sk89q
1b6d32ba3a
Converted //overlay to visitors.
2014-03-28 16:49:01 -07:00
sk89q
77071211f2
Added RegionOffset and FlatRegionOffset.
2014-03-28 16:48:53 -07:00
sk89q
53730bfa20
Moved packages to worldedit.function.*.
2014-03-28 16:15:40 -07:00
sk89q
60b839ed09
Changed how ground finding operations were implemented.
2014-03-28 16:13:27 -07:00
sk89q
e5e5d8901a
Added NoiseFilter and NoiseFilter2D masks.
2014-03-28 16:13:12 -07:00
sk89q
e7d5cc8603
Added Mask2D and AbstractMask2D.
2014-03-28 16:12:39 -07:00
sk89q
fd8ad9b988
Removed messages from EditSession not-null preconditions.
2014-03-28 00:41:00 -07:00
sk89q
f509a3128e
Switched //faces and //walls to use visitors.
2014-03-28 00:40:04 -07:00
sk89q
6c1ff02df5
Add getFaces() and addWalls() to CuboidRegion.
2014-03-28 00:39:39 -07:00
sk89q
dd244bfe04
Add getFaces() and addWalls() to CuboidRegion.
2014-03-28 00:39:34 -07:00
sk89q
09ca5c3131
Cleaned up Javadocs for CuboidRegion; added preconditions.
2014-03-28 00:16:24 -07:00
sk89q
9cd164ae98
Removed mask support from BlockCount.
...
RegionMaskFilter handles it.
2014-03-27 21:11:02 -07:00
sk89q
a6e979ec6c
Moved visitors to com.sk89q.worldedit.visitor.
2014-03-27 21:07:38 -07:00
sk89q
e022804c27
Changed //center to use visitors.
2014-03-27 21:04:07 -07:00
sk89q
570b4ebd93
Made CuboidRegions in EditSession clamp Y to world.
2014-03-27 20:57:20 -07:00
sk89q
d9ad0014f0
Made CuboidRegion(world, ...) constructor clamp to world.
2014-03-27 20:54:35 -07:00
sk89q
5cfc05c616
Converted /removenear, //replace to visitors.
2014-03-27 20:48:36 -07:00
sk89q
2311964b82
Added RegionMaskFilter to filter a RegionFunction.
2014-03-27 20:47:25 -07:00
sk89q
8c3912b5e7
Added FuzzyBlockMask(BaseBlock... block) constructor.
2014-03-27 20:47:01 -07:00
sk89q
b21f944570
Changed /remove[above|below], //set to use visitors.
2014-03-27 19:57:24 -07:00
sk89q
dbb7b085f0
Changed //count, //fill, //fillr to use visitors.
2014-03-27 08:22:18 +01:00
sk89q
2562a2f577
Added OperationHelper.completeBlindly().
2014-03-27 08:22:18 +01:00
sk89q
45c2868d4c
Added various visitors (BFS, Downward, Recursive, Region).
2014-03-27 08:22:18 +01:00
sk89q
a7300cf9ef
Aded BlockReplace, which replaces blocks with a pattern.
2014-03-27 08:22:18 +01:00
sk89q
79643790cc
Added BlockCount, which counts the number of blocks matching a mask.
2014-03-27 08:22:17 +01:00
sk89q
c7fcbb299d
Added FuzzyBlockMask, which uses BaseBlock.containsFuzzy.
2014-03-27 08:22:17 +01:00
sk89q
0cafe4abb8
Added BoundedYMask that requires that Y is in a range.
2014-03-27 08:22:17 +01:00
sk89q
52bbbb1797
Added CombinedMask(Mask ...mask) constructor.
2014-03-27 08:22:17 +01:00
sk89q
7c4a67d32b
FlatRegionApplicator -> FlatRegionVisitor.
2014-03-27 08:22:17 +01:00
TomyLobo
8868aa94d3
The /butcher command no longer kills mobs with a name tag.
...
This behaviour can be overridden with the new -t flag.
The -f flag encompasses this flag.
2014-03-27 08:21:07 +01:00
TomyLobo
d18a20dafa
Clarified some comments.
2014-03-27 08:21:06 +01:00
TomyLobo
6262fe35bd
Fixed some javadocs.
2014-03-23 22:26:08 +01:00
sk89q
b3e03f59ac
Don't grow pumpkin patches on non-grass blocks.
