Commit Graph

4200 Commits

Author SHA1 Message Date
wizjany
243d6476ac Re-add smooth filtering via a mask.
Instead of trying to maintain a list of "natural terrain blocks", just
let the user specify a mask of blocks to use for the height map filter.

https://gfycat.com/severaljauntycondor
2019-02-26 23:54:53 -05:00
wizjany
9eeb0acffe Add radius checks to a few more utility commands. 2019-02-25 18:41:20 -05:00
wizjany
90797d12f4 Skip legacy materials when setting up registries.
Doesn't make a difference normally, but avoids errors in special envs.
2019-02-25 18:41:20 -05:00
wizjany
2f734d4570 Check radius instead of diameter for clipboard brush.
This brings it more in line with other brushes in terms of allowable size.
2019-02-25 18:41:19 -05:00
Kenzie Togami
a0f127813d
Pull config dir from FMLPaths 2019-02-21 00:40:00 -08:00
Matthew Miller
aa295d91e8 All but commands and config directory are ported. 2019-02-19 21:49:06 +10:00
Matthew Miller
29b6c84230 Rebase and properly setup the registries 2019-02-19 20:30:52 +10:00
Kenzie Togami
7faafa1635 Update mappings and forge, correct toml keys 2019-02-19 18:16:28 +10:00
Matthew Miller
de9798bf7e Further work on 1.13.2 WorldEdit for Forge. Forge still is missing too many features to finish this, and I need to work out how to port the command wrapper system over. 2019-02-19 18:16:28 +10:00
Matthew Miller
cf435fd63d Bump to 1.13.2 2019-02-19 18:16:28 +10:00
Matthew Miller
d079f06c31 Make it actually load into an IDE on latest FG 2019-02-19 18:16:28 +10:00
Matthew Miller
e4ce51003e Bump to latest Forge 2019-02-19 18:16:28 +10:00
Matthew Miller
c849f69ef4 Convert across the network handlers 2019-02-19 18:16:28 +10:00
Matthew Miller
9fccfdfaeb Further work on 1.13 2019-02-19 18:16:28 +10:00
Matthew Miller
a64d8dc6fa Fixed a lot of the errors, still more to go. Gotta switch to Forge registries once they exist. 2019-02-19 18:14:58 +10:00
Matthew Miller
7a08098b03 Further work on Forge 1.13 compat. 2019-02-19 18:11:37 +10:00
Matthew Miller
11cf5377d9 Further attempts 2019-02-19 18:11:37 +10:00
Matthew Miller
e6d5ce8165 Start work on Forge 1.13 2019-02-19 18:11:37 +10:00
Matthew Miller
5de8e0852c Treat categories as empty when missing 2019-02-18 21:17:36 +10:00
Matthew Miller
df5ef52d6c
Merge pull request #449 from EngineHub/feature/biome-registry
Refactor registries, and added a registry for biomes
2019-02-18 21:10:02 +10:00
Matthew Miller
8984289695 Bump Spigot version so it compiles. 2019-02-18 20:56:21 +10:00
IronApollo
24fbc86cdd INDEV -- Pushed for in-house testing and development 2019-02-17 03:47:32 -05:00
Matthew Miller
50a286b070 Update the block/item category registries - this won't build until a Spigot PR is merged though. 2019-02-17 13:30:40 +10:00
Matthew Miller
a09489a9af Updated the adapters 2019-02-16 20:51:39 +10:00
Matthew Miller
3683a0438a Use nonNull rather than !isNull 2019-02-16 19:58:06 +10:00
Matthew Miller
db1315e043 Refactor registries to entirely use the platform 2019-02-16 19:35:13 +10:00
Matthew Miller
1b101740fe Use a proper registry for biomes 2019-02-16 17:27:00 +10:00
Matthew Miller
d6bc85ccbe Speed up the BlockState hashCode method by caching (As it's Immutable). Allows some better optimisations in the future by using them as map keys 2019-02-16 12:46:10 +10:00
wizjany
de9d202681
Clear shaped brush material on command.
The initial material is held in the factory, but if a brush was previously bound, that pattern is used.
Now, using `//br set` will clear the previous material, allowing the OperationFactory's material to work.
This can be changed later with `/mat`, which will once again set the fill on the tool, overriding the factory's context.
2019-02-15 14:51:26 -05:00
wizjany
319f2efe43 Ignore synthetic classes when loading BukkitImplAdapter. 2019-02-14 18:07:07 -05:00
wizjany
39131eb1e5 Revert "Remove synthetic classes from adapters."
This reverts commit 1ae0e88b
2019-02-14 17:56:48 -05:00
wizjany
313cd20b14 Make legacy compat layer return straight stairs. 2019-02-14 17:53:30 -05:00
wizjany
88014b18a3 Added a few new things using block states.
* `//set ##*tag` sets all states in the tag (not just default state per type)
* `//set ^type` is a pattern changing block type but copying all valid existing states
* `//set ^[prop=val,...]` sets the property `prop` to `val` wherever the existing block has that property
* `//set ^type[prop=val,...]` does both of the above
Those work anywhere a pattern is taken, of course.

