Commit Graph

4847 Commits

Author SHA1 Message Date
wea_ondara
a38c82304a fix rotation of entities in clipboard 2020-07-26 18:26:21 +02:00
wea_ondara
950f343339 fix entity undo; amend constants 2020-07-26 15:54:02 +02:00
wea_ondara
50971ee311 fix entity undo 2020-07-26 15:52:51 +02:00
dordsor21
72269e08e6
Force sync teleports with trySetPosition
Fixes #542
2020-07-24 20:29:08 +01:00
dordsor21
d3ff4131a3
Fix incorrect light array reference.
Possibly fixes #531 and #535
2020-07-24 20:21:05 +01:00
dordsor21
28837c7106
Fix P2 clear area 2020-07-24 11:42:33 +01:00
NotMyFault
3564059a96
Update gradle.yml 2020-07-21 20:29:57 +02:00
MattBDev
99745b8e59 Fix piston breaking 2020-07-15 13:05:55 -04:00
MattBDev
db3718e092 Merge remote-tracking branch 'origin/1.16' into 1.16 2020-07-14 19:18:06 -04:00
Hannes Greule
eb74c7307c Fix blob brush doing weird things due to mutable vectors 2020-07-14 21:32:16 +02:00
MattBDev
3bc692ff11 Part 1 of upstream merge and format 2020-07-13 22:50:59 -04:00
MattBDev
79771e83e0 Update checkstyle to match upstream. 2020-07-13 15:03:21 -04:00
MattBDev
204de7eab5 Add new annotations from upstream 2020-07-13 15:02:35 -04:00
MattBDev
1e80c0429a Merge remote-tracking branch 'origin/1.16' into 1.16 2020-07-13 13:09:55 -04:00
MattBDev
2a493ac9c6 Update trySetPosition 2020-07-13 13:09:03 -04:00
N0tMyFaultOG
da96365504 Updating a few links 2020-07-13 13:13:43 +02:00
Hannes Greule
11e762f07a Add basic angle mask suggestions
Mask suggestions are a bit broken in general so this doesn't change much
2020-07-13 11:15:01 +02:00
Hannes Greule
7198c03cd3 Reimplement angle mask parsing 2020-07-13 02:25:30 +02:00
Hannes Greule
8e33ff9549 Make mask parsing actually working 2020-07-13 02:18:05 +02:00
dordsor21
eb9ed098bb
use z not x 2020-07-11 12:41:33 +01:00
dordsor21
ef58cf567b
Clean up P2 v5 hook a little.
Should be a good step at removing any OOBs and incorrect-height-sets
2020-07-11 12:39:27 +01:00
Octavia Togami
4c299bc0b8 Replace setPosition with trySetPosition (#1403)
Allows cancellation information to be fed back into the ascend/descend
algorithms.

(cherry picked from commit 71e104bcb187a5313e88dda5df79059c8ffbc1fe)
2020-07-10 13:22:48 -04:00
NotMyFault
c82fec931a
Update discord link at debugpaste 2020-07-09 23:43:48 +02:00
dordsor21
33b2b634ac
Allow specific P2 queue hooks to be disabled 2020-07-09 22:14:24 +01:00
MattBDev
6d6de61560 Updated missing biomes, entities, and categories. 2020-07-06 23:54:55 -04:00
Matthew Miller
39439fb405 fix: require extent for mask parsing (#1373)
(cherry picked from commit 1ced57c301bc1c98667a260fd8b6aa128675f0d2)
2020-07-06 23:47:33 -04:00
Octavia Togami
c0bfe06e4b Set ES6 compat flag for Rhino
(cherry picked from commit 849a515d4a5c02c083e5ab343db40d7eb05b2f51)
2020-07-06 23:45:28 -04:00
wizjany
852abce989 Build script cleanup/updates.
(cherry picked from commit 57b73b9e1f35fa7abb4738ccba7a45d9e1fdc786)
2020-07-06 23:43:16 -04:00
wizjany
da577a3752 Fix buildscript issue on certain locales.
(cherry picked from commit e64cfe5d3776cb74288591f3e0d19ed4bfe45518)
2020-07-06 23:42:18 -04:00
Hannes Greule
6fb10c3879 Make surface brush not replacing the whole world 2020-07-06 02:30:08 +02:00
Hannes Greule
ed6f3e7b4a Implement simplex mask (fixes #437) 2020-07-05 11:19:48 +02:00
dordsor21
704e76eb6d
Fixes #519
Use regex for finding colour codes
Merge styles rather than replacing and undoing our work sometimes.
2020-07-04 14:15:49 +01:00
dordsor21
d92cded832
add biomes, and do it all at once using a clipboard. Crude, but eh 2020-07-04 12:45:00 +01:00
Hannes Greule
11373c865a Fix BlockCategoryMasks not working 2020-07-03 21:57:30 +02:00
Hannes Greule
9da4bbef5f Fix scatter/splatter brush 2020-07-03 20:43:34 +02:00
aurorasmiles
05ef46994e
Update IChunkExtent.java
fix Indentation
2020-07-03 20:03:34 +02:00
Aurora
bc45a112ee Merge branch '1.16' of https://github.com/IntellectualSites/FastAsyncWorldEdit into fixEntities 2020-07-03 19:54:08 +02:00
Aurora
94b1233d98
implement entities in paste -e 2020-07-03 19:52:55 +02:00
dordsor21
77204df3f0
prevent players being teleported down a single block after some edits 2020-07-03 16:56:20 +01:00
dordsor21
e2ab87cc07
lazy //deform AIOOB fix.
Fixes #495
2020-07-03 16:45:28 +01:00
dordsor21
f7d375c76c
Lazy heightmap range fix 2020-07-03 16:29:27 +01:00
dordsor21
9e25c736a0
Add new blocks to BlockTypes 2020-07-03 14:12:43 +01:00
dordsor21
2812841481
Add -p flag to //drain to allow kelp and watergrass to be removed.
properly fixed #464
2020-07-03 14:01:16 +01:00
dordsor21
ea7897934f
Implement ability to use -w flag on //drain
fixes #464
2020-07-03 13:49:17 +01:00
dordsor21
63bc151f6c
Hopefully allow for unloaded world to be referenced after GC.
Possibly fixes #504
2020-07-03 13:27:26 +01:00
dordsor21
fae528ab64
add a couple more changes++
Fixes #508
2020-07-03 13:18:09 +01:00
dordsor21
f1d4104480
Bunch of changes to help masks 2020-07-02 22:09:12 +01:00
dordsor21
18c9da372c
GetBlocks should default to air not reserved 2020-07-02 18:16:15 +01:00
dordsor21
b58877a57b
Use BlockType not BlockState 2020-07-02 14:51:09 +01:00
dordsor21
d3afc9c65d
Update to p2 5.12.2 and implement clear pipeline 2020-07-02 14:34:05 +01:00