TomyLobo
3497d9e557
Added 1.3 stairs and wooden steps to cycle/flip/rotate.
2012-08-14 01:20:50 +02:00
TomyLobo
b07a084b8a
Added cocoa plant to centralTopLimit.
2012-08-14 01:18:31 +02:00
TomyLobo
e8ea4e4ef1
Added 1.3 blocks to getBlockBagItem.
2012-08-14 00:35:24 +02:00
TomyLobo
082871f46d
Added 1.3 blocks to isContainerBlock.
2012-08-13 23:59:37 +02:00
TomyLobo
c2d7ab5bff
Added 1.3 blocks to isRedstoneBlock.
2012-08-13 23:57:53 +02:00
TomyLobo
0b0b39b025
Added 1.3 blocks to isRedstoneSource.
2012-08-13 23:57:12 +02:00
TomyLobo
7c4cf0494f
Added 1.3 blocks to isNaturalTerrainBlock.
2012-08-13 23:56:20 +02:00
TomyLobo
22ed05576c
Added 1.3 blocks to emitsLight.
2012-08-13 23:55:10 +02:00
TomyLobo
38a1d8fcc1
Added 1.3 blocks to isTranslucent.
2012-08-13 23:53:42 +02:00
TomyLobo
ad4213e1e3
Added leaves, piston extension, mobspawner, wooden/cobble stairs, chest and cactus to isTranslucent.
2012-08-13 23:52:47 +02:00
TomyLobo
ec4dbac165
Added 1.3 blocks to getAttachment.
2012-08-13 23:41:25 +02:00
TomyLobo
42a64f72a1
Added 1.3 blocks to shouldPlaceLast.
2012-08-13 23:28:36 +02:00
TomyLobo
d88691d450
Added 1.3 blocks to canPassThrough.
2012-08-13 23:26:28 +02:00
TomyLobo
69cf59565b
Added 1.3 blocks to usesData.
2012-08-13 23:23:50 +02:00
TomyLobo
0e897778b0
Removed lily pad from canPassThrough.
2012-08-12 16:00:14 +02:00
TomyLobo
aaa01eb608
meh
2012-08-12 16:00:13 +02:00
TomyLobo
b2e442e53d
Added BlockType.centralTopLimit.
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Returns the y offset a player falls to when falling onto the top of a block at xp+0.5/zp+0.5.
2012-08-12 15:56:47 +02:00
Ammar Askar
d40ef103ba
Update for 1.3 blocks
2012-08-12 14:41:50 +02:00
zml2008
0d279e7706
Added initial support for AddBlocks (4096 ids) in schematics
2012-07-08 04:05:24 -07:00
TomyLobo
b2aeb2e1f1
Added upside-down stairs to //cycle.
2012-06-15 00:11:28 +02:00
TomyLobo
5a9bddd252
Added flip and rotate code for upside-down stairs and steps.
2012-06-07 12:55:58 +02:00
aumgn
8c36047cbb
Fix warnings
2012-04-10 13:12:24 +02:00
zml2008
3bfb12c051
Cleaned up ContainerBlock inventory reading from NBT
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Changed ListTag's List parameter to List<? extends Tag>
2012-03-29 21:14:45 -07:00
zml2008
90fb512a45
Added planks and sandstone to the usesData list
2012-03-25 18:02:49 -07:00
Meaglin
8aabfb0c67
Implemented new Anvil saving format, fixed old chunk saving format.
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- Added 'Chunk' Interface.
- Moved old 'Chunk' to 'OldChunk' and replaced dynamic world height reference with '128.
- Added 'AnvilChunk' implementing the new anvil chunk format.
- Added temp fixes to FileMcRegionChunkStore.java, TrueZipMcRegionChunkStore.java and ZippedMcRegionChunkStore.java too allow them to read .mca files.
- Added the new 'IntArrayTag' since the new heightmap tag wasn't recognized.
- Moved 'getChildTag' to 'NBTUtils'.
2012-03-06 22:41:49 +01:00
zml2008
40aa6aca60
Use the correct Map<String, Tag> when writing enchantments
2012-03-03 16:47:22 -08:00
zml2008
a62cf3a059
Updated for new 1.2 blocks
2012-03-01 20:33:03 -08:00
Meaglin
4afd2944db
Fix Dispensers, Furnaces and remove redundant casts.
2012-03-01 20:33:03 -08:00
Meaglin
31e645d500
Fix restoring enchantments from snapshots/schematics.
2012-03-01 20:33:02 -08:00
zml2008
2f2d3f8045
Lookup by id if the string passed to Block/ItemType.lookup() is an integer
2012-02-04 21:04:20 -08:00
TomyLobo
aaac36b1cc
Factored lookup code from BlockType and ItemType into a method in StringUtil.
2012-01-31 17:01:06 +01:00
TomyLobo
d2c64e9304
BaseBlock changes
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- Changed up EditSession.replaceBlocks to make BaseBlock.inIterable unnecessary.
