ReneZeidler
be8bb784f8
Only enable CUI support when the message is valid.
...
Also the check if support isn't already enabled is not really needed, as it will just overwrite the field with the same value.
2014-02-01 08:30:40 -08:00
ReneZeidler
c47f50696d
Fix indentation
2014-02-01 08:25:43 -08:00
ReneZeidler
e25e1bfe67
Let the handshake packet refresh the CUI protocol version (it happens that players join with another client before the previous session expires) and also send the current selection when receiving a handshake packet (for when the player joins and the previous session did not expire)
2014-02-01 08:21:59 -08:00
ReneZeidler
747de4cab7
That check is also done in the LocalSession, let the LocalSession decide what to do with multiple packets.
2014-02-01 07:24:29 -08:00
ReneZeidler
e70c82c7c0
Don't send SelectionShapeEvent events in the describeCUI/describeLegacyCUI methods, that event is already sent in dispatchCUISelection in LocalSession
2014-02-01 07:23:01 -08:00
TomyLobo
743a5ea869
Renamed a parameter in BukkitUtil.
2014-01-28 08:33:46 +01:00
wizjany
ab0d170d9a
Added -s flag to //paste to select the pasted area.
...
Also undeprecated a method that shouldn't have been.
2014-01-12 15:57:19 -05:00
wizjany
ca44ee073a
Added new log/leaves to floating tree remover tool.
2014-01-07 18:34:15 -05:00
Martin
359b8abfe3
ADD: CylinderSelection for worldguard to be able to create regions
...
MOD: moved polygonize method of CylinderRegion to RegionUtil so it can be
reused later on
2014-01-07 01:44:28 +01:00
ItsHarry
ae0b2df66e
Allow use of InputStream, this allows schematics to be loaded e.g. as a resource.
2014-01-05 21:49:06 +01:00
TomyLobo
c25b9a53f2
Added config option to set the default for the /up and /ceil commands.
...
The config option defaults to glass as that is consistent across gamemodes.
Use -f to force flight (if available).
Use -g to force glass.
2013-12-31 19:04:19 +01:00
wizjany
99fae3e716
Revert /up and /ceil command to use glass block by default. Flight can be done via -f flag now.
2013-12-29 13:28:22 -05:00
TomyLobo
61905527f8
The /green command no longer affects permadirt and podzol.
...
This behaviour can be overridden with -f.
2013-12-29 18:28:42 +01:00
wizjany
85035a2a24
Allow forest generator to make trees under snow tiles.
2013-12-24 18:53:03 -05:00
wizjany
611cb81cf8
Added rotate/flip/cycle data for 1.7.2 blocks.
2013-12-24 18:31:48 -05:00
wizjany
d5831ea37b
Added 1.7.2 biomes and trees.
2013-12-24 18:31:45 -05:00
James Fitzpatrick
2a322afb2d
Add support for listing schematics inside subdirectories
2013-12-19 17:33:50 +00:00
TomyLobo
b3f2c10f79
Fixed some javadocs and deprecated isNaturalTerrainBlock(int).
2013-12-10 07:13:41 +01:00
wizjany
7b539dade6
Added 1.7 blocks and items.
2013-12-09 23:21:47 -05:00
TomyLobo
68b8218bea
Moved containsFuzzy from EditSession to BaseBlock.
2013-12-03 23:53:44 +01:00
TomyLobo
d467bf1386
Added data value mappings for certain blocks and made all other block types wildcard matches.
2013-12-03 23:53:33 +01:00
TomyLobo
ef43e141ee
Typo fix.
2013-12-02 10:35:01 +01:00
TomyLobo
da37f5424c
Improved the readability of BaseBlock.equals.
2013-12-02 10:35:00 +01:00
wizjany
8574f7bb36
Update NMS access to 1.7.2.
2013-12-01 15:29:05 -05:00
TomyLobo
1b9445b6f2
Added a "pos1" pseudo block type, which uses the block type from the "primary position".
2013-11-30 17:21:38 +01:00
TomyLobo
768adee389
Added a "hand" pseudo block type that uses the currently selected block.
2013-11-30 17:21:37 +01:00
TomyLobo
8319eb6d91
Added an item->block mapping for LocalPlayer.getBlockInHand().
2013-11-30 17:21:36 +01:00
TomyLobo
66253ff891
Added BlockType.getBlockForItem.
2013-11-30 17:21:36 +01:00
TomyLobo
1a96847f88
Added LocalPlayer.getBlockInHand().
...
Also added an appropriate overload to BukkitPlayer.
2013-11-30 17:21:35 +01:00
TomyLobo
cd0bc62931
WorldEdit.getBlock (and its callers) can now throw any WorldEditException.
2013-11-30 17:21:34 +01:00
TomyLobo
79bcfd815b
Fixed //deform not doing anything at all.