2014-03-01 16:57:14 -08:00
sk89q
c5fdfa7a0d
Made GroundScatterFunction use a NoiseGenerator.
2014-03-01 16:52:36 -08:00
sk89q
d2e93dfe23
Added GardenPatchGenerator, GroundScatterFunction.
...
/pumpkins now uses the new classes.
2014-03-01 15:46:00 -08:00
sk89q
fb634ef95b
Delegate flora creation to new FloraGenerator.
...
Sadly, no biome-specific flowers because the biome API in WorldEdit apparently needs some improvement.
2014-03-01 14:37:08 -08:00
sk89q
0402faa839
Added GroundFindingFunction.shouldPassThrough().
2014-03-01 14:08:17 -08:00
sk89q
31060e1e0c
Moved FlatRegion cast code to FlatRegionApplicator's constructor.
2014-03-01 13:54:44 -08:00
sk89q
c87b1acbad
Added FlatRegionApplicator for FlatRegionFunctions.
2014-03-01 12:37:18 -08:00
sk89q
504c7a5ff1
Have upperY and lowerY on GroundFindingFunction be set via mutators.
2014-03-01 12:03:10 -08:00
sk89q
6f116cd564
Added FloraPlacer FlatRegionFunction and //flora.
2014-03-01 10:41:32 -08:00
sk89q
bc711d9036
Implemented ForestGenerator that performs the "forestgen" or "//forest" commands.
2014-03-01 02:51:50 -08:00
sk89q
c9d93d12a1
Added FlatRegionFunction and GroundFindingFunction.
...
FlatRegionFunction takes apply(Vector2D) and GroundFindingFunction is an implementation of FlatRegionFunction that searches for the first ground block.
2014-03-01 02:51:50 -08:00
sk89q
086533e6bc
Fixed incorrect arg shifting on //forest.
2014-03-01 02:51:50 -08:00
sk89q
7cf093ad40
Fixed pattern "X%Y" with no Y defined throwing an exception.
...
Fixes WORLDEDIT-2897.
2014-02-28 16:20:54 -08:00
sk89q
513940a80b
Fixed /we help to always check the lowercase command name.
...
Fixes WORLDEDIT-2876.
2014-02-28 16:18:07 -08:00
sk89q
0e615e5bf7
Added //forest that generates a forest in a selection.
...
Fixes WORLDEDIT-2958.
2014-02-28 16:15:51 -08:00
sk89q
9627d830d7
Added CuboidRegion.makeCuboid(Region).
2014-02-28 16:15:14 -08:00
sk89q
6bfcaca6d3
Added EditSession.forestGen() that takes Iterable<Vector2D>.
2014-02-28 16:14:44 -08:00
sk89q
2e2d432d11
Removed the /fill command as an alias of /material.
...
Fixes WORLDEDIT-3016.
2014-02-28 15:42:28 -08:00
ReneZeidler
be8bb784f8
Only enable CUI support when the message is valid.
...
Also the check if support isn't already enabled is not really needed, as it will just overwrite the field with the same value.
2014-02-01 08:30:40 -08:00
ReneZeidler
c47f50696d
Fix indentation
2014-02-01 08:25:43 -08:00
ReneZeidler
e25e1bfe67
Let the handshake packet refresh the CUI protocol version (it happens that players join with another client before the previous session expires) and also send the current selection when receiving a handshake packet (for when the player joins and the previous session did not expire)
2014-02-01 08:21:59 -08:00
ReneZeidler
747de4cab7
That check is also done in the LocalSession, let the LocalSession decide what to do with multiple packets.
2014-02-01 07:24:29 -08:00
ReneZeidler
e70c82c7c0
Don't send SelectionShapeEvent events in the describeCUI/describeLegacyCUI methods, that event is already sent in dispatchCUISelection in LocalSession
2014-02-01 07:23:01 -08:00
TomyLobo
743a5ea869
Renamed a parameter in BukkitUtil.
2014-01-28 08:33:46 +01:00
wizjany
ab0d170d9a
Added -s flag to //paste to select the pasted area.
...
Also undeprecated a method that shouldn't have been.
2014-01-12 15:57:19 -05:00
wizjany
ca44ee073a
Added new log/leaves to floating tree remover tool.