- Returned BaseBlock.inIterable to its old state and deprecated it.
- Renamed the old BaseBlock.equals to equalsFuzzy, changed the parameter type and took the casts and type checks out.
- Made a new BaseBlock.equals that is consistent with the rules java prescribes.
2012-01-31 16:57:40 +01:00
zml2008
71fc98ba1c
Fix handling of empty strings passed to Block/ItemType
2012-01-24 19:27:17 -08:00
zml2008
9830d9d326
Revert "Using trove collections for most internal stuff, using array access in BlockType and ItemType"
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This reverts commit 410ac65c6a
.
This has been causing compatibility issues with Spout. I haven't been ble to reproduce, but until somebody figures out why, this gets to go
2012-01-22 19:04:56 -08:00
TomyLobo
ca817e4e11
Optimized BaseBlock.inIterable a bit.
2012-01-23 03:26:52 +01:00
TomyLobo
8aa65fd7f4
License block changes
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Added some missing license blocks
Added "and contributors" to all copyright notices.
Added $Id$ to files that were still missing it.
Changed "All rights reserved" to GPLv3 on Injector.java.
2012-01-20 08:24:32 +01:00
zml2008
410ac65c6a
Using trove collections for most internal stuff, using array access in BlockType and ItemType
2012-01-16 19:27:18 -08:00
zml2008
31bd786fdf
Fix some piston operations where pistons have their state toggled mid-operation
2012-01-16 16:49:54 -08:00
zml2008
28d29d3927
Added the spawn egg from 1.1
2012-01-14 18:03:54 -08:00
zml2008
255e342353
Added enchantment support
2011-11-27 15:29:51 -08:00
zml2008
51dd7a0c9c
Improved handling of valid blocks not in BlockType and added dragon egg to BlockType
2011-11-27 15:29:26 -08:00
TomyLobo
7e13b60a51
Cleanup
2011-11-23 04:48:40 +01:00
TomyLobo
af1c600fc9
Non-leaf blocks should no longer show up as leaves in the inventory when using block bags.
2011-11-05 17:58:51 +01:00
TomyLobo
2d0880e38d
Piston extension and moving piece now put nothing into the blockbag.
2011-11-04 13:53:21 +01:00
TomyLobo
8e368ceef1
Employed a set of consistent rules for getDroppedBlock(type, data) and renamed it to getBlockBagItem.
2011-11-04 13:27:51 +01:00
TomyLobo
d9b8285a35
Made ItemType.usesDamageValue a bit more sane.
2011-11-03 18:34:20 +01:00
TomyLobo
429bfe9faa
Added BlockType.getDroppedBlock(int type, int data)
...
It currently still ignores the data value, but there's a framework in place to add data values.
2011-11-03 15:51:22 +01:00
TomyLobo
2edf3559d8
EditSession: Split off a queueFinal, which contains only blocks that can be attached to other attached blocks.
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This a speed improvement, since the recursive attachment checker turned out to be quite slow.
2011-11-01 21:58:50 +01:00
Wizjany
2b9f0be8df
Updated to 1.9
2011-10-29 13:32:51 -04:00
Wizjany
dbc3053195
Fixed & updated BlockType.usesDamageValue
2011-10-26 16:50:46 -04:00
TomyLobo
b31d77536a
Added some new functions to BlockType.
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- emitsLight which returns whether the given block type emits light
- isTranslucent, which returns whether the block lets any light pass
2011-10-24 20:49:17 +02:00
Wizjany
68fe0d3438
Cleanup. Cycler uses BaseBlock instead of BlockData directly. Fixed a few BlockType method inaccuracies.
2011-10-04 17:16:20 -04:00
TomyLobo
e2c71e4269
Added cactus to getAttachment.
2011-09-30 08:56:09 +02:00
TomyLobo
7fec065d4a
Apparently the wiki has wrong data values for the stone button.
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Also added top attachment for vines.
2011-09-29 21:11:51 +02:00
TomyLobo
69367e7762
Added BlockType.getAttachment.
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See javadoc for details.
2011-09-29 15:54:28 +02:00
zml2008
ccfabd94b9
Should fix broken config generation some people have been getting
2011-09-28 19:05:47 -07:00
TomyLobo
cbc331da7d
Added some constants com.sk89q.worldedit.blocks.ClothColor.ID.X = ClothColor.X.getID()
2011-09-28 10:57:30 +02:00
TomyLobo
21c6ab894c
Moved BlockData to the blocks package and left a stub with deprecated delegates behind.
2011-09-28 10:45:32 +02:00
Wizjany
f90e47da9a
Removed trailing whitespaces.
2011-09-24 15:32:03 -04:00
Wizjany
b5b55a2775
Cleanup and a few bugfixes
2011-09-24 15:24:10 -04:00
TomyLobo
7c18327fdc
Fixed extended piston rotation.
