Commit Graph

  • 0d279e7706 Added initial support for AddBlocks (4096 ids) in schematics zml2008 2012-07-08 04:05:04 -0700
  • 127b0ec6f4 Corrected name of SpoutAPI plugin description file zml2008 2012-07-04 13:19:57 -0700
  • ca6ee43f9d Update for ChatStyle changes in SpoutAPI zml2008 2012-07-04 13:11:57 -0700
  • dc17c8d064 Increased polygonal region point limit to 50. sk89q 2012-06-30 17:21:26 -0700
  • fd1b15c5da Updated for SpoutAPI changes zml2008 2012-06-30 16:54:31 -0700
  • 7bc66b8247 Removed unused imports. TomyLobo 2012-06-22 02:07:35 +0200
  • e20e2f2e37 A jenkins build for Jadedwolf zml2008 2012-06-15 14:11:08 -0700
  • b2aeb2e1f1 Added upside-down stairs to //cycle. TomyLobo 2012-06-15 00:10:53 +0200
  • 3104b73682 Fix WECUI not working for players when rejoining the server. Closes #196. zml2008 2012-06-14 10:49:38 -0700
  • 16a90d1b70 Updated for SpoutAPI changes. TomyLobo 2012-06-11 03:01:26 +0200
  • 782cd9a763 Set Bukkit dependency to R2.1. TomyLobo 2012-06-09 17:02:37 +0200
  • 5a9bddd252 Added flip and rotate code for upside-down stairs and steps. TomyLobo 2012-06-07 12:55:58 +0200
  • d32bb79549 Updated for latest SpoutAPI. TomyLobo 2012-06-07 12:18:57 +0200
  • 06ed8ecf97 Made Vector implement Comparable<Vector> instead of Comparable<BlockVector>. Oops TomyLobo 2012-06-07 12:18:22 +0200
  • e69ad4d08f Made Vector Comparable. TomyLobo 2012-06-06 15:53:07 +0200
  • b32668057f Updated SpoutPlayerBlockBag for Vanilla breakage zml2008 2012-06-03 22:12:33 -0700
  • 50b7ef02c7 Updated for latest SpoutAPI/Vanilla version. TomyLobo 2012-05-28 03:20:10 +0200
  • 30515a65f5 Fixed 2 warnings. TomyLobo 2012-05-26 12:00:34 +0200
  • 379189f224 Update for SpoutAPI scheduler and lighting changes zml2008 2012-05-26 11:34:26 -0700
  • b22921ffa6 Give a better error when a schematic being loaded doesn't exist Only require the schemaitc format to be provided once more schematic formats are added zml2008 2012-05-26 11:06:31 -0700
  • 7b0570f714 Correctly nullcheck biome types in //setbiome Biome changing is no longer supported in SpoutAPI, will reimplement when I have time zml2008 2012-05-26 10:55:14 -0700
  • 5cab7900f6 Add missing break when writing IntArrayTag. Socolin 2012-05-22 10:29:27 +0300
  • f910fe4e66 Added //generate -c, which offsets the input coordinates from the selection center. TomyLobo 2012-05-17 12:16:38 +0200
  • 3c00535d2e Update for latest SpoutAPI zml2008 2012-05-10 18:27:50 -0700
  • 15977e85a5 Add a -f flag to //schem l to make it ignore format checks zml2008 2012-04-28 10:30:03 -0700
  • 92523a2564 Set the expiration time to the current time plus the expriation grace by default zml2008 2012-04-19 21:46:18 -0700
  • 0cb0358bd2 Make testPermission correctly check WEPIF/whatevermethodthecommandsmanagerisusing for permissions in the command zml2008 2012-04-19 21:45:32 -0700
  • b938aa0be3 Add isInitialized method to PermissionsResolverManager for an easy way to check if the PermissionsResolverManager has been initialized zml2008 2012-04-19 21:44:57 -0700
  • cd64ca459d Add config entries for polygonal region points limit aumgn 2012-04-22 17:11:50 +0200
  • d2a72579ae Fix typos in CuboidRegion minimum/maximumY methods aumgn 2012-04-22 08:29:49 +0200
  • ebbbc9f1a8 Clean up CylinderRegion center management & fix a minor issue with vertical contract aumgn 2012-04-22 08:26:44 +0200
  • d43e233a42 Slightly improve FlatRegion iteration aumgn 2012-04-16 08:47:43 +0200
  • a7b49ff793 Add minimum/maximumY to FlatRegion and fix a typo in Polygonal2DRegion aumgn 2012-04-16 07:41:14 +0200
  • 6915244ab9 Add missing imports aumgn 2012-04-16 07:28:36 +0200