2014-01-07 18:34:15 -05:00
Martin
359b8abfe3
ADD: CylinderSelection for worldguard to be able to create regions
...
MOD: moved polygonize method of CylinderRegion to RegionUtil so it can be
reused later on
2014-01-07 01:44:28 +01:00
ItsHarry
ae0b2df66e
Allow use of InputStream, this allows schematics to be loaded e.g. as a resource.
2014-01-05 21:49:06 +01:00
TomyLobo
c25b9a53f2
Added config option to set the default for the /up and /ceil commands.
...
The config option defaults to glass as that is consistent across gamemodes.
Use -f to force flight (if available).
Use -g to force glass.
2013-12-31 19:04:19 +01:00
wizjany
99fae3e716
Revert /up and /ceil command to use glass block by default. Flight can be done via -f flag now.
2013-12-29 13:28:22 -05:00
TomyLobo
61905527f8
The /green command no longer affects permadirt and podzol.
...
This behaviour can be overridden with -f.
2013-12-29 18:28:42 +01:00
wizjany
85035a2a24
Allow forest generator to make trees under snow tiles.
2013-12-24 18:53:03 -05:00
wizjany
611cb81cf8
Added rotate/flip/cycle data for 1.7.2 blocks.
2013-12-24 18:31:48 -05:00
wizjany
d5831ea37b
Added 1.7.2 biomes and trees.
2013-12-24 18:31:45 -05:00
James Fitzpatrick
2a322afb2d
Add support for listing schematics inside subdirectories
2013-12-19 17:33:50 +00:00
TomyLobo
b3f2c10f79
Fixed some javadocs and deprecated isNaturalTerrainBlock(int).
2013-12-10 07:13:41 +01:00
wizjany
7b539dade6
Added 1.7 blocks and items.
2013-12-09 23:21:47 -05:00
TomyLobo
68b8218bea
Moved containsFuzzy from EditSession to BaseBlock.
2013-12-03 23:53:44 +01:00
TomyLobo
d467bf1386
Added data value mappings for certain blocks and made all other block types wildcard matches.
2013-12-03 23:53:33 +01:00
TomyLobo
ef43e141ee
Typo fix.
2013-12-02 10:35:01 +01:00
TomyLobo
da37f5424c
Improved the readability of BaseBlock.equals.
2013-12-02 10:35:00 +01:00
wizjany
8574f7bb36
Update NMS access to 1.7.2.
2013-12-01 15:29:05 -05:00
TomyLobo
1b9445b6f2
Added a "pos1" pseudo block type, which uses the block type from the "primary position".
2013-11-30 17:21:38 +01:00
TomyLobo
768adee389
Added a "hand" pseudo block type that uses the currently selected block.
2013-11-30 17:21:37 +01:00
TomyLobo
8319eb6d91
Added an item->block mapping for LocalPlayer.getBlockInHand().
2013-11-30 17:21:36 +01:00
TomyLobo
66253ff891
Added BlockType.getBlockForItem.
2013-11-30 17:21:36 +01:00
TomyLobo
1a96847f88
Added LocalPlayer.getBlockInHand().
...
Also added an appropriate overload to BukkitPlayer.
2013-11-30 17:21:35 +01:00
TomyLobo
cd0bc62931
WorldEdit.getBlock (and its callers) can now throw any WorldEditException.
2013-11-30 17:21:34 +01:00
TomyLobo
79bcfd815b
Fixed //deform not doing anything at all.
2013-11-30 17:18:53 +01:00
TomyLobo
8dbabe344d
Reduced indentation level in some methods in WorldEdit.java and made WorldEdit.getBlock less confusing.
2013-11-30 00:00:02 +01:00
wizjany
3acc82e97b
Removed the allow-extra-data-values option.
...
This reverts parts of e477141
.
Data values could never go past 15 anyway,
making the option pointless and misleading.
2013-11-26 10:53:23 -05:00
TomyLobo
3fa9a4e309
Attached ascending rails to the block they're ascending towards, in addition to the block below them.
2013-11-17 23:43:38 +01:00
TomyLobo
b6ab34f23b
Attachments for the 21st century!
2013-11-17 21:21:36 +01:00
TomyLobo
728dd52b0d
Fixed a javadoc.
2013-11-17 18:31:12 +01:00
TomyLobo
bef5c8e3e7
Removed flower pots from canPassThrough.
