MattBDev
204de7eab5
Add new annotations from upstream
2020-07-13 15:02:35 -04:00
MattBDev
1e80c0429a
Merge remote-tracking branch 'origin/1.16' into 1.16
2020-07-13 13:09:55 -04:00
MattBDev
2a493ac9c6
Update trySetPosition
2020-07-13 13:09:03 -04:00
N0tMyFaultOG
da96365504
Updating a few links
2020-07-13 13:13:43 +02:00
Hannes Greule
11e762f07a
Add basic angle mask suggestions
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Mask suggestions are a bit broken in general so this doesn't change much
2020-07-13 11:15:01 +02:00
Hannes Greule
7198c03cd3
Reimplement angle mask parsing
2020-07-13 02:25:30 +02:00
Hannes Greule
8e33ff9549
Make mask parsing actually working
2020-07-13 02:18:05 +02:00
dordsor21
eb9ed098bb
use z not x
2020-07-11 12:41:33 +01:00
dordsor21
ef58cf567b
Clean up P2 v5 hook a little.
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Should be a good step at removing any OOBs and incorrect-height-sets
2020-07-11 12:39:27 +01:00
Octavia Togami
4c299bc0b8
Replace setPosition with trySetPosition ( #1403 )
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Allows cancellation information to be fed back into the ascend/descend
algorithms.
(cherry picked from commit 71e104bcb187a5313e88dda5df79059c8ffbc1fe)
2020-07-10 13:22:48 -04:00
NotMyFault
c82fec931a
Update discord link at debugpaste
2020-07-09 23:43:48 +02:00
dordsor21
33b2b634ac
Allow specific P2 queue hooks to be disabled
2020-07-09 22:14:24 +01:00
MattBDev
6d6de61560
Updated missing biomes, entities, and categories.
2020-07-06 23:54:55 -04:00
Matthew Miller
39439fb405
fix: require extent for mask parsing ( #1373 )
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(cherry picked from commit 1ced57c301bc1c98667a260fd8b6aa128675f0d2)
2020-07-06 23:47:33 -04:00
Octavia Togami
c0bfe06e4b
Set ES6 compat flag for Rhino
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(cherry picked from commit 849a515d4a5c02c083e5ab343db40d7eb05b2f51)
2020-07-06 23:45:28 -04:00
wizjany
852abce989
Build script cleanup/updates.
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(cherry picked from commit 57b73b9e1f35fa7abb4738ccba7a45d9e1fdc786)
2020-07-06 23:43:16 -04:00
wizjany
da577a3752
Fix buildscript issue on certain locales.
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(cherry picked from commit e64cfe5d3776cb74288591f3e0d19ed4bfe45518)
2020-07-06 23:42:18 -04:00
Hannes Greule
6fb10c3879
Make surface brush not replacing the whole world
2020-07-06 02:30:08 +02:00
Hannes Greule
ed6f3e7b4a
Implement simplex mask ( fixes #437 )
2020-07-05 11:19:48 +02:00
dordsor21
704e76eb6d
Fixes #519
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Use regex for finding colour codes
Merge styles rather than replacing and undoing our work sometimes.
2020-07-04 14:15:49 +01:00
dordsor21
d92cded832
add biomes, and do it all at once using a clipboard. Crude, but eh
2020-07-04 12:45:00 +01:00
Hannes Greule
11373c865a
Fix BlockCategoryMasks not working
2020-07-03 21:57:30 +02:00
Hannes Greule
9da4bbef5f
Fix scatter/splatter brush
2020-07-03 20:43:34 +02:00
dordsor21
77204df3f0
prevent players being teleported down a single block after some edits
2020-07-03 16:56:20 +01:00
dordsor21
e2ab87cc07
lazy //deform AIOOB fix.
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Fixes #495
2020-07-03 16:45:28 +01:00
dordsor21
f7d375c76c
Lazy heightmap range fix
2020-07-03 16:29:27 +01:00
dordsor21
9e25c736a0
Add new blocks to BlockTypes
2020-07-03 14:12:43 +01:00
dordsor21
2812841481
Add -p flag to //drain to allow kelp and watergrass to be removed.
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properly fixed #464
2020-07-03 14:01:16 +01:00
dordsor21
ea7897934f
Implement ability to use -w flag on //drain
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fixes #464
2020-07-03 13:49:17 +01:00
dordsor21
63bc151f6c
Hopefully allow for unloaded world to be referenced after GC.