  • 345cb5a690 Re-add painting spawning code (Still broken in Bukkit, need to look into the issue more), have entity spawns use World.spawn instead of World.spawnCreature. zml2008 2012-04-12 19:33:20 -0700
  • af784c0ee2 Poke the Spout telporter so the correct packets are sent. Somebody should put together a better solution to this. zml2008 2012-04-15 17:16:04 -0700
  • 7dafb50999 Added some permissions and improved //schem list output zml2008 2012-04-12 19:31:29 -0700
  • ff0f9073db Improved command help format a bit zml2008 2012-04-12 19:29:20 -0700
  • 3e77e024c0 Updated bukkit dependency to 1.2.5-R1.2-SNAPSHOT. TomyLobo 2012-04-15 19:35:23 +0200
  • 419e4a681d Fixed a warning. TomyLobo 2012-04-15 19:35:11 +0200
  • 8c36047cbb Fix warnings aumgn 2012-04-10 13:12:24 +0200
  • e86dc2c90b Biome clean up & fixes aumgn 2012-04-10 13:09:47 +0200
  • 2ed92dafad Added WECUI handshake option Jim Nordbø 2012-04-07 12:15:42 +0200
  • d81090c5d9 Updated for SpoutAPI changes zml2008 2012-04-07 10:34:05 -0700
  • 43a54a7ee0 Show schematics where the format could not be detected. Add permissions for //schem list and formats (worldedit.schematic.(list|formats) and added .schematic. permissions for load and save. Made //schem <list|formats> accessible via console and cleaned up a bit. zml2008 2012-04-01 09:21:27 -0700
  • 6e24d981f6 Fixed WorldEdit.getBlock() not supporting custom blocks when they are returned by ServerInterface.resolveItem(). sk89q 2012-04-05 00:01:46 -0700
  • dfefd479b6 [maven-release-plugin] prepare for next development iteration zml2008 2012-03-31 09:31:20 -0700
  • c38cc745a7 [maven-release-plugin] prepare release 5.3 zml2008 2012-03-31 09:31:10 -0700
  • ecb5278d4e Updated changelog for aumgn's changes. Closes #184 zml2008 2012-03-31 09:17:42 -0700
  • 9a90702b2f Fix CombinedMask created with /(g)mask commands aumgn 2012-03-23 01:49:01 +0100
  • 30ed049918 Implement InvertedMask & UnderOverlayMask as decorators aumgn 2012-03-21 11:34:45 +0100
  • eb14efd2df Add a dynamic region mask aumgn 2012-03-21 10:15:29 +0100
  • 84c1492b3f Fix #region mask aumgn 2012-03-20 15:14:49 +0100
  • 842c469285 Make regions Cloneable aumgn 2012-03-20 15:14:41 +0100
  • 56a8574129 Updated the changelog with recent changes zml2008 2012-03-31 08:29:27 -0700
  • c580d6efc4 Aparrantly this isn't shaded into Bukkit zml2008 2012-03-30 09:17:43 -0700
  • 15714dc78c Updated for SpoutAPI inventory changes zml2008 2012-03-30 09:17:21 -0700
  • c76f119fa4 Added basic entity handling with copy and paste. Paintings do not currently respawn properly, entity pastes cannot be undone yet, and schematics do not yet store entities @celticminstrel needs to fix painting spawning zml2008 2012-03-29 21:16:59 -0700
  • 03f7d4ecfb Added getChunkCubes() to Region to get 16^3 chunks a region overlaps with zml2008 2012-03-29 21:06:43 -0700
  • 3bfb12c051 Cleaned up ContainerBlock inventory reading from NBT Changed ListTag's List parameter to List<? extends Tag> zml2008 2012-03-29 21:11:49 -0700
  • 33752eb058 Added a command to list schematics and the abilitiy to autodetect schematic format zml2008 2012-03-28 12:30:36 -0700
  • 7812dd6a09 Added support for multiple schematic formats zml2008 2012-03-28 11:05:52 -0700
  • 1bd8764090 Corrected flag checks for biome commands zml2008 2012-03-28 11:04:59 -0700
  • 5e8f50699d Added allFlags setting to Command to prevent it from restricting allowed flags zml2008 2012-03-28 11:04:34 -0700
  • 73dbbbac9a Make sure all WorldEdit files are in the plugins/WorldEdit folder zml2008 2012-03-28 11:03:59 -0700
  • a4895cbd5d Added initial support for plugin channels with WECUI zml2008 2012-03-27 22:52:48 -0700