2013-11-30 17:18:53 +01:00
TomyLobo
8dbabe344d
Reduced indentation level in some methods in WorldEdit.java and made WorldEdit.getBlock less confusing.
2013-11-30 00:00:02 +01:00
wizjany
3acc82e97b
Removed the allow-extra-data-values option.
...
This reverts parts of e477141
.
Data values could never go past 15 anyway,
making the option pointless and misleading.
2013-11-26 10:53:23 -05:00
TomyLobo
3fa9a4e309
Attached ascending rails to the block they're ascending towards, in addition to the block below them.
2013-11-17 23:43:38 +01:00
TomyLobo
b6ab34f23b
Attachments for the 21st century!
2013-11-17 21:21:36 +01:00
TomyLobo
728dd52b0d
Fixed a javadoc.
2013-11-17 18:31:12 +01:00
TomyLobo
bef5c8e3e7
Removed flower pots from canPassThrough.
2013-11-14 18:40:36 +01:00
TomyLobo
b299632d00
Fixed some warnings.
2013-11-10 13:52:56 +01:00
TomyLobo
164601644a
//walls on non-cuboid regions no longer introduces gaps in walls beyond 45 degrees (aka slanted roofs :)).
...
This is a better way to solve #273 .
2013-11-03 10:20:49 +01:00
orthoplex64
22d6c51976
Added /curve.
2013-11-01 20:24:09 +01:00
orthoplex64
f4277c126d
Hollow lines; modified line-drawing; EditSession utility methods
...
Made hypot() and getHollowed() static
2013-11-01 20:24:08 +01:00
orthoplex64
f38b6c484c
Line thickness support
2013-11-01 20:24:08 +01:00
orthoplex64
91c6c69551
Add //line command and EditSession method
...
The EditSession method comes with javadoc.
2013-11-01 20:24:07 +01:00
Albert Pham
9930fb7338
Merge pull request #269 from sk89q/generatebiome
...
Added a //generatebiome command, which uses formulae to generate free-form biomes.
2013-11-01 12:23:27 -07:00
TomyLobo
f7c7292f79
Added a //generatebiome command, which uses formulae to generate free-form biomes.
...
Shorthands: //genbiome, //gb
2013-11-01 20:09:30 +01:00
TomyLobo
1746dd2e1a
Snapshot restore now obeys masks again.
2013-11-01 20:09:28 +01:00
TomyLobo
803b4df72e
Masks are now checked in setBlock instead of rawSetBlock.
...
Untested!!!
2013-11-01 20:09:27 +01:00
Albert Pham
69bcaa7133
Merge pull request #272 from sk89q/solidmask
...
Added a #solid mask
2013-11-01 12:08:29 -07:00
TomyLobo
961773ce5d
Added non-cuboid support for //walls and //outline.
2013-11-01 19:05:49 +01:00
TomyLobo
627e029fbb
Added a SolidBlockMask (#solid).
2013-10-30 08:49:14 +01:00
TomyLobo
02de320980
Introduced AbstractMask as a superclass to all implementors of the Mask interface.
2013-10-30 08:48:40 +01:00
TomyLobo
6e3d8395df
Fixed UnderOverlayMask.
2013-10-30 08:48:13 +01:00
TomyLobo
ae6e59e8d0
Removed references to the deprecated BlockTypeMask class from UnderOverlayMask.
2013-10-30 08:48:12 +01:00
TomyLobo
f27d7e585d
Moved ArbitraryShape and WorldEditExpressionEnvironment to a new "shape" package.
2013-10-26 12:33:24 +02:00
TomyLobo
dcd1c7cee8
Made /up and /ceil benefit from fly mode.
...
This avoids littering the world with floating glass blocks when possible.
2013-10-25 18:22:11 +02:00
TomyLobo
90e1788781
Refactored up-with-glass code into a helper function.
2013-10-24 22:07:31 +02:00
TomyLobo
a1fa32153c
Code quality improvements.
2013-10-24 22:07:30 +02:00
TomyLobo
661484f858
Code quality improvements.
2013-10-23 18:54:45 +02:00
TomyLobo
7dca4d15ef
Made hay blocks rotate like logs.
...
They're textured like them, too, so it fits.
Also, they no longer violate the "flip twice equals rotate twice" conditions.
2013-10-20 16:31:50 +02:00
TomyLobo
696a2819a7
Fixed head rotation.
2013-10-20 16:31:50 +02:00
TomyLobo
6c4d2e2d8e
Fixed lever rotation.
2013-10-20 16:31:49 +02:00
TomyLobo
c750cc6871
Fixed bed rotation.
2013-10-20 16:31:48 +02:00
TomyLobo
9220831ea4
Fixed door rotation and disabled door y flipping.
...
Mojang radically changd the way doors work, so y flipping on a per-block
basis is now impossible.
2013-10-20 16:31:48 +02:00
TomyLobo
06ef568bdd
Code formatting.