2011-09-24 11:20:37 +02:00
Wizjany
2f19edca2a
Fixed case fallthroughs in BlockType.
2011-09-22 01:31:35 -04:00
TomyLobo
c78e8a10d7
Made shouldNotStack use a HashSet instead of a bunch of or'ed comparisons.
2011-09-19 09:13:51 +02:00
TomyLobo
c1f1e29617
Replace ItemType.X.getID() with ItemID.X everywhere.
2011-09-19 08:38:30 +02:00
TomyLobo
088001f099
Used ItemID in ItemType
2011-09-19 08:08:05 +02:00
TomyLobo
51d4b572cb
De-craftbooked some copyright notices.
2011-09-19 07:43:49 +02:00
TomyLobo
5b5c25f1ae
Added an ItemID class, containing all the item IDs.
2011-09-19 07:39:28 +02:00
TomyLobo
88b4f4de18
Cleanup.
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- Fixed a few warnings
- Unified the formatting of the command prologue
- Put down why it was deprecated in the javadoc of a deprecated method.
- Gave //none a better usage line
- Switchcaseified some elseifs
2011-09-19 07:24:49 +02:00
Wizjany
43809a705d
More BlockType cleanup
2011-09-19 00:43:39 -04:00
zml2008
3f369f104a
Abstracted type detection of simulateBlockMine into BlockType.
2011-09-17 22:00:14 -07:00
zml2008
a1cf6eb6da
Allow //replace to ignore from block damage values (and force them to not be ignored with the -f flag)
2011-09-17 21:50:06 -07:00
md-5
46ba1c7f5b
Added mob type enum and subsequently removed case sensitivity from //set with mobspawners.
2011-09-17 21:08:15 -04:00
Wizjany
f7c5782fa9
Added data support for silverfish blocks.
2011-09-17 14:11:59 -04:00
TomyLobo
633145d796
Adjusted some BlockType flags.
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Beds, glass panes and fence gates should no longer be placed last
Fence gates can no longer be passed through, since they can't, if they're closed.
2011-09-16 05:46:07 +02:00
TomyLobo
7798319896
Optimized all of the public static boolean BlockType.*(int id) functions by using HashSets and put the blockDrops HashMap next to the getDroppedBlock function.
2011-09-16 05:02:39 +02:00
TomyLobo
f0308efdd0
Made the static initializer for BlockType.blockDrops refer to the BlockID constants instead of having the literal IDs.
2011-09-16 03:32:58 +02:00
Wizjany
9371202a12
Cleanup BlockType and added a missing block
2011-09-14 21:27:24 -04:00
zml2008
6f43c6a312
Updated for 1.8 blocks and items
2011-09-13 22:47:17 -07:00
Wizjany
4c00a24c1d
Abstracted all block IDs to BlockID and item ids to ItemType. Overloaded recently changed methods for compatibility and cleaned a few things up.
2011-09-03 13:01:51 -04:00
TomyLobo
b8a310dfdc
Changed data type of BaseBlock.data from char to byte
2011-08-29 14:46:35 +02:00
zml2008
1562f17540
Added block damage support to //replace and //replacenear
2011-08-29 00:08:06 -07:00
TomyLobo
8e84e7ae18
- Added proper block flipping code for all blocks with proper rotation code except sign posts
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- Fixed block rotation code for some blocks and cleaned it up a lot
- Added block rotation code for powered rails and detector rails
- //flip now flips all blocks, not just half of them
2011-08-26 13:14:39 +02:00
zml2008
59ade7a386
Abstracted natural blocktype checking to BlockType.isNaturalBlock
2011-08-17 13:36:17 -07:00
Jacob Scott
66dcc99809
fixed superpickaxe for gravel & lightstone, preprocessors faster than postprocessors, added methods so same-type changes are visble client-side, fixed fixliquid & setblocks block count
2011-07-15 02:00:48 -05:00
Wizjany
084e9456e1
Added 1.7 blocks to BlockType methods.
2011-07-02 15:13:21 -04:00
Wizjany
5231352f6c
Updated item ids and names for 1.7
2011-07-01 00:26:40 -04:00
Wizjany
1aa08104b5
Made a few commands obey //toggleplace
2011-06-21 12:44:12 -04:00
sk89q
95c60343c7
Made 'brick' => brick block, not brick bar.
2011-06-05 14:37:11 -07:00
sk89q
f0b2fcc13f
Improved item/block name matching.
2011-06-05 11:59:23 -07:00
Wizjany
cc859880aa
Added missing block to the list
2011-06-02 00:33:41 -04:00
Wizjany
5d44053429
Updated for MC 1.6
2011-05-26 16:09:33 -04:00
Wizjany
e2c17cbf46
Added yet another method to BlockType (rails)
2011-05-11 20:04:29 -04:00
sk89q
582b98dad0
More file moving.
2011-05-01 01:30:33 -07:00