TomyLobo
d18a20dafa
Clarified some comments.
2014-03-27 08:21:06 +01:00
TomyLobo
6262fe35bd
Fixed some javadocs.
2014-03-23 22:26:08 +01:00
sk89q
b3e03f59ac
Don't grow pumpkin patches on non-grass blocks.
2014-03-01 16:57:14 -08:00
sk89q
c5fdfa7a0d
Made GroundScatterFunction use a NoiseGenerator.
2014-03-01 16:52:36 -08:00
sk89q
d2e93dfe23
Added GardenPatchGenerator, GroundScatterFunction.
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/pumpkins now uses the new classes.
2014-03-01 15:46:00 -08:00
sk89q
fb634ef95b
Delegate flora creation to new FloraGenerator.
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Sadly, no biome-specific flowers because the biome API in WorldEdit apparently needs some improvement.
2014-03-01 14:37:08 -08:00
sk89q
0402faa839
Added GroundFindingFunction.shouldPassThrough().
2014-03-01 14:08:17 -08:00
sk89q
31060e1e0c
Moved FlatRegion cast code to FlatRegionApplicator's constructor.
2014-03-01 13:54:44 -08:00
sk89q
c87b1acbad
Added FlatRegionApplicator for FlatRegionFunctions.
2014-03-01 12:37:18 -08:00
sk89q
504c7a5ff1
Have upperY and lowerY on GroundFindingFunction be set via mutators.
2014-03-01 12:03:10 -08:00
sk89q
6f116cd564
Added FloraPlacer FlatRegionFunction and //flora.
2014-03-01 10:41:32 -08:00
wizjany
5d13ed2356
Fixed a typo in CHANGELOG.txt
2014-03-01 12:33:44 -05:00
sk89q
bc711d9036
Implemented ForestGenerator that performs the "forestgen" or "//forest" commands.
2014-03-01 02:51:50 -08:00
sk89q
c9d93d12a1
Added FlatRegionFunction and GroundFindingFunction.
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FlatRegionFunction takes apply(Vector2D) and GroundFindingFunction is an implementation of FlatRegionFunction that searches for the first ground block.
2014-03-01 02:51:50 -08:00
sk89q
086533e6bc
Fixed incorrect arg shifting on //forest.
2014-03-01 02:51:50 -08:00
wizjany
b558463f56
[maven-release-plugin] prepare for next development iteration
2014-02-28 19:46:00 -05:00
wizjany
36d56b5e1a
[maven-release-plugin] prepare release 5.6
2014-02-28 19:45:57 -05:00
sk89q
24b58edceb
Updated changelog.
2014-02-28 16:32:43 -08:00
sk89q
7cf093ad40
Fixed pattern "X%Y" with no Y defined throwing an exception.
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Fixes WORLDEDIT-2897.
2014-02-28 16:20:54 -08:00
sk89q
513940a80b
Fixed /we help to always check the lowercase command name.
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Fixes WORLDEDIT-2876.
2014-02-28 16:18:07 -08:00
sk89q
0e615e5bf7
Added //forest that generates a forest in a selection.
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Fixes WORLDEDIT-2958.
2014-02-28 16:15:51 -08:00
sk89q
9627d830d7
Added CuboidRegion.makeCuboid(Region).
2014-02-28 16:15:14 -08:00
sk89q
6bfcaca6d3
Added EditSession.forestGen() that takes Iterable<Vector2D>.
2014-02-28 16:14:44 -08:00
sk89q
2e2d432d11
Removed the /fill command as an alias of /material.
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Fixes WORLDEDIT-3016.
2014-02-28 15:42:28 -08:00
sk89q
15642ca54f
Prepare for 5.6 release.
2014-02-28 15:38:26 -08:00
Albert Pham
fae4bd3f21
Added <snapshotRepository> to pom.xml
2014-02-23 22:23:38 -08:00
ReneZeidler
be8bb784f8
Only enable CUI support when the message is valid.
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Also the check if support isn't already enabled is not really needed, as it will just overwrite the field with the same value.
2014-02-01 08:30:40 -08:00
ReneZeidler
c47f50696d
Fix indentation
2014-02-01 08:25:43 -08:00
ReneZeidler
e25e1bfe67
Let the handshake packet refresh the CUI protocol version (it happens that players join with another client before the previous session expires) and also send the current selection when receiving a handshake packet (for when the player joins and the previous session did not expire)
2014-02-01 08:21:59 -08:00
ReneZeidler
747de4cab7
That check is also done in the LocalSession, let the LocalSession decide what to do with multiple packets.
2014-02-01 07:24:29 -08:00
ReneZeidler
e70c82c7c0
Don't send SelectionShapeEvent events in the describeCUI/describeLegacyCUI methods, that event is already sent in dispatchCUISelection in LocalSession
2014-02-01 07:23:01 -08:00
TomyLobo
743a5ea869
Renamed a parameter in BukkitUtil.
2014-01-28 08:33:46 +01:00
wizjany
ab0d170d9a
Added -s flag to //paste to select the pasted area.
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Also undeprecated a method that shouldn't have been.
2014-01-12 15:57:19 -05:00
wizjany
ca44ee073a
Added new log/leaves to floating tree remover tool.
2014-01-07 18:34:15 -05:00
Martin
359b8abfe3
ADD: CylinderSelection for worldguard to be able to create regions
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MOD: moved polygonize method of CylinderRegion to RegionUtil so it can be
reused later on
2014-01-07 01:44:28 +01:00
wizjany
40e49f7f74
Fixed CI link in readme.
2014-01-05 16:07:22 -05:00
ItsHarry
ae0b2df66e
Allow use of InputStream, this allows schematics to be loaded e.g. as a resource.
2014-01-05 21:49:06 +01:00
TomyLobo
c25b9a53f2
Added config option to set the default for the /up and /ceil commands.
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The config option defaults to glass as that is consistent across gamemodes.
Use -f to force flight (if available).
Use -g to force glass.
2013-12-31 19:04:19 +01:00
wizjany
99fae3e716
Revert /up and /ceil command to use glass block by default. Flight can be done via -f flag now.
2013-12-29 13:28:22 -05:00
TomyLobo
61905527f8
The /green command no longer affects permadirt and podzol.
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This behaviour can be overridden with -f.
2013-12-29 18:28:42 +01:00
wizjany
85035a2a24
Allow forest generator to make trees under snow tiles.
2013-12-24 18:53:03 -05:00
wizjany
611cb81cf8
Added rotate/flip/cycle data for 1.7.2 blocks.
2013-12-24 18:31:48 -05:00
wizjany
d5831ea37b
Added 1.7.2 biomes and trees.
2013-12-24 18:31:45 -05:00
James Fitzpatrick
2a322afb2d
Add support for listing schematics inside subdirectories
2013-12-19 17:33:50 +00:00
TomyLobo
b3f2c10f79
Fixed some javadocs and deprecated isNaturalTerrainBlock(int).
2013-12-10 07:13:41 +01:00
wizjany
7b539dade6
Added 1.7 blocks and items.
2013-12-09 23:21:47 -05:00
TomyLobo
68b8218bea
Moved containsFuzzy from EditSession to BaseBlock.
2013-12-03 23:53:44 +01:00
TomyLobo
d467bf1386
Added data value mappings for certain blocks and made all other block types wildcard matches.
2013-12-03 23:53:33 +01:00
TomyLobo
ef43e141ee
Typo fix.
2013-12-02 10:35:01 +01:00
TomyLobo
da37f5424c
Improved the readability of BaseBlock.equals.
2013-12-02 10:35:00 +01:00