2013-10-20 16:31:47 +02:00
TomyLobo
73bf2bd215
Fixed not flipping the center plane blocks.
...
Added regression test so we'll never have to deal with it again.
2013-10-20 16:31:46 +02:00
TomyLobo
9e708b70a9
Fixed some warnings.
2013-10-20 16:30:22 +02:00
TomyLobo
2fdc76a3f9
Added centralTopLimit property for hoppers.
2013-10-20 00:24:55 +02:00
TomyLobo
43f9e517e7
BlockType adjustments
...
- Flagged all snow layers except single layers (data values 0 and 8) as "cannot be passed through".
- Fixed centralTopLimit for trap doors and fence gates and cake blocks with data values 6..15.
2013-10-17 11:03:56 +02:00
TomyLobo
1ec17b5a44
Made /ascend and /descend use centralTopLimit.
2013-10-17 11:03:55 +02:00
TomyLobo
921c354db7
Made everything that uses canPassThrough use data values.
2013-10-17 11:03:55 +02:00
TomyLobo
b612de3429
Added Block and id/data overloads to canPassThrough, centralTopLimit and isNaturalTerrainBlock.
2013-10-17 11:03:54 +02:00
TomyLobo
d2f51b27b5
Gave the function containing the code for the //gmask command a better name.
2013-10-17 11:03:27 +02:00
TomyLobo
aebaa921fd
Fixed some general silliness.
2013-10-17 11:03:26 +02:00
wizjany
cb8df85cc7
Allow colors for stained clay and carpet data values.
2013-10-02 21:55:51 -04:00
zml
4daef4aff2
Check both superperms and PEX directly to support older versions of PEX with inGroup
...
Older versions didn't set the group nodes correctly, so they were only
accessible through getEffectivePermissions()
2013-09-25 19:35:27 -07:00
TomyLobo
e2f1abd7e4
Fixed the query functions not comparing data values at all for their return values.
...
Also made them accept RValue as well and added some test cases for them
and for the overloader bug i fixed last time.
2013-09-25 00:37:54 +02:00
TomyLobo
8badb09399
Added query{,Abs,Rel}(x,y,z,typevar,datavar) to the expression parser.
2013-09-21 19:44:56 +02:00
TomyLobo
eba1114b39
IntelliJ demanded attention.
2013-09-21 19:44:56 +02:00
TomyLobo
57bb5470eb
Allowed usage of non-existant variables in all LValue expressions.
2013-09-21 19:44:55 +02:00
TomyLobo
4fa5daf974
Moved megabuf to the Functions class
2013-09-21 19:24:54 +02:00
TomyLobo
aef3b0024a
Fixed the overloader
2013-09-21 19:24:53 +02:00
TomyLobo
cabced11a7
Removed some "final" qualifiers from static methods.
...
Also fixed some other warnings IntelliJ annoyed me with
2013-09-21 10:09:49 -04:00
wizjany
84598e220f
Updated Craftbukkit package version for 1.6.4
2013-09-19 21:30:55 -04:00
zml
43b8c2cd9b
Update PEX WEPIF resolver to use superperms where possible
2013-08-31 23:00:49 -07:00
TomyLobo
89e9829f28
Removed nonexistant parameter from javadoc.
2013-08-27 11:49:27 -04:00
TomyLobo
8ce14dc982
Made //copy and //cut copy only the blocks contained in the selection.
2013-08-27 08:03:14 +02:00
TomyLobo
77219a8b3e
The Sphere selector can now also shrink the region.
...
The radius is set to ceil(distanceToCenter).
2013-08-24 10:59:23 +02:00
TomyLobo
878c26a8f0
Control flow improvements.
2013-08-24 10:59:22 +02:00
TomyLobo
eacd147694
Optimized EditSession.countBlocks.
...
Also fixed the questionable semantics for that anonymous class' "contains" method.
2013-08-16 08:18:37 +02:00
TomyLobo
28047894c4
BlockType adjustments
...
- Flagged heads as "cannot be passed through".
- Adjusted shouldPlaceLast (Added anvils, removed heads).
- Fixed portal frame height and added a few new blocks to centralTopLimit
- Made cobblestone wall 1.5 high.
2013-08-16 08:18:37 +02:00
TomyLobo
2a4e6ac93a
Added a separate point maximum for polyhedral selections.
2013-08-16 08:18:36 +02:00
TomyLobo
60f44be298
Minor polyhedron changes.
2013-08-08 08:28:26 +02:00
wizjany
a669ef95c6
Tabs.
2013-08-06 23:50:02 -04:00
zml
bf2c8ebed4
Only show nested commands in the Bukkit help if the player has permission to use at least one of the children
2013-08-06 20:09:47 -07:00
Wizjany
63f2f96a8c
Add convex to the @Command usage info for //sel.
2013-08-06 11:50:42 -04:00
TomyLobo
d4a7f7b48a
ConvexPolyhedralRegions now preserve the order of their vertices.
