
Jordan
267dc153f0
Don't initialise a DiskOptimisedClipboard before checking for an existing one in the LocalSession when using loadClipboardFromDisk ( #1731 )
2022-05-09 12:50:19 +01:00
Jordan
210ee9f2ef
Implement getNameUnsafe method to allow an unloaded world's name to be accessed ( #1712 )
...
* Implement getNameUnsafe method to allow an unloaded world's name to be accessed
- Fixes #1671 and #504
* Add javadoc since tag
Co-authored-by: Alexander Brandes <mc.cache@web.de>
Co-authored-by: Alexander Brandes <mc.cache@web.de>
2022-05-05 21:39:45 +02:00
Jordan
e294245ec4
Fix some horrendous code where methods supposed to return a boolean only ever return true ( #1718 )
2022-04-24 18:03:40 +02:00
dordsor21
82ba96bf71
Add constraints to //asc and //desc
2022-04-24 00:11:57 +01:00
dordsor21
f5ef0cadb6
Clean up remaining byte casts from 39081e62c9
2022-04-20 23:47:09 +01:00
Orlaando
3610af15e8
Show number of affected blocks in //set command ( #1703 )
...
* Show # of blocks affected in //set
* Fix typo
* fix: Add amount of blocks affected to strings.json
Co-authored-by: NotMyFault <mc.cache@web.de>
2022-04-19 08:55:19 +02:00
Pierre Maurice Schwang
6e26741fdc
fix: respect block categories in RichMaskParser ( #1694 )
2022-04-11 13:59:54 +02:00
NotMyFault
4970db0405
chore: Use assets for 1.18.2
2022-03-29 12:53:19 +02:00
Pierre Maurice Schwang
d1588f9207
Fix tabcomplete for random pattern / multiple pattern ( #1675 )
...
* Merge RandomPatternParser#getSuggestions with upstream
* fix: don't throw AIIBE if patterns are empty
shouldn't be the case in the first place
2022-03-27 09:46:36 +02:00
NotMyFault
d400a470a1
Update upstream
...
5843aa5 Change vector command converter wording. (2059)
2022-03-13 19:19:59 +01:00
Jordan
5a97b23347
Don't error when adding processors to NullExtent, simply do nothing ( #1654 )
2022-03-13 18:35:27 +01:00
NotMyFault
95512a4c0b
build: Release 2.1.0
2022-03-10 22:57:23 +01:00
Jordan
e9db749e2f
Add fluid ticking and refactor post-processing a bit ( #1554 )
...
* Make postProcessSet a default method and change to void
* Throwable#getMessage is nullable
* Move (re-)ticking to a post-processor per "platform"
- Add fluid ticking
* chore: Ignore (for us) irrelevant rules
* chore: Fix correct toml syntax?
* Re-add removed method for API-compliance and refactor it to have a use
* Switch to javax annotations
* Switch to recalcBlockCounts for ticking blocks.
* No need to set air count anymore either
* We can still "not tick" in fast mode in 1.17.2
* update adapters
* Let paper create the chunk section if biomes are null
* Adjust notes to settings
* 1.17.2 didn't exist
* Add 1.18.2
* Don't attempt to cache plains biome ID
* Use correct annotation
Co-authored-by: NotMyFault <mc.cache@web.de>
2022-03-10 15:27:25 +01:00
Alex
5d18e15128
Replace JB occurrences with JSR 305 (for now) ( #1651 )
...
* refactor: Replace JB occurrences with JSR 305 (for now)
* chore: Update adapter jar
2022-03-10 14:24:44 +01:00
Alex
345785a25e
feat: Support for 1.18.2 ( #1641 )
...
* feat: Preliminary work for 1.18.2
* Update SpigotNames to 1.18.2 (#1642 )
* 1.18.2 / Biome-Holders, regeneration (#1645 )
* 1.18.2 / Biome-Holders, regeneration
* fix: reuse old structure sets
* build: Update dev bundles
* fix: Don't log regen world generation
* fix: Run DataConverter with CBT
* fix: Override `#toNativeBinary`
* fix: Exception on regen
Co-Authored-By: Pierre Maurice Schwang <mail@pschwang.eu>
* refactor: Minor cleanup
Co-authored-by: Aurora <21148213+aurorasmiles@users.noreply.github.com>
Co-authored-by: Pierre Maurice Schwang <mail@pschwang.eu>
2022-03-07 15:20:05 +01:00
Jordan
dec0373081
Fix 1.17 snapshot restoration ( #1632 )
2022-02-27 21:20:16 +00:00
Jordan
b8ab2a5204
Don't allow heightmap-based brushes to edit the entire world "depth" ( #1617 )
...