  • bbda908093 Remove error-prone redundancy in Polygonal2D min/max management aumgn 2012-03-25 12:37:03 +0200
  • f3ab90f72b Updated for SpoutVanilla changes zml2008 2012-03-25 18:04:44 -0700
  • 90fb512a45 Added planks and sandstone to the usesData list zml2008 2012-03-24 11:35:51 -0700
  • 54eed713ab Update for recent SpoutAPI changes zml2008 2012-03-23 21:37:59 -0700
  • 97c370549f Handle Bukkit versions without Chest#getBlockInventory() zml2008 2012-03-23 21:07:05 -0700
  • 4208ba33d6 Updated for latest SpoutAPI and fixed some warnings. TomyLobo 2012-03-21 11:06:32 +0100
  • a74a0a40e2 We don't really need deprecated private methods :) TomyLobo 2012-03-21 07:37:54 +0100
  • 34c366d852 Added a command to set biomes. Currently requires a relog for the changes to be visible clientside and is not preserved between chunk regenerations zml2008 2012-03-20 23:40:35 -0700
  • 0702a0f0ac Improved Spout biome handling and add LocalWorld method for setting biome zml2008 2012-03-20 22:45:48 -0700
  • a8eeacccd4 Add biome support aumgn 2012-03-17 16:35:29 +0100
  • 0bd3b346fc Added support for features added to Spout (now depends on Vanilla) zml2008 2012-03-20 17:53:48 -0700
  • 86011a0d0d Fixed handling of double chests and cleaned WorldEditListener up a bit zml2008 2012-03-20 17:53:15 -0700
  • 79f2d68e60 Handle empty damage values in WorldEdit.getBlock(). Fixes #921 zml2008 2012-03-20 17:30:57 -0700
  • 204b36edd3 Prepare changelog for release zml2008 2012-03-20 07:50:25 -0700
  • cfb19eba9b Made //undo and //redo disregard global masks. TomyLobo 2012-03-20 18:18:02 +0100
  • 144c0a9f49 Changed Spout maven repo to more stable url Wizjany 2012-03-18 09:55:25 -0400
  • 4e081b8028 Forgot to git add this file, thanks Moo0 Wizjany 2012-03-18 09:20:08 -0400
  • f11e2ba6d6 Added Falling sand/gravel entities to /remove command Wizjany 2012-03-17 23:48:46 -0400
  • b6d1146427 Added support for new tree types to TreeGenerator and make adding more tree types later easier zml2008 2012-03-17 15:24:30 -0700
  • 7f7178957a Whitespace fixes, reactivated command adjustments zml2008 2012-03-17 15:17:49 -0700
  • d2968b1976 Updated SpoutRawCommandExecutor for changes in SpoutAPI and register command permissions with the Spout commands system zml2008 2012-03-17 15:14:58 -0700
  • ba1d2c751b Fixed FloatingTreeRemover (/tool deltree) to work correctly with jungle trees zml2008 2012-03-17 15:09:37 -0700
  • 2fbaa5a29f fixing search for bPermissions Closes #182 Nidan 2012-03-17 22:32:44 +0100
  • d3162f6695 Fixed for latest SpoutAPI. TomyLobo 2012-03-17 10:00:13 +0100
  • 499f3ccda7 Add a -f (friendly) flag to butcher aumgn 2012-03-17 09:09:31 +0100
  • a23e9b857f Add FlatRegion interface and an associated iterator aumgn 2012-03-13 11:55:47 +0100
  • b2eb2741eb Temporary solution to fix Golems being butchered. This includes Iron and snow golems. Jadedwolf 2012-03-16 14:02:56 -0500
  • d82111a4fc Fix a NPE with brush using a global mask and no brush mask aumgn 2012-03-15 16:42:56 +0100
  • fcd792191a Fixed for latest SpoutAPI. TomyLobo 2012-03-15 10:34:30 +0100
  • 4ad330a958 Fixed //shift not updating polygonal regions properly. TomyLobo 2012-03-15 09:05:47 +0100
  • 857f721bb5 Add support for expand with reverse dir for Cylinder & Ellipsoid aumgn 2012-03-14 11:58:26 +0100
  • 760f77e681 Make inset/outset use varargs contract/expand, so they can be used with cylinders and ellipses. aumgn 2012-03-13 10:02:00 +0100
  • 8506bb437e Deprecate expand/contract(Vector) in favor of varargs versions aumgn 2012-03-14 11:21:41 +0100
  • 1359a7fada Implement contract/expand(Vector...) for Cylinder & Ellipsoid aumgn 2012-03-13 11:00:40 +0100