2013-11-14 18:40:36 +01:00
TomyLobo
b299632d00
Fixed some warnings.
2013-11-10 13:52:56 +01:00
TomyLobo
164601644a
//walls on non-cuboid regions no longer introduces gaps in walls beyond 45 degrees (aka slanted roofs :)).
...
This is a better way to solve #273 .
2013-11-03 10:20:49 +01:00
orthoplex64
22d6c51976
Added /curve.
2013-11-01 20:24:09 +01:00
orthoplex64
f4277c126d
Hollow lines; modified line-drawing; EditSession utility methods
...
Made hypot() and getHollowed() static
2013-11-01 20:24:08 +01:00
orthoplex64
f38b6c484c
Line thickness support
2013-11-01 20:24:08 +01:00
orthoplex64
91c6c69551
Add //line command and EditSession method
...
The EditSession method comes with javadoc.
2013-11-01 20:24:07 +01:00
Albert Pham
9930fb7338
Merge pull request #269 from sk89q/generatebiome
...
Added a //generatebiome command, which uses formulae to generate free-form biomes.
2013-11-01 12:23:27 -07:00
TomyLobo
f7c7292f79
Added a //generatebiome command, which uses formulae to generate free-form biomes.
...
Shorthands: //genbiome, //gb
2013-11-01 20:09:30 +01:00
TomyLobo
1746dd2e1a
Snapshot restore now obeys masks again.
2013-11-01 20:09:28 +01:00
TomyLobo
803b4df72e
Masks are now checked in setBlock instead of rawSetBlock.
...
Untested!!!
2013-11-01 20:09:27 +01:00
Albert Pham
69bcaa7133
Merge pull request #272 from sk89q/solidmask
...
Added a #solid mask
2013-11-01 12:08:29 -07:00
TomyLobo
961773ce5d
Added non-cuboid support for //walls and //outline.
2013-11-01 19:05:49 +01:00
TomyLobo
627e029fbb
Added a SolidBlockMask (#solid).
2013-10-30 08:49:14 +01:00
TomyLobo
02de320980
Introduced AbstractMask as a superclass to all implementors of the Mask interface.
2013-10-30 08:48:40 +01:00
TomyLobo
6e3d8395df
Fixed UnderOverlayMask.
2013-10-30 08:48:13 +01:00
TomyLobo
ae6e59e8d0
Removed references to the deprecated BlockTypeMask class from UnderOverlayMask.
2013-10-30 08:48:12 +01:00
TomyLobo
f27d7e585d
Moved ArbitraryShape and WorldEditExpressionEnvironment to a new "shape" package.
2013-10-26 12:33:24 +02:00
TomyLobo
dcd1c7cee8
Made /up and /ceil benefit from fly mode.
...
This avoids littering the world with floating glass blocks when possible.
2013-10-25 18:22:11 +02:00
TomyLobo
90e1788781
Refactored up-with-glass code into a helper function.
2013-10-24 22:07:31 +02:00
TomyLobo
a1fa32153c
Code quality improvements.
2013-10-24 22:07:30 +02:00
TomyLobo
661484f858
Code quality improvements.
2013-10-23 18:54:45 +02:00
TomyLobo
7dca4d15ef
Made hay blocks rotate like logs.
...
They're textured like them, too, so it fits.
Also, they no longer violate the "flip twice equals rotate twice" conditions.
2013-10-20 16:31:50 +02:00
TomyLobo
696a2819a7
Fixed head rotation.
2013-10-20 16:31:50 +02:00
TomyLobo
6c4d2e2d8e
Fixed lever rotation.
2013-10-20 16:31:49 +02:00
TomyLobo
c750cc6871
Fixed bed rotation.
2013-10-20 16:31:48 +02:00
TomyLobo
9220831ea4
Fixed door rotation and disabled door y flipping.
...
Mojang radically changd the way doors work, so y flipping on a per-block
basis is now impossible.
2013-10-20 16:31:48 +02:00
TomyLobo
06ef568bdd
Code formatting.
2013-10-20 16:31:47 +02:00
TomyLobo
73bf2bd215
Fixed not flipping the center plane blocks.
...
Added regression test so we'll never have to deal with it again.
2013-10-20 16:31:46 +02:00
TomyLobo
9e708b70a9
Fixed some warnings.
