TomyLobo
50009cc855
Improved hashCode implementations for the Vector classes.
...
Block[World]Vector was ignoring changes of y < 128 (i.e. all of them) and changes of x < 8192.
2011-09-25 04:56:54 +02:00
zml2008
3bbebcd64e
Updated for Bukkit changes.
2011-09-24 15:45:49 -07:00
Wizjany
f90e47da9a
Removed trailing whitespaces.
2011-09-24 15:32:03 -04:00
Wizjany
b5b55a2775
Cleanup and a few bugfixes
2011-09-24 15:24:10 -04:00
lahwran
a2e23fedf7
send poly regions to wecui, take 2
2011-09-24 11:45:03 -06:00
TomyLobo
7c18327fdc
Fixed extended piston rotation.
2011-09-24 11:20:37 +02:00
TomyLobo
bfc877cdb2
Added rotate code for vines, fence gates and mushroom caps.
2011-09-23 16:32:50 +02:00
TomyLobo
a3cd58fda1
Added flip code for vines, fence gates and mushroom caps.
2011-09-23 14:00:49 +02:00
TomyLobo
4b760fd17b
Swapped flipY and flipZ in BlockData.flip and formatted the function more consistently.
2011-09-23 12:50:57 +02:00
Wizjany
2f19edca2a
Fixed case fallthroughs in BlockType.
2011-09-22 01:31:35 -04:00
TomyLobo
c78e8a10d7
Made shouldNotStack use a HashSet instead of a bunch of or'ed comparisons.
2011-09-19 09:13:51 +02:00
TomyLobo
c1f1e29617
Replace ItemType.X.getID() with ItemID.X everywhere.
2011-09-19 08:38:30 +02:00
TomyLobo
16a4e5ccb3
Added/fixed some copyright notices.
2011-09-19 08:24:21 +02:00
TomyLobo
088001f099
Used ItemID in ItemType
2011-09-19 08:08:05 +02:00
TomyLobo
51d4b572cb
De-craftbooked some copyright notices.
2011-09-19 07:43:49 +02:00
TomyLobo
5b5c25f1ae
Added an ItemID class, containing all the item IDs.
2011-09-19 07:39:28 +02:00
TomyLobo
88b4f4de18
Cleanup.
...
- Fixed a few warnings
- Unified the formatting of the command prologue
- Put down why it was deprecated in the javadoc of a deprecated method.
- Gave //none a better usage line
- Switchcaseified some elseifs
2011-09-19 07:24:49 +02:00
Wizjany
43809a705d
More BlockType cleanup
2011-09-19 00:43:39 -04:00
Wizjany
67a7969cd1
Added a tool that allows a player to place and remove blocks at a distance.
2011-09-18 21:53:29 -04:00
Wizjany
1a6bc6f42c
Fixed AIOOBE and a missing return, removed an unused and ambiguous method from CommandContext.
2011-09-18 19:11:05 -04:00
Wizjany
dd358bc982
Made floating tree remover work on mushrooms
2011-09-18 02:37:38 -04:00
Wizjany
709cae1995
Removed permissions from plugin.yml for compatibility and cleaned up a bit more.
2011-09-18 02:37:37 -04:00
zml2008
3f369f104a
Abstracted type detection of simulateBlockMine into BlockType.
2011-09-17 22:00:14 -07:00
zml2008
a1cf6eb6da
Allow //replace to ignore from block damage values (and force them to not be ignored with the -f flag)
2011-09-17 21:50:06 -07:00
md-5
46ba1c7f5b
Added mob type enum and subsequently removed case sensitivity from //set with mobspawners.
2011-09-17 21:08:15 -04:00
Wizjany
1c4c621500
Cleanup.
2011-09-17 19:32:44 -04:00
Wizjany
f7c5782fa9
Added data support for silverfish blocks.
2011-09-17 14:11:59 -04:00
Wizjany
ece3934994
Abstracted cycler tool methods to BlockData and optimized them slightly, as well as adding support for many new blocks.
2011-09-17 01:44:10 -04:00
Wizjany
b10498b9c7
Added 'xp' as a parameter of the /remove command to remove experience orbs.
2011-09-17 01:44:10 -04:00
TomyLobo
d6ed17dd9d
Made some variables final.
2011-09-16 05:48:09 +02:00
TomyLobo
633145d796
Adjusted some BlockType flags.
...
Beds, glass panes and fence gates should no longer be placed last
Fence gates can no longer be passed through, since they can't, if they're closed.
2011-09-16 05:46:07 +02:00
TomyLobo
7798319896
Optimized all of the public static boolean BlockType.*(int id) functions by using HashSets and put the blockDrops HashMap next to the getDroppedBlock function.
2011-09-16 05:02:39 +02:00
TomyLobo
f0308efdd0
Made the static initializer for BlockType.blockDrops refer to the BlockID constants instead of having the literal IDs.
2011-09-16 03:32:58 +02:00
Wizjany
9371202a12
Cleanup BlockType and added a missing block
2011-09-14 21:27:24 -04:00
Wizjany
afa8e873e9
Reverted block id checking in BukkitWorld to prevent false positives and made LoclWorld use the internal list for easier updates
2011-09-14 21:27:24 -04:00
TomyLobo
cb927d17e1
Fixed a warning.
2011-09-14 18:33:07 +02:00
zml2008
6f43c6a312
Updated for 1.8 blocks and items
2011-09-13 22:47:17 -07:00
zml2008
c38a6b0677
Bug fixes
2011-09-09 15:15:03 -07:00
zml2008
6b3f19f857
Minor cleanup of WEPIF constructors
2011-09-07 17:56:39 -07:00
zml2008
6f1d263e16
Added getting of the Bukkit player to BukkitPlayer (for RegionBook)
2011-09-04 19:29:45 -07:00
TomyLobo
3bcd9a932b
Replaced lots of else if constructs by switch/case and other simpler constructs.
2011-09-05 04:20:36 +02:00
TomyLobo
9ea977af77
Fixed some warnings.
2011-09-04 23:20:03 +02:00
TomyLobo
bb2f8bb350
Cleaned up WorldEdit.getFlipDirection.
2011-09-04 23:18:37 +02:00
Wizjany
e4cd6c23b6
Fixed odd-lengthed clipboards double flipping in the center as per anon's commit(s).
2011-09-03 20:25:20 -04:00
Wizjany
4c00a24c1d
Abstracted all block IDs to BlockID and item ids to ItemType. Overloaded recently changed methods for compatibility and cleaned a few things up.
2011-09-03 13:01:51 -04:00
TomyLobo
8c0d0f9ed4
//[h]sphere can now generate ellipsoid (stretched sphere) shapes
2011-09-03 18:59:18 +02:00
TomyLobo
780d07a9ba
Fixed a warning. Seriously, guys...
2011-09-02 21:32:23 +02:00
TomyLobo
3205904003
//copy and //paste now respect /toggleplace.
2011-09-02 21:03:22 +02:00
zml2008
bc6315fb24
Fixed getting and setting of blocks in unloaded chunks
2011-08-29 17:31:08 -07:00
zml2008
02d8acfa81
Alowed performing undos from other player sessions, if they exist.
2011-08-29 14:24:46 -07:00