Fixes #1614
Co-authored-by: Alex <mc.cache@web.de>
2022-02-24 10:33:37 +01:00
Jordan
fc2662e51e
Fix //snapshot in 1.18 and re-implement biome/entity restoration ( #1620 )
...
* Re-add "//snap" and "//snapshot"
* Place code in correct method
* Use CompoundBinaryTags in AnvilChunk18 and implement biome/entity restoration
* Address comments
* Fix biome reading
* Fix retrieval of entities from zipped snapshot world
Co-authored-by: Alex <mc.cache@web.de>
2022-02-24 10:33:25 +01:00
Jordan
28a0239437
Fix clipboards to allow proper heights by allowing extended CuboidRegion heights ( #1624 )
...
* Fix clipboards to allow proper heights by allowing extended CuboidRegion heights
Fixes #1534
* Add @since
* Fix javadoc comment
Co-authored-by: Alex <mc.cache@web.de>
2022-02-24 10:32:45 +01:00
NotMyFault
f8e6feb1f2
Update upstream
...
17b9f00 Move tinyurls to ehub.to (2033)
76ec878 Allow biome commands to be used from non-player actors (2034)
2022-02-20 14:18:58 +01:00
Jordan
39081e62c9
byte cannot be used to represent height anymore ( #1618 )
...
Fixes #1593
2022-02-17 19:34:25 +01:00
Jordan
f7a0c14a1b
Correctly use getNearestSurfaceTerrainBlock in SurfaceSpline and SchemGen ( #1616 )
...
Fixes #1609
2022-02-17 19:34:07 +01:00
dordsor21
3f28a5759d
Make slope method slightly more readable in AngleMask
2022-02-16 18:18:58 +00:00
dordsor21
a40d1ccf51
Better naming for min position in HeightMap
2022-02-16 18:13:04 +00:00
dordsor21
fbe0c08c26
FAWE HeightMap constructor shouldn't be deprecated
2022-02-16 18:02:20 +00:00
dordsor21
05bd84b504
Don't crazily initialise HeightMapFilter...??
2022-02-16 17:47:43 +00:00
dordsor21
3e85369765
Make angle pattern slope a little more readable
2022-02-16 17:42:22 +00:00
Pierre Maurice Schwang
f657a80dc6
fix: set size of MappedByteBuffer accordingly ( #1608 )
2022-02-13 13:57:19 +01:00
Pierre Maurice Schwang
646a683f22
fix: add coordinates to tile-entity nbt component ( #1607 )
2022-02-12 13:38:37 +01:00
NotMyFault
d80bfc7495
docs: Update wiki link
2022-02-04 11:16:23 +01:00
NotMyFault
38b0dcf7e4
Update upstream
...
e485433 Fix legacy error message output for WorldGuard commands (2023)
2022-01-30 19:54:50 +01:00
NotMyFault
e309cf8f3c
build: Update PlotSquared
2022-01-27 15:30:18 +01:00
Alex
e8f72d6521
fix: Deduplicate error messages ( #1557 )
...
Fixes https://github.com/IntellectualSites/FastAsyncWorldEdit/issues/1535
2022-01-24 12:52:33 +01:00
Alex
016b4ba81d
fix: Unify superpickaxe behavior ( #1553 )
...
Fixes https://github.com/IntellectualSites/FastAsyncWorldEdit/issues/1547
2022-01-21 14:41:24 +01:00
NotMyFault
d17e3a6555
chore: Add missing Fawe annotations to //regen
command
2022-01-19 13:58:52 +01:00
dordsor21
d3696f91d4
Synchronise access to the PriorityQueue used for effect queuing in AbstractWorld
...