* The mask syntax `^[prop=val]` matches blocks with the property `prop` set to `val`, or blocks that don't have the property at all.
* The mask syntax `^=[prop=val]` only matches blocks that have the property.
Those work anywhere a mask is taken, of course. (`//mask`, `//gmask`, `//replace`, etc)

The `//drain` command now takes `-w` flag that removes the waterlogged state from blocks (in addition to removing water, as before).
2019-02-14 17:21:01 -05:00
Matthew Miller
1ae0e88b63 Remove synthetic classes from adapters. 2019-02-13 21:06:25 +10:00
wizjany
287be0209c Slight readability and usability improvements.
Also no longer allows trailing strings (e.g. //set #clipboardasdf).
2019-02-12 17:11:57 -05:00
wizjany
19796aa3be Added offset to ClipboardPattern.
Takes input like '//set #clipboard@-1,0,1' which shifts the pattern over.
It also now extends RepeatingExtentPattern, which was previously unused.
2019-02-12 17:11:57 -05:00
Wizjany
76400e533d
Add missing flags to clipboard brush usage. 2019-02-11 12:50:51 -05:00
Matthew Miller
3e988e7ffe Fixed parsing fuzzy blocks failing. 2019-02-11 20:30:42 +10:00
Matthew Miller
c53a40b577 Bypass the Spigot API for block setting for speed boosts on non-Paper platforms. 2019-02-11 20:17:36 +10:00
wizjany
6708e8292f Restore generation of hollow shapes.
Unfortunately this is a bit slower than before since we can't cache block
id & data values. However, applying patterns generally isn't too expensive,
and hollow regions were entirely broken before.
2019-02-09 20:30:57 -05:00
IronApollo
0763e4c05c Pull changes from upstream to match cdd7117 2019-02-07 09:11:51 -05:00
IronApollo
511c279153 Fixed issues regarding block transformations and using the BaseBlock to apply a function. 2019-02-07 09:04:14 -05:00
Byron Marohn
f6788f16e4 Fix sponge schematics not correctly setting dimensions if there are no entities
Signed-off-by: Byron Marohn <combustible@live.com>
2019-02-06 20:48:30 -08:00
wizjany
cdd71178f5 Ensure BlockCategories are initialized.
We should probably have a way to initialize all these catalog classes ahead of time.
2019-02-04 22:34:25 -05:00
wizjany
dddf2b963a Fix long-range build tool.
Blocks were always placed around 0,0,0 since the trace direction was being used as a position.
Also the message was backwards.
2019-02-03 19:27:30 -05:00
IronApollo
0e5847e1ce Various fixes 2019-02-03 09:22:10 -05:00
IronApollo
2d586ff53e Registry changes & additions 2019-02-03 08:53:04 -05:00
Matthew Miller
4a8931a55a Added a ##tag parser Pattern. gives a random combination using the blocks from the tag with an equal distribution. 2019-02-03 07:59:06 -05:00
Brokkonaut
2bae161e5c Make biome changes undoable 2019-02-03 07:38:11 -05:00
orthoplex64
0b9607affd Use 3 wool block variables instead of array 2019-02-03 07:36:15 -05:00