2013-08-06 11:50:41 -04:00
TomyLobo
d7d8930cd4
Made BlockWorldVector.equals accept all kinds of Vectors, not just WorldVectors.
...
This should make all those compareTo==0 things unnecessary.
2013-08-06 11:50:40 -04:00
TomyLobo
b28fdbfe4e
Used vector constants in all appropriate placed.
2013-08-06 11:50:39 -04:00
TomyLobo
4c496bfaac
Added constants to Vector2D, BlockVector and BlockVector2D and made the ones in Vector final.
2013-08-06 11:50:38 -04:00
TomyLobo
37373976f5
Added the polyhedral selector to //sel.
2013-08-06 11:50:36 -04:00
TomyLobo
731c8a0ce7
Added a ConvexPolyhedralRegion and selector
2013-08-06 11:50:35 -04:00
TomyLobo
22798f49c8
Reduced some code duplication in the regions.
2013-08-06 11:50:34 -04:00
TomyLobo
c838ef7b25
Moved the polygonization code to the specific regions that are being polygonized.
...
Also, maxPoints no longer has confusing semantics.
2013-08-06 11:50:33 -04:00
TomyLobo
34093884bc
Replaced an if-else tree in /rement by an equivalent switch.
2013-08-04 10:12:16 +02:00
TomyLobo
b710f919d5
Added static ZERO, UNIT_X, UNIT_Y, UNIT_Z, and ONE fields to Vector.
2013-08-04 10:12:15 +02:00
TomyLobo
e787013bad
Fixed a typo.
2013-08-04 10:12:15 +02:00
TomyLobo
9f4d470f7d
Made //move operate on the actual region instead of its bounding box.
2013-08-04 01:34:55 +02:00
TomyLobo
c1396a2468
Added EditSession.moveRegion.
2013-08-04 01:34:54 +02:00
wizjany
cd5f832adf
Added methods to CommandContext to get slices excluding flags et al.
2013-08-03 09:46:17 -04:00
TomyLobo
98e466d371
Fixed a typo.
2013-08-03 15:29:33 +02:00
TomyLobo
9b37fb98ac
Fixed some warnings.
2013-08-03 14:46:37 +02:00
wizjany
65c3614e7b
Support for listing in expand, contract, and shift.
...
Support listing in these commands by replacing a single Vector with a
List<Vector> and then iterating through it in a foreach loop. Region
changes are still performed individually, no extra complicated math
involved.
2013-08-02 22:55:38 -04:00
wizjany
5f47ede05a
Made generation commands respect the max-radius config setting.
2013-08-02 22:50:14 -04:00
wizjany
d7324f6b13
Made a checkMaxBrushRadius method for centralized use.
2013-08-02 21:34:20 -04:00
wizjany
bc39a913ea
Fix logic error when checking for use-inventory overrides.
2013-07-26 08:33:52 -04:00
wizjany
d61dec2ee7
Removed outdated reference to redmine tracker.
...
Seriously, why was this here in the first place?
2013-07-25 14:38:05 -04:00
wizjany
4d89b67b25
Update to MC 1.6.2
2013-07-12 02:04:20 -04:00
wizjany
930e2e7107
Update MobType list, even though it's almost never used.
2013-07-02 07:34:42 -04:00
wizjany
7a757ccdb2
Added blocks and items for MC 1.6
2013-07-02 07:34:41 -04:00
wizjany
48bff509dd
Bukkit package naming changes for 1.6.1.
2013-07-02 07:34:20 -04:00
TomyLobo
6f3fbdc963
Removed some debug prints.
2013-07-02 07:30:00 -04:00
TomyLobo
d7837f6121
Added cylinder->polygon conversion.
2013-07-02 07:29:59 -04:00
TomyLobo
610fa40e2a
Removed some javadocs for nonexistant parameters in Vector2D methods.
2013-07-02 07:29:58 -04:00
TomyLobo
3e875b7936
Fixed some warnings.
2013-07-02 07:29:58 -04:00
TomyLobo
5db504aed2
@Deprecated 2 deprecated constructors.
2013-06-22 05:56:02 +02:00
Albert Pham
142f5c8e5c
Changed WorldEdit to use the new dispatcher.
2013-06-18 14:51:42 -07:00
Albert Pham
04c31262f7
Added a new command dispatcher that injects different parameters dynamically.
...
This reduces the boilerplate code needed to parse arguments in each command, and reduces the need to maintain command documentation with @Command.
Example:
@Command(aliases = "/set", desc = "Set all the blocks inside the selection to a block")
@CommandPermissions("worldedit.region.set")
@Logging(REGION)
void setBlocks(LocalPlayer player, EditSession editSession, @Selection Region region, Pattern replaceWith) {
// Perform command
}
2013-06-18 14:50:46 -07:00
me4502
70ccac620f
Use equalsIgnoreCase to check for perm plugins, and check for GroupManager
...
