Commit Graph

1283 Commits

Author SHA1 Message Date
aumgn
d43e233a42 Slightly improve FlatRegion iteration 2012-04-16 08:48:24 +02:00
aumgn
a7b49ff793 Add minimum/maximumY to FlatRegion and fix a typo in Polygonal2DRegion 2012-04-16 08:45:53 +02:00
aumgn
6915244ab9 Add missing imports 2012-04-16 07:28:36 +02:00
zml2008
345cb5a690 Re-add painting spawning code (Still broken in Bukkit, need to look into
the issue more), have entity spawns use World.spawn instead of World.spawnCreature.
2012-04-15 18:33:28 -07:00
zml2008
af784c0ee2 Poke the Spout telporter so the correct packets are sent. Somebody should put together a better solution to this. 2012-04-15 18:33:28 -07:00
zml2008
7dafb50999 Added some permissions and improved //schem list output 2012-04-15 18:33:28 -07:00
zml2008
ff0f9073db Improved command help format a bit 2012-04-15 18:33:28 -07:00
TomyLobo
3e77e024c0 Updated bukkit dependency to 1.2.5-R1.2-SNAPSHOT. 2012-04-15 19:35:23 +02:00
TomyLobo
419e4a681d Fixed a warning. 2012-04-15 19:35:11 +02:00
aumgn
8c36047cbb Fix warnings 2012-04-10 13:12:24 +02:00
aumgn
e86dc2c90b Biome clean up & fixes
Change BiomeType to an interface.
Do not longer use invalid biomes of Bukkit Biome enum.
Add a common unknown biome type.
2012-04-10 13:09:47 +02:00
Jim Nordbø
2ed92dafad Added WECUI handshake option 2012-04-07 13:29:00 -07:00
zml2008
d81090c5d9 Updated for SpoutAPI changes 2012-04-07 10:34:22 -07:00
zml2008
43a54a7ee0 Show schematics where the format could not be detected.
Add permissions for //schem list and formats (worldedit.schematic.(list|formats)
and added .schematic. permissions for load and save.
Made //schem <list|formats> accessible via console and cleaned up a bit.
2012-04-07 10:34:21 -07:00
sk89q
6e24d981f6 Fixed WorldEdit.getBlock() not supporting custom blocks when they are returned by ServerInterface.resolveItem(). 2012-04-05 00:01:46 -07:00
zml2008
dfefd479b6 [maven-release-plugin] prepare for next development iteration 2012-03-31 09:31:20 -07:00
zml2008
c38cc745a7 [maven-release-plugin] prepare release 5.3 2012-03-31 09:31:10 -07:00
zml2008
ecb5278d4e Updated changelog for aumgn's changes. Closes #184 2012-03-31 09:17:42 -07:00
aumgn
9a90702b2f Fix CombinedMask created with /(g)mask commands 2012-03-31 09:04:54 -07:00
aumgn
30ed049918 Implement InvertedMask & UnderOverlayMask as decorators 2012-03-31 09:04:54 -07:00
aumgn
eb14efd2df Add a dynamic region mask 2012-03-31 09:04:54 -07:00
aumgn
84c1492b3f Fix #region mask 2012-03-31 09:04:54 -07:00
aumgn
842c469285 Make regions Cloneable 2012-03-31 09:04:54 -07:00
zml2008
56a8574129 Updated the changelog with recent changes 2012-03-31 08:29:27 -07:00
zml2008
c580d6efc4 Aparrantly this isn't shaded into Bukkit 2012-03-30 09:17:43 -07:00
zml2008
15714dc78c Updated for SpoutAPI inventory changes 2012-03-30 09:17:21 -07:00
zml2008
c76f119fa4 Added basic entity handling with copy and paste.
Paintings do not currently respawn properly, entity pastes cannot be undone yet, and schematics do not yet store entities
@celticminstrel needs to fix painting spawning
2012-03-29 21:18:14 -07:00
zml2008
03f7d4ecfb Added getChunkCubes() to Region to get 16^3 chunks a region overlaps with 2012-03-29 21:14:45 -07:00
zml2008
3bfb12c051 Cleaned up ContainerBlock inventory reading from NBT
Changed ListTag's List parameter to List<? extends Tag>
2012-03-29 21:14:45 -07:00
zml2008
33752eb058 Added a command to list schematics and the abilitiy to autodetect schematic format 2012-03-28 13:04:09 -07:00
zml2008
7812dd6a09 Added support for multiple schematic formats 2012-03-28 11:05:52 -07:00
zml2008
1bd8764090 Corrected flag checks for biome commands 2012-03-28 11:04:59 -07:00
zml2008
5e8f50699d Added allFlags setting to Command to prevent it from restricting allowed flags 2012-03-28 11:04:34 -07:00
zml2008
73dbbbac9a Make sure all WorldEdit files are in the plugins/WorldEdit folder 2012-03-28 11:03:59 -07:00
zml2008
a4895cbd5d Added initial support for plugin channels with WECUI 2012-03-28 11:01:44 -07:00
aumgn
bbda908093 Remove error-prone redundancy in Polygonal2D min/max management 2012-03-26 07:44:04 +02:00
zml2008
f3ab90f72b Updated for SpoutVanilla changes 2012-03-25 18:04:44 -07:00
zml2008
90fb512a45 Added planks and sandstone to the usesData list 2012-03-25 18:02:49 -07:00
zml2008
54eed713ab Update for recent SpoutAPI changes 2012-03-23 21:37:59 -07:00
zml2008
97c370549f Handle Bukkit versions without Chest#getBlockInventory() 2012-03-23 21:07:05 -07:00
TomyLobo
4208ba33d6 Updated for latest SpoutAPI and fixed some warnings. 2012-03-21 11:06:32 +01:00
TomyLobo
a74a0a40e2 We don't really need deprecated private methods :) 2012-03-21 10:58:14 +01:00
zml2008
34c366d852 Added a command to set biomes. Currently requires a relog for the changes to be visible clientside and is not preserved between chunk regenerations 2012-03-20 23:40:35 -07:00
zml2008
0702a0f0ac Improved Spout biome handling and add LocalWorld method for setting biome 2012-03-20 22:45:48 -07:00
aumgn
a8eeacccd4 Add biome support
Add a BiomeTypes interface
Add methods in ServerInterface to retrieve the implemented BiomeTypes
Add a getBiome method to LocalWorld and subclasses
Add /biomeinfo & /biomelist commands
Add a BiomeTypeMask
Closes #181
2012-03-20 18:09:48 -07:00
zml2008
0bd3b346fc Added support for features added to Spout (now depends on Vanilla) 2012-03-20 17:53:48 -07:00
zml2008
86011a0d0d Fixed handling of double chests and cleaned WorldEditListener up a bit 2012-03-20 17:53:15 -07:00
zml2008
79f2d68e60 Handle empty damage values in WorldEdit.getBlock(). Fixes #921 2012-03-20 17:30:57 -07:00
zml2008
204b36edd3 Prepare changelog for release 2012-03-20 15:05:44 -07:00
TomyLobo
cfb19eba9b Made //undo and //redo disregard global masks. 2012-03-20 18:21:38 +01:00