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Possibly fixes #504
2020-07-03 13:27:26 +01:00
dordsor21
fae528ab64
add a couple more changes++
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Fixes #508
2020-07-03 13:18:09 +01:00
dordsor21
f1d4104480
Bunch of changes to help masks
2020-07-02 22:09:12 +01:00
dordsor21
18c9da372c
GetBlocks should default to air not reserved
2020-07-02 18:16:15 +01:00
dordsor21
b58877a57b
Use BlockType not BlockState
2020-07-02 14:51:09 +01:00
dordsor21
d3afc9c65d
Update to p2 5.12.2 and implement clear pipeline
2020-07-02 14:34:05 +01:00
MattBDev
6f71aa7804
Merge remote-tracking branch 'origin/1.16' into 1.16
2020-07-01 20:07:17 -04:00
MattBDev
ac314fcedb
Gradle update
2020-07-01 20:06:59 -04:00
dordsor21
ce406e404b
We shouldn't be setting REGENERATIVE_CLEAR to false
2020-07-01 19:46:43 +01:00
MattBDev
0fb564be0c
Merge branch '1.16' of https://github.com/IntellectualSites/FastAsyncWorldEdit into 1.16
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Conflicts:
worldedit-bukkit/src/main/java/com/boydti/fawe/bukkit/wrapper/AsyncWorld.java
worldedit-bukkit/src/main/java/com/boydti/fawe/bukkit/wrapper/state/AsyncDataContainer.java
2020-07-01 12:48:12 -04:00
dordsor21
3e40f82d9a
fix error on loading for some versions
2020-07-01 15:05:38 +01:00
N0tMyFaultOG
fdbef4e12c
Update DummyFawe.src
2020-07-01 14:22:04 +02:00
dordsor21
efc1a888d8
update links, versions, etc
2020-07-01 13:17:19 +01:00
Hannes Greule
0bb6bc3563
Start reimplementation of simplex pattern ( #520 )
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* Start reimplementation of simplex pattern
* Fix suggestions
* Allow nested weighted patterns
* Add documentation and improve error handling
* Remove unnecessary code and obsolete TODOs
2020-07-01 13:01:39 +01:00
dordsor21
6be429cc96
Lighting:
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- bring fixes to 1.16
- Fix for all lighting where it only set sky lighting if not present, even if it was trying to set block lighting (unlikely to have caused issues as block lighting seems always to be present, but wrong nonetheless)
2020-07-01 12:55:58 +01:00
dordsor21
3b19738ea0
Merge branch '1.15' into 1.16
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# Conflicts:
# worldedit-bukkit/src/main/java/com/boydti/fawe/bukkit/adapter/mc1_16_1/BukkitGetBlocks_1_16_1.java
# worldedit-bukkit/src/main/java/com/boydti/fawe/bukkit/wrapper/AsyncWorld.java
# worldedit-bukkit/src/main/java/com/boydti/fawe/bukkit/wrapper/state/AsyncDataContainer.java
2020-07-01 12:47:04 +01:00
dordsor21
3f3c49c0a8
Looks like working block setting and removal
2020-07-01 12:41:20 +01:00
dordsor21
4ca19acb48
implement 1.16 methods
2020-06-30 13:51:27 +01:00
dordsor21
f84958957c
Fix various lighting issues
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fixes #496
possibly fixes #497
2020-06-30 13:44:26 +01:00
Octavia Togami
d232dc28e3
Cherry-pick WNA, minor changes. 1.16 VERY WIP
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First noticed incident of operations ruining ChunkSections. Do not build and use this unless you're testing.
Rushed some of the changes, gotta sleep. Would be nice to get a review of this one from @mattbdev and @dordsor21
2020-06-29 22:08:16 -04:00
Matthew Miller
4604aa5920
Additional work towards 1.16 compatibility
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- Very basic implementation of the SideEffects system. Will definitely need fine tuning for it to be functional, but is not considered a priority in my opinion.
- Minor changes to the World interface and World implementations related to the SideEffects system. Shouldn't be the cause of any new bugs but be on the lookout.
- Included debug in BukkitImplLoader.java to assist contributors in understanding what needs to be implemented for the adapter to load properly.
Still very WIP but we're a few steps closer. So far, this is coming along better than I anticipated. Hopefully we can keep the momentum.
2020-06-29 22:08:16 -04:00