Using equalsIgnoreCase fixes a few weird issues with bPerms, and adding GroupManager fixes a metric tonne of issues with GroupManager.. Like it being randomly disabled, it not working, etc.
2013-06-10 17:02:30 -04:00
wizjany
5895b492da
Horrible 0-day fix. Super important to upgrade.
...
Actually just a typo.
2013-06-03 16:54:14 -04:00
wizjany
fb96ced3bf
Add coordinate argument to //chunk command.
2013-06-03 15:55:17 -04:00
Albert Pham
10c43a9c9f
Made McRegionReader.getChunkInputStream() throw a DataException instead of returning a null when an ungenerated chunk is encountered.
2013-06-02 12:14:56 -07:00
Trevor Wilson
7c98cc0e01
Made CommandManager registration with parent public so hooks can be made to existing commands
2013-05-19 02:32:06 -05:00
wizjany
ca06489e11
Don't spam chat when a different type of vector is given to the Selector.
2013-05-16 02:02:09 -04:00
wizjany
94dbfa3b85
Be less lazy handling MobSpawnerBlock tags. (Although once again, no one should actually being using this class.)
2013-05-12 13:23:31 -04:00
wizjany
fad30ff23b
Update for CraftBukkit 1.5.2 package.
2013-04-30 20:54:59 -04:00
wizjany
f213bb73e8
Added pistons (retracted only) to cycler tool.
2013-04-18 16:56:09 -04:00
wizjany
102a149dbb
Fix setbiome issue and tweak a few block names.
2013-04-09 17:17:15 -04:00
wizjany
e7ae3b4ddf
Fix setting blocks that used multiple TileEntities on one block id.
...
Since forge added support for this feature, we need to double-pass
on setting block data values to preserve both TileEntity type and
block orientations.
Users using MCPC may need to remove their old MCPC nmsblock class
before the new one is used correctly. (Although it was only added
in a dev build)
2013-03-30 15:50:21 -04:00
wizjany
2846119f08
Make //setbiome respect global mask, if set to a biome mask
2013-03-28 19:53:42 -04:00
wizjany
51515473bc
Allow remove command to be used from console
2013-03-26 00:56:42 -04:00
wizjany
0e8508847e
Added hoppers to block data info
2013-03-25 10:24:18 -04:00
wizjany
58a7a2ed4f
Prepare for MC 1.5.1 (specifically, Bukkit renames).
2013-03-20 17:40:22 -04:00
wizjany
422cba101d
Fix NPE in mob spawner blocks on non-bukkit implementations
2013-03-17 22:11:29 -04:00
wizjany
1af61f827b
Fix block setting while not in fast mode
2013-03-17 21:38:13 -04:00
wizjany
83d5e2fd22
Fix block rotations
2013-03-17 11:11:41 -04:00
wizjany
6c35d20306
Use correct method and mask to set blocks.
2013-03-16 17:15:00 -04:00
wizjany
0d52d22bd8
Fix for minecart naming
2013-03-16 12:23:22 -04:00
wizjany
3eb821ffed
Added names for new items
2013-03-16 02:18:07 -04:00
wizjany
c042f7829a
Fixed equalsFuzzy returning true when it shouldn't
2013-03-15 22:25:57 -04:00
wizjany
e1fac30e62
Updated changelog for 5.5.2
2013-03-15 15:38:02 -04:00
wizjany
db9808cfd1
Update nmsblock classes for 1.5
2013-03-15 15:10:23 -04:00
Wizjany
94ef1591e8
Update for MC 1.5
2013-03-14 21:03:14 -04:00
kgamecarter
ca1cecbdf4
Fix //flip using incorrect block directions.
2013-03-14 19:29:28 -04:00
Albert Pham
184d02d2e3
Updated BukkitWorld NMS fields to be static.
...
This prevents attempts at loading the proper NMS compatibility classes from occurring more than once.
2013-03-12 18:05:14 -07:00
Albert Pham
33d0d7cd6c
Fixed WORLDEDIT-2717, max-blocks-changed . maximum overriden by default
...
min(default_limit, max_limit) meant that the max limit was really default_limit when the default was less than the max
2013-03-12 14:07:25 -07:00
wizjany
8efb995667
Use actual data for skull blocks
2013-03-09 19:33:31 -05:00
Wizjany
6c6f965ac7
Revert "Made //undo and //redo disregard global masks."
...
This does nothing and neither did the original code. Disregard previous notice.
This reverts commit cfb19eba9b
.
2013-03-03 23:44:53 -05:00
Albert Pham
da6103c33e
Fixed WORLDEDIT-2707, regex in WorldEdit.getBlockPattern()
...
Regex in WorldEdit.getBlockPattern() was overly complex.