- Makes it thread-safe
2022-01-15 17:09:49 +00:00
Jordan
6a972e7b99
Heightmaps used for brushes etc. should be normalised to zero. ( #1522 )
...
* Heightmaps used for brushes etc. should be normalised to zero.
Fixes #1508
* chars are unsigned
* Add scale paramer to javadoc
2022-01-14 10:49:23 +01:00
Alex
9e40b972b1
refactor: Put Fawe version information at debugpaste to ( #1533 )
2022-01-12 01:22:24 +01:00
Alex
9ba90d8c83
refactor: Drop custom snakeyaml implementation ( #1523 )
...
* refactor: Drop custom snakeyaml implementation
* Merge branch 'main' into chore/main/remove-snakeyaml-wannabe-abstraction
2022-01-09 10:55:16 +01:00
dordsor21
c2f3c13a09
Fix #1510
2022-01-08 18:10:14 +00:00
dordsor21
4754f660c7
Fix #1524
...
Also brings in line with upstream
2022-01-08 17:46:28 +00:00
Alex
64442a8051
refactor: Tackle a few Semgrep and ErrorProne violations ( #1520 )
...
* refactor: Tackle a few Semgrep and ErrorProne violations
* Address comments
2022-01-07 12:45:53 +01:00
dordsor21
722c411219
Add workaround for when expressions are parsed in masks/patterns where '&&' is used
...
Fixes #1517
2022-01-05 17:46:18 +00:00
Owen1212055
c27a34ce40
feat: Add worldedit.schematic.list.other permission and functionality ( #1507 )
...
* Add worldedit.schematic.list.other permission and functionality
* Implement StringMan#containsUuid
* Javadocs
* chore: Add since annotation
Co-authored-by: NotMyFault <mc.cache@web.de>
2022-01-05 16:21:44 +01:00
NotMyFault
ef686af8dd
Update upstream
...
fb5ec19 Fix error for snapshot restore missing chunk
2022-01-04 21:01:49 +01:00
NotMyFault
b8399abfe1
refactor: Deprecate tick limiter API for public use
2022-01-04 20:33:05 +01:00
NotMyFault
7e96853b89
docs: Fix deprecation tag
2022-01-01 18:46:28 +01:00
dordsor21
0994ea1e67
Fix issue with offset/origin when pasting a clipboard via API without wrapping into a BlockArrayClipboard
2021-12-30 16:05:16 +00:00
dordsor21
f30ea96268
Refactor: add javadoc to Clipboard#create and improve variables when delegating to another paste method
2021-12-30 16:04:38 +00:00
NotMyFault
122cba677a
docs: Put since
annotation on newly introduced API
2021-12-29 18:14:18 +01:00
dordsor21
235d0360da
Don't wrap Exception thrown upon invalid schematic path inside a RuntimeException
...
Fixes #1506
2021-12-29 16:55:32 +00:00
dordsor21
52fa44516e
Throw, catch, and rethrow our own exception to make sure we're finding the culprit to a possible shaded-FAWE.
2021-12-29 16:47:34 +00:00
dordsor21
9e8f0e7325
Refactor: getVersionMin/MaxY -> versionMin/MaxY
2021-12-29 16:44:41 +00:00
dordsor21
f505828af1
More enhanced switches
2021-12-29 16:44:18 +00:00
NotMyFault
19de815ab4
chore: Format our loggers properly
2021-12-29 17:13:20 +01:00
dordsor21
f38859237a
Move to BinaryTags where appropriate in adapters
2021-12-29 16:00:49 +00:00
Jordan
177d731957
Add back statically-set reserved IDs for air blocks only, make it clear they're "reserved" ( #1502 )
...
* Add back statically-set reserved IDs for air blocks only, make it clear they're "reserved"
Also:
- Ensure that reserved is never returned in GET block operations
- "empty" thus doesn't exist in the GET update methods; remove the needless checks
- Allow GET/SET chunks to determine their own default values for non-present blocks/sections
* Add comments
2021-12-29 16:17:20 +01:00
JOO200
5d4a2a4a0d
Use Math.floor instead of int cast 757bef1f7d2b16317ab3d18427ad22183344e28d
2021-12-29 12:42:19 +00:00