2013-10-20 16:30:22 +02:00
TomyLobo
2fdc76a3f9
Added centralTopLimit property for hoppers.
2013-10-20 00:24:55 +02:00
TomyLobo
43f9e517e7
BlockType adjustments
...
- Flagged all snow layers except single layers (data values 0 and 8) as "cannot be passed through".
- Fixed centralTopLimit for trap doors and fence gates and cake blocks with data values 6..15.
2013-10-17 11:03:56 +02:00
TomyLobo
1ec17b5a44
Made /ascend and /descend use centralTopLimit.
2013-10-17 11:03:55 +02:00
TomyLobo
921c354db7
Made everything that uses canPassThrough use data values.
2013-10-17 11:03:55 +02:00
TomyLobo
b612de3429
Added Block and id/data overloads to canPassThrough, centralTopLimit and isNaturalTerrainBlock.
2013-10-17 11:03:54 +02:00
TomyLobo
d2f51b27b5
Gave the function containing the code for the //gmask command a better name.
2013-10-17 11:03:27 +02:00
TomyLobo
aebaa921fd
Fixed some general silliness.
2013-10-17 11:03:26 +02:00
wizjany
cb8df85cc7
Allow colors for stained clay and carpet data values.
2013-10-02 21:55:51 -04:00
zml
4daef4aff2
Check both superperms and PEX directly to support older versions of PEX with inGroup
...
Older versions didn't set the group nodes correctly, so they were only
accessible through getEffectivePermissions()
2013-09-25 19:35:27 -07:00
TomyLobo
e2f1abd7e4
Fixed the query functions not comparing data values at all for their return values.
...
Also made them accept RValue as well and added some test cases for them
and for the overloader bug i fixed last time.
2013-09-25 00:37:54 +02:00
TomyLobo
8badb09399
Added query{,Abs,Rel}(x,y,z,typevar,datavar) to the expression parser.
2013-09-21 19:44:56 +02:00
TomyLobo
eba1114b39
IntelliJ demanded attention.
2013-09-21 19:44:56 +02:00
TomyLobo
57bb5470eb
Allowed usage of non-existant variables in all LValue expressions.
2013-09-21 19:44:55 +02:00
TomyLobo
4fa5daf974
Moved megabuf to the Functions class
2013-09-21 19:24:54 +02:00
TomyLobo
aef3b0024a
Fixed the overloader
2013-09-21 19:24:53 +02:00
TomyLobo
cabced11a7
Removed some "final" qualifiers from static methods.
...
Also fixed some other warnings IntelliJ annoyed me with
2013-09-21 10:09:49 -04:00
wizjany
84598e220f
Updated Craftbukkit package version for 1.6.4
2013-09-19 21:30:55 -04:00
zml
43b8c2cd9b
Update PEX WEPIF resolver to use superperms where possible
2013-08-31 23:00:49 -07:00
TomyLobo
89e9829f28
Removed nonexistant parameter from javadoc.
2013-08-27 11:49:27 -04:00
TomyLobo
8ce14dc982
Made //copy and //cut copy only the blocks contained in the selection.
2013-08-27 08:03:14 +02:00
TomyLobo
77219a8b3e
The Sphere selector can now also shrink the region.
...
The radius is set to ceil(distanceToCenter).
2013-08-24 10:59:23 +02:00
TomyLobo
878c26a8f0
Control flow improvements.
2013-08-24 10:59:22 +02:00
TomyLobo
eacd147694
Optimized EditSession.countBlocks.
...
Also fixed the questionable semantics for that anonymous class' "contains" method.
2013-08-16 08:18:37 +02:00
TomyLobo
28047894c4
BlockType adjustments
...
- Flagged heads as "cannot be passed through".
- Adjusted shouldPlaceLast (Added anvils, removed heads).
- Fixed portal frame height and added a few new blocks to centralTopLimit
- Made cobblestone wall 1.5 high.
2013-08-16 08:18:37 +02:00
TomyLobo
2a4e6ac93a
Added a separate point maximum for polyhedral selections.
2013-08-16 08:18:36 +02:00
TomyLobo
60f44be298
Minor polyhedron changes.
2013-08-08 08:28:26 +02:00
wizjany
a669ef95c6
Tabs.