2013-02-25 00:14:17 -08:00
Wizjany
1be3320bcf
Fix 4096 block id support in restore and schematic. (for real this time)
2013-02-24 14:57:34 -05:00
Wizjany
31de2a3a09
Update PropertiesConfiguration. Catch potential NPE.
2013-02-24 01:53:14 -05:00
Albert Pham
e17a35bb15
Chunk's Add section stores the first block in the lowest nibble
2013-02-23 22:39:59 -08:00
Albert Pham
02abf41b83
Fixed AddBlocks (again) and simplified expression.
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Herpy derpy, >> 2 is not divide by 2, and I am not sure what I was thinking with the double shift.
2013-02-23 22:19:51 -08:00
Wizjany
02b85a0034
Change cycler tool behavior with logs.
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- Now works with jungle logs.
- Cycling forward (r-click) cycles through bark types (oak, spruce..)
- Cycling backward (l-click) cycles through orientations (upright, both
sides, and the "all six sides" texture)
2013-02-21 21:57:54 -05:00
me4502
75c5f1fa46
Make the getList related things in YAMLProcessor w
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rite defaults. This fixes an issue in plugins that use this config system, where they are sometimes not written.
Most noticable in CraftBook, where all String Lists are not written to the config file.
2013-02-12 20:04:13 +10:00
Wizjany
ef62a60fff
Add new(ish) tags to MobSpawnerBlock (not supported by bukkit api atm)
2013-01-31 15:23:08 -05:00
Wizjany
eb489bd21d
Add wooden buttons to BlockData
2013-01-31 12:46:32 -05:00
Wizjany
87daba207a
The idea was not to spam.
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Really, I don't care what's wrong with you, class file.
2013-01-27 03:03:50 -05:00
zml2008
b48c735d2e
Correct handling of arguments where the arg is a quotation character followed by a space. Fixes WORLDEDIT-2633
2013-01-27 03:03:50 -05:00
Wizjany
9bb7968358
Make forest and pumpkin gens respect toggleplace. Make pumpkin gen have random faces.
2013-01-27 03:03:05 -05:00
Wizjany
5b0af07c3c
Don't spam if we can't find a Nms Block
2013-01-20 02:10:05 -05:00
Wizjany
19d7beaf39
Added NmsBlocks for MCPC+ running MC 1.4.7.
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Also fixed an issue with creative mode inventory usage not updating when
gamemode changed.
2013-01-20 01:44:29 -05:00
Wizjany
6abd48ab08
Add a config setting to allow creative mode players to override inventory setting.
2013-01-19 19:06:55 -05:00
Wizjany
89bdd8d9ba
Tie up lose ends with NmsBlock class loading.
2013-01-19 18:33:23 -05:00
Wizjany
d64a16da48
Remove /search as an alias of //searchitem
2013-01-19 17:00:48 -05:00
OdiumxXx
0f77cb357b
Fixed ContainerBlocks spilling items when edited.
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Fixed ContainerBlocks spilling items when edited, which caused an Item Duplication Exploit.
http://youtrack.sk89q.com/issue/WORLDEDIT-2381 - [Now Resolved]
2013-01-19 09:41:04 -05:00
Wizjany
e5d34a9d2c
Merge korikisulda's butcher brush.
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Additionally made it work with //butcher flags (added as an argument)
as well as respecting the max butcher radius if the player has the permission.
2013-01-19 09:35:47 -05:00
Wizjany
d78bbc4f68
Merge Moo0's data flag for distr.
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Also added data flag to //count.
//count -d 35 will now only search for white wool.
//count 35:5 will only search for green wool.
//count 35 will work as normal.
//count 35:-1 will also work.
2013-01-19 09:31:00 -05:00
DerFlash
c2154b0f86
Catch Exception when using converted maps with 128 blocks height
2013-01-18 21:18:08 -05:00
Wizjany
4320e1a201
Restore usage of pre-Anvil chunks for snapshots.
2013-01-18 21:16:45 -05:00
snowleo
0c38365100
WEPIF GroupManagerResolver implementation
2013-01-18 03:22:17 -05:00
Wizjany
ad349aecb1
Support different NMS block classes depending on version.
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- The .class files in the contrib folder of the zip go in
plugins/WorldEdit/nmsblocks
- This allows us to swap new class files in without releasing
a completely new version each time
- Whatever version the last release is for has an inbuilt fallback
- If the plugin and server are mismatched and you have nothing in
nmsblocks you're screwed
2013-01-18 03:17:52 -05:00
Wizjany
83c71f30a8
Skulls should use underscores for player names, not spaces
2013-01-15 22:59:53 -05:00
Jim Bilbrey
2b29d1a253
update //flip axis to modern directions
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tested and working with:
-no args when looking horizontally and vertically
-n/s/e/w
-f/b/l/r/u/d
2013-01-14 12:48:59 -05:00
Wizjany
57327fd37f
Add support for skull blocks.
