N0tMyFaultOG
cfb1510503
Fix compile
2020-08-14 14:41:49 -04:00
NotMyFault
2562010589
Update dead repo
2020-08-14 14:41:48 -04:00
Hannes Greule
dcdb42eadb
Fix NPE on AbstractRegion#equals
2020-08-06 23:53:24 +02:00
NotMyFault
3b7f7237b8
Improve debugpaste declaration
2020-08-01 23:30:48 +02:00
N0tMyFaultOG
7704ec5cd4
Fix paste service interacting with EH's paste service
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We need to differ here between our own and EH or we break pastes from WorldGuard or any other EH software.
2020-08-01 13:52:54 +02:00
N0tMyFaultOG
b01e1be21b
Add more information to the debugpaste
2020-07-31 20:16:01 +02:00
dordsor21
72269e08e6
Force sync teleports with trySetPosition
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Fixes #542
2020-07-24 20:29:08 +01:00
dordsor21
d3ff4131a3
Fix incorrect light array reference.
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Possibly fixes #531 and #535
2020-07-24 20:21:05 +01:00
dordsor21
28837c7106
Fix P2 clear area
2020-07-24 11:42:33 +01:00
NotMyFault
3564059a96
Update gradle.yml
2020-07-21 20:29:57 +02:00
MattBDev
99745b8e59
Fix piston breaking
2020-07-15 13:05:55 -04:00
MattBDev
db3718e092
Merge remote-tracking branch 'origin/1.16' into 1.16
2020-07-14 19:18:06 -04:00
Hannes Greule
eb74c7307c
Fix blob brush doing weird things due to mutable vectors
2020-07-14 21:32:16 +02:00
MattBDev
3bc692ff11
Part 1 of upstream merge and format
2020-07-13 22:50:59 -04:00
MattBDev
79771e83e0
Update checkstyle to match upstream.
2020-07-13 15:03:21 -04:00
MattBDev
204de7eab5
Add new annotations from upstream
2020-07-13 15:02:35 -04:00
MattBDev
1e80c0429a
Merge remote-tracking branch 'origin/1.16' into 1.16
2020-07-13 13:09:55 -04:00
MattBDev
2a493ac9c6
Update trySetPosition
2020-07-13 13:09:03 -04:00
N0tMyFaultOG
da96365504
Updating a few links
2020-07-13 13:13:43 +02:00
Hannes Greule
11e762f07a
Add basic angle mask suggestions
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Mask suggestions are a bit broken in general so this doesn't change much
2020-07-13 11:15:01 +02:00
Hannes Greule
7198c03cd3
Reimplement angle mask parsing
2020-07-13 02:25:30 +02:00
Hannes Greule
8e33ff9549
Make mask parsing actually working
2020-07-13 02:18:05 +02:00
dordsor21
eb9ed098bb
use z not x
2020-07-11 12:41:33 +01:00
dordsor21
ef58cf567b
Clean up P2 v5 hook a little.
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Should be a good step at removing any OOBs and incorrect-height-sets
2020-07-11 12:39:27 +01:00
Octavia Togami
4c299bc0b8
Replace setPosition with trySetPosition ( #1403 )
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Allows cancellation information to be fed back into the ascend/descend
algorithms.
(cherry picked from commit 71e104bcb187a5313e88dda5df79059c8ffbc1fe)
2020-07-10 13:22:48 -04:00
NotMyFault
c82fec931a
Update discord link at debugpaste
2020-07-09 23:43:48 +02:00
dordsor21
33b2b634ac
Allow specific P2 queue hooks to be disabled
2020-07-09 22:14:24 +01:00
MattBDev
6d6de61560
Updated missing biomes, entities, and categories.
2020-07-06 23:54:55 -04:00
Matthew Miller
39439fb405
fix: require extent for mask parsing ( #1373 )
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(cherry picked from commit 1ced57c301bc1c98667a260fd8b6aa128675f0d2)
2020-07-06 23:47:33 -04:00
Octavia Togami
c0bfe06e4b
Set ES6 compat flag for Rhino
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(cherry picked from commit 849a515d4a5c02c083e5ab343db40d7eb05b2f51)
2020-07-06 23:45:28 -04:00
wizjany
852abce989
Build script cleanup/updates.
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(cherry picked from commit 57b73b9e1f35fa7abb4738ccba7a45d9e1fdc786)
2020-07-06 23:43:16 -04:00
wizjany
da577a3752
Fix buildscript issue on certain locales.
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(cherry picked from commit e64cfe5d3776cb74288591f3e0d19ed4bfe45518)
2020-07-06 23:42:18 -04:00
Hannes Greule
6fb10c3879
Make surface brush not replacing the whole world
2020-07-06 02:30:08 +02:00
Hannes Greule
ed6f3e7b4a
Implement simplex mask ( fixes #437 )
2020-07-05 11:19:48 +02:00
dordsor21
704e76eb6d
Fixes #519
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Use regex for finding colour codes
Merge styles rather than replacing and undoing our work sometimes.
2020-07-04 14:15:49 +01:00
dordsor21
d92cded832
add biomes, and do it all at once using a clipboard. Crude, but eh
2020-07-04 12:45:00 +01:00
Hannes Greule
11373c865a
Fix BlockCategoryMasks not working
2020-07-03 21:57:30 +02:00
Hannes Greule
9da4bbef5f
Fix scatter/splatter brush
2020-07-03 20:43:34 +02:00
dordsor21
77204df3f0
prevent players being teleported down a single block after some edits
2020-07-03 16:56:20 +01:00
dordsor21
e2ab87cc07
lazy //deform AIOOB fix.
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Fixes #495
2020-07-03 16:45:28 +01:00
dordsor21
f7d375c76c
Lazy heightmap range fix
2020-07-03 16:29:27 +01:00
dordsor21
9e25c736a0
Add new blocks to BlockTypes
2020-07-03 14:12:43 +01:00
dordsor21
2812841481
Add -p flag to //drain to allow kelp and watergrass to be removed.
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properly fixed #464
2020-07-03 14:01:16 +01:00
dordsor21
ea7897934f
Implement ability to use -w flag on //drain
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fixes #464
2020-07-03 13:49:17 +01:00
dordsor21
63bc151f6c
Hopefully allow for unloaded world to be referenced after GC.
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Possibly fixes #504
2020-07-03 13:27:26 +01:00
dordsor21
fae528ab64
add a couple more changes++
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Fixes #508
2020-07-03 13:18:09 +01:00
dordsor21
f1d4104480
Bunch of changes to help masks
2020-07-02 22:09:12 +01:00
dordsor21
18c9da372c
GetBlocks should default to air not reserved
2020-07-02 18:16:15 +01:00
dordsor21
b58877a57b
Use BlockType not BlockState
2020-07-02 14:51:09 +01:00
dordsor21
d3afc9c65d
Update to p2 5.12.2 and implement clear pipeline
2020-07-02 14:34:05 +01:00