2013-08-06 23:50:02 -04:00
zml
bf2c8ebed4
Only show nested commands in the Bukkit help if the player has permission to use at least one of the children
2013-08-06 20:09:47 -07:00
Wizjany
63f2f96a8c
Add convex to the @Command usage info for //sel.
2013-08-06 11:50:42 -04:00
TomyLobo
d4a7f7b48a
ConvexPolyhedralRegions now preserve the order of their vertices.
2013-08-06 11:50:41 -04:00
TomyLobo
d7d8930cd4
Made BlockWorldVector.equals accept all kinds of Vectors, not just WorldVectors.
...
This should make all those compareTo==0 things unnecessary.
2013-08-06 11:50:40 -04:00
TomyLobo
b28fdbfe4e
Used vector constants in all appropriate placed.
2013-08-06 11:50:39 -04:00
TomyLobo
4c496bfaac
Added constants to Vector2D, BlockVector and BlockVector2D and made the ones in Vector final.
2013-08-06 11:50:38 -04:00
TomyLobo
37373976f5
Added the polyhedral selector to //sel.
2013-08-06 11:50:36 -04:00
TomyLobo
731c8a0ce7
Added a ConvexPolyhedralRegion and selector
2013-08-06 11:50:35 -04:00
TomyLobo
22798f49c8
Reduced some code duplication in the regions.
2013-08-06 11:50:34 -04:00
TomyLobo
c838ef7b25
Moved the polygonization code to the specific regions that are being polygonized.
...
Also, maxPoints no longer has confusing semantics.
2013-08-06 11:50:33 -04:00
TomyLobo
34093884bc
Replaced an if-else tree in /rement by an equivalent switch.
2013-08-04 10:12:16 +02:00
TomyLobo
b710f919d5
Added static ZERO, UNIT_X, UNIT_Y, UNIT_Z, and ONE fields to Vector.
2013-08-04 10:12:15 +02:00
TomyLobo
e787013bad
Fixed a typo.
2013-08-04 10:12:15 +02:00
TomyLobo
9f4d470f7d
Made //move operate on the actual region instead of its bounding box.
2013-08-04 01:34:55 +02:00
TomyLobo
c1396a2468
Added EditSession.moveRegion.
2013-08-04 01:34:54 +02:00
wizjany
cd5f832adf
Added methods to CommandContext to get slices excluding flags et al.
2013-08-03 09:46:17 -04:00
TomyLobo
98e466d371
Fixed a typo.
2013-08-03 15:29:33 +02:00
TomyLobo
9b37fb98ac
Fixed some warnings.
2013-08-03 14:46:37 +02:00
wizjany
65c3614e7b
Support for listing in expand, contract, and shift.
...
Support listing in these commands by replacing a single Vector with a
List<Vector> and then iterating through it in a foreach loop. Region
changes are still performed individually, no extra complicated math
involved.
2013-08-02 22:55:38 -04:00
wizjany
5f47ede05a
Made generation commands respect the max-radius config setting.
2013-08-02 22:50:14 -04:00
wizjany
d7324f6b13
Made a checkMaxBrushRadius method for centralized use.
2013-08-02 21:34:20 -04:00
wizjany
bc39a913ea
Fix logic error when checking for use-inventory overrides.
2013-07-26 08:33:52 -04:00
wizjany
d61dec2ee7
Removed outdated reference to redmine tracker.
...
Seriously, why was this here in the first place?
2013-07-25 14:38:05 -04:00
wizjany
4d89b67b25
Update to MC 1.6.2
2013-07-12 02:04:20 -04:00
wizjany
930e2e7107
Update MobType list, even though it's almost never used.
2013-07-02 07:34:42 -04:00
wizjany
7a757ccdb2
Added blocks and items for MC 1.6
2013-07-02 07:34:41 -04:00
wizjany
48bff509dd
Bukkit package naming changes for 1.6.1.
2013-07-02 07:34:20 -04:00
TomyLobo
6f3fbdc963
Removed some debug prints.
2013-07-02 07:30:00 -04:00
TomyLobo
d7837f6121
Added cylinder->polygon conversion.
2013-07-02 07:29:59 -04:00
TomyLobo
610fa40e2a
Removed some javadocs for nonexistant parameters in Vector2D methods.
2013-07-02 07:29:58 -04:00
TomyLobo
3e875b7936
Fixed some warnings.