2013-01-13 04:37:36 -05:00
Ammar Askar
4b50e0e453
Pass LocalPlayers to the EditSession getters for easy external access
2013-01-12 01:00:06 -05:00
Silthus
94a549214d
Added @NestedCommand(executeBody=true/false) annotation.
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Setting this annotation to true will execute the method
body of the tagged method if the argument count is 0.
2013-01-12 00:57:40 -05:00
Wizjany
e75b0ab34c
Use CraftBukkit version 1.4.6
2013-01-12 00:47:10 -05:00
Wizjany
090052df5a
Fail silently if correct NMS version is not found.
...
This will fix errors when trying to set blocks when using the wrong
minecraft version. However, if users want support for schematics or
copy/pasting blocks with advanced data (eg things not yet supported by
Bukkit like mob spawner potentials or blocks from mods), they will
have to use the WorldEdit version corresponding to their Minecraft
version.
2013-01-11 22:39:13 -05:00
Wizjany
c634ad6d08
Add toString to Location
2013-01-02 19:43:32 -05:00
Wizjany
76a77f04e7
Log a few more things. Added BiomeCommands to doc printer.
2013-01-02 02:11:42 -05:00
Wizjany
e09a0c64ad
Add amount of missing blocks to message when using inventory.
2012-12-29 14:56:10 -05:00
Wizjany
79802bd4b9
Fix command logging.
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No seriously, was the previous code even supposed to work?
2012-12-27 11:47:07 -05:00
Wizjany
6c189c4ff9
Added butcher flag for ambient mobs.
2012-12-25 18:42:43 -05:00
Wizjany
e728445383
Prevent //snow from placing snow on some blocks that it shouldn't.
2012-12-25 18:42:20 -05:00
Wizjany
a54c7437fc
Add config option to allow symbolic links for files.
2012-12-25 18:42:20 -05:00
Wizjany
a7b4913f6c
Added -d and -n flags for //schem list, allowing sorting by date by oldest or newest, respectively. By default the command should now sort by file name alphabetically.
2012-12-25 17:37:12 -05:00
Wizjany
2aab0369b5
Added ALL and ITEM_FRAME to /remove'able entities
2012-12-25 16:44:54 -05:00
Wizjany
f9791d25ce
Derp.
2012-12-24 02:08:38 -05:00
Wizjany
3f9404560e
Remove old navigation perms for jumpto and thru
2012-12-24 01:42:55 -05:00
Wizjany
e4771416aa
Added new items for 1.4.6
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Fix permission for other help command (why are there two?)
- Made registerhelp read from yaml (not that the setting does anything)
Added an option to override data value limits.
- This should fix some mods which use data values above 16
- May cause issues if set to true and people mess with vanilla data values
2012-12-24 01:18:18 -05:00
Wizjany
24662d6365
Add permissions node for help command
2012-12-24 01:13:40 -05:00
Wizjany
fcaafe009c
Fixes NPE when attempting to list schematics in an invalid directory.
2012-12-15 13:49:44 -05:00
Wizjany
3f1a2bfc39
Fix off by one error when calculating Poly2D region dimensions.
2012-12-05 18:32:16 -05:00
Jim Bilbrey
ab693a7521
update "forward" to match modern yaw
2012-12-02 01:19:38 +01:00
Jim Bilbrey
5e1836a0f8
update cardinal directions to match Minecraft
2012-12-02 01:19:37 +01:00
Wizjany
afd8ebe66f
Made golden apples and heads unstackable.
2012-11-24 10:30:15 -05:00
Wizjany
56d534bf0d
Use right config value for butcher radius. Add max radius for butcher.
2012-11-23 20:18:17 -05:00
Wizjany
aadfc30fbb
Fix issues with 94619e3f
. Closes WORLDEDIT-2221.
2012-11-22 13:32:51 -05:00
ragd
b2ff0fb2a2
Added support for rotating wooden logs
2012-11-16 19:03:05 +01:00
adamjones57
36fa04b739
Schematic, not Schemtic.
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Typo fix.
2012-11-16 01:40:19 -08:00
aumgn
da400ffdeb
Remove deprecated Region#contract/expand(Vector) methods
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Those methods hid varargs versions which are not deprecated
2012-11-12 10:36:44 +01:00
aumgn
574f162019
Clean up warnings
2012-11-11 14:38:51 +01:00
manearrior
b352f7321f
Added //size -c and //distr -c command options. Describes clipboard.
2012-11-09 19:12:04 +01:00
Wizjany
14aa9a524d
Revert "Do not allow tool bindings to the hand"
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This reverts commit a6f7055c7b
.
This should be reimplemented with a configuration option or a warning
instead of completely blocking it.
2012-11-08 23:48:46 -05:00
Dark Arc
a6f7055c7b
Do not allow tool bindings to the hand
2012-11-09 00:45:21 +01:00
sk89q
d198961e12
Updated for 5.4.5.