2013-07-02 07:29:58 -04:00
TomyLobo
5db504aed2
@Deprecated 2 deprecated constructors.
2013-06-22 05:56:02 +02:00
Albert Pham
142f5c8e5c
Changed WorldEdit to use the new dispatcher.
2013-06-18 14:51:42 -07:00
Albert Pham
04c31262f7
Added a new command dispatcher that injects different parameters dynamically.
...
This reduces the boilerplate code needed to parse arguments in each command, and reduces the need to maintain command documentation with @Command.
Example:
@Command(aliases = "/set", desc = "Set all the blocks inside the selection to a block")
@CommandPermissions("worldedit.region.set")
@Logging(REGION)
void setBlocks(LocalPlayer player, EditSession editSession, @Selection Region region, Pattern replaceWith) {
// Perform command
}
2013-06-18 14:50:46 -07:00
me4502
70ccac620f
Use equalsIgnoreCase to check for perm plugins, and check for GroupManager
...
Using equalsIgnoreCase fixes a few weird issues with bPerms, and adding GroupManager fixes a metric tonne of issues with GroupManager.. Like it being randomly disabled, it not working, etc.
2013-06-10 17:02:30 -04:00
wizjany
5895b492da
Horrible 0-day fix. Super important to upgrade.
...
Actually just a typo.
2013-06-03 16:54:14 -04:00
wizjany
fb96ced3bf
Add coordinate argument to //chunk command.
2013-06-03 15:55:17 -04:00
Albert Pham
10c43a9c9f
Made McRegionReader.getChunkInputStream() throw a DataException instead of returning a null when an ungenerated chunk is encountered.
2013-06-02 12:14:56 -07:00
Trevor Wilson
7c98cc0e01
Made CommandManager registration with parent public so hooks can be made to existing commands
2013-05-19 02:32:06 -05:00
wizjany
ca06489e11
Don't spam chat when a different type of vector is given to the Selector.
2013-05-16 02:02:09 -04:00
wizjany
94dbfa3b85
Be less lazy handling MobSpawnerBlock tags. (Although once again, no one should actually being using this class.)
2013-05-12 13:23:31 -04:00
wizjany
fad30ff23b
Update for CraftBukkit 1.5.2 package.
2013-04-30 20:54:59 -04:00
wizjany
f213bb73e8
Added pistons (retracted only) to cycler tool.
2013-04-18 16:56:09 -04:00
wizjany
102a149dbb
Fix setbiome issue and tweak a few block names.
2013-04-09 17:17:15 -04:00
wizjany
e7ae3b4ddf
Fix setting blocks that used multiple TileEntities on one block id.
...
Since forge added support for this feature, we need to double-pass
on setting block data values to preserve both TileEntity type and
block orientations.
Users using MCPC may need to remove their old MCPC nmsblock class
before the new one is used correctly. (Although it was only added
in a dev build)
2013-03-30 15:50:21 -04:00
wizjany
2846119f08
Make //setbiome respect global mask, if set to a biome mask
2013-03-28 19:53:42 -04:00
wizjany
51515473bc
Allow remove command to be used from console
2013-03-26 00:56:42 -04:00
wizjany
0e8508847e
Added hoppers to block data info
2013-03-25 10:24:18 -04:00
wizjany
58a7a2ed4f
Prepare for MC 1.5.1 (specifically, Bukkit renames).
2013-03-20 17:40:22 -04:00
wizjany
422cba101d
Fix NPE in mob spawner blocks on non-bukkit implementations
2013-03-17 22:11:29 -04:00
wizjany
1af61f827b
Fix block setting while not in fast mode
2013-03-17 21:38:13 -04:00
wizjany
83d5e2fd22
Fix block rotations
2013-03-17 11:11:41 -04:00
wizjany
6c35d20306
Use correct method and mask to set blocks.
2013-03-16 17:15:00 -04:00
wizjany
0d52d22bd8
Fix for minecart naming
2013-03-16 12:23:22 -04:00
wizjany
3eb821ffed
Added names for new items
2013-03-16 02:18:07 -04:00
wizjany
c042f7829a
Fixed equalsFuzzy returning true when it shouldn't
2013-03-15 22:25:57 -04:00
wizjany
e1fac30e62
Updated changelog for 5.5.2
2013-03-15 15:38:02 -04:00