2012-11-03 12:58:04 -07:00
Ammar Askar
04c00034cf
Implement EditSessionFactory
2012-10-31 20:48:36 +05:00
sk89q
ae75061492
Updated item information database.
2012-10-28 20:50:36 -07:00
sk89q
ff0dd68a86
Updated block information database.
2012-10-28 20:49:26 -07:00
sk89q
74c456079a
Updated item IDs for 1.4.x.
2012-10-28 12:51:39 -07:00
sk89q
417c9a2137
Moved Spout plugin to separate Maven profile.
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This was done so that WorldEdit doesn't break during compilation out of the blue. To compile WorldEdit with spout, use "mvn -Pspout".
2012-10-28 12:35:24 -07:00
sk89q
caa5fcdcdf
Fixed //limit being overridden each time a LocalSession is fetched.
2012-10-22 20:27:43 -07:00
sk89q
5402da6c70
Fixed issue with block IDs being returned negative in snapshots.
2012-10-20 23:38:26 -07:00
sk89q
1fb69b06f7
Added support for 4096 ID blocks (theoretically) in snapshots.
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Also cleaned up the mess that was AnvilChunk's code.
2012-10-20 00:54:21 -07:00
zml2008
73dc31b2bb
Only get the world's tile entity if the block id has a tile entity
2012-10-19 17:23:51 -07:00
zml2008
29e823d136
Added some more aliases for 1.3 blocks
2012-10-19 17:01:45 -07:00
sk89q
f5be1eb44b
Removed BukkitWorld caching.
2012-10-19 15:44:24 -07:00
sk89q
0f49186bf5
Fixed reported bug that block #0 (air) is not considered valid.
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Fixed a reported bug that block #0 (air) is not considered valid. Also set skipNmsValidBlockCheck to true if the check fails (as I assume was originally intended).
2012-10-18 23:12:53 -07:00
zml2008
877f14f242
Fixed NMS block set to copy tile entity data even if the original block did not change its id or data
2012-10-18 19:38:56 -07:00
zml2008
2221eae36a
Fixed valid block check to not include items
2012-10-18 19:38:15 -07:00
zml2008
a690d5782f
Updated for SpoutAPI changes
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Make SpoutAPI not horribly slow
2012-10-17 07:50:49 -07:00
zml2008
b4ac721a16
Fix missing imports
2012-09-02 14:47:47 -07:00
zml2008
20a5899d38
Update for the SpoutAPI changes of the past 30 seconds
2012-09-02 14:45:57 -07:00
sk89q
0f8e622678
Changed WorldEdit to refresh session permissions each call to getSession(), rather than one time. Cleaned up imports/etc. courtesy of Eclipse.
2012-09-02 14:07:08 -07:00
aumgn
7fd5d1b61c
Add /center commmand
2012-08-29 11:51:57 +02:00
aumgn
c759b9062c
Add BlockMask which is able to filter by data
2012-08-29 11:51:45 +02:00
aumgn
21d603ce4e
Add RandomMask (not sure if really useful)
2012-08-29 11:51:34 +02:00
aumgn
77bc49e057
Add convenient constructors in *RegionSelector classes
2012-08-27 20:14:05 +02:00
aumgn
1fef255d77
Clean up some io close() calls
2012-08-27 20:10:35 +02:00
aumgn
9637871969
Replace deprecated FallingSand by new FallingBlock
2012-08-27 13:35:10 +02:00
zml2008
853db26e2f
Updated for SpoutAPI changes
2012-08-25 17:28:43 -07:00
sk89q
5a1148d954
Added aliases /asc /desc /j for navigation commands.
2012-08-24 20:00:14 -07:00
sk89q
3558d65b79
Added //re and //rep as aliases for //replace.
2012-08-24 19:44:46 -07:00
sk89q
9d5e75b9ec
Fixed //gen not having min. arg count of 2.
2012-08-24 19:16:43 -07:00
sk89q
3b59798f37
Fixed chunk loading code not properly handling tile entity data.
2012-08-24 16:50:32 -07:00
sk89q
6a162a4269
Fixed foundation class Block not taking -1 as a valid data value (used for wildcard matching of the data value).
2012-08-24 16:10:18 -07:00
sk89q
cfa1400c26
Changed SchematicFormat to create only BaseBlocks rather than their subclasses, to prevent data loss.
2012-08-24 16:02:38 -07:00
sk89q
6be8c8b55c
Fixed incorrect schematic handling code being used when AddBlocks is present. The old code did not properly handle the signed nature of the byte, nor did it properly shift and add the extra 4 bits in AddBlocks.
2012-08-24 13:40:26 -07:00
sk89q
18c793683b
Fixed 4096/256 block ID restriction in BukkitWorld.
2012-08-24 13:38:26 -07:00
sk89q
39d451438f
Changed EditSession.rawSetBlock() to call setBlock() on World.
2012-08-24 13:38:00 -07:00