ZachBora
bb609a47c2
Negative angles will return negative number of rotations thus never looping the rotation.
2011-10-02 22:26:44 -03:00
zml2008
24056df78a
Fixed config generation for Windows users
2011-10-02 01:27:52 -07:00
Meaglin
b17fb7eaa3
Adding /snapshot sel [index] to select a snapshot by list index.
2011-10-02 00:10:27 -04:00
TomyLobo
e2c71e4269
Added cactus to getAttachment.
2011-09-30 08:56:09 +02:00
TomyLobo
7fec065d4a
Apparently the wiki has wrong data values for the stone button.
...
Also added top attachment for vines.
2011-09-29 21:11:51 +02:00
TomyLobo
69367e7762
Added BlockType.getAttachment.
...
See javadoc for details.
2011-09-29 15:54:28 +02:00
zml2008
ccfabd94b9
Should fix broken config generation some people have been getting
2011-09-28 19:05:47 -07:00
TomyLobo
cbc331da7d
Added some constants com.sk89q.worldedit.blocks.ClothColor.ID.X = ClothColor.X.getID()
2011-09-28 10:57:30 +02:00
TomyLobo
21c6ab894c
Moved BlockData to the blocks package and left a stub with deprecated delegates behind.
2011-09-28 10:45:32 +02:00
Wizjany
102e5f142e
Fix data cycling the right way. Merged TomyLobo's test changes in.
2011-09-26 05:53:04 -04:00
Wizjany
868fef813f
Changed pyramid command usage
2011-09-26 01:43:39 -04:00
Wizjany
9e6a2ccf4d
Nicer wiki perms table.
2011-09-26 00:09:21 -04:00
Wizjany
903abc80a4
Cleanup
2011-09-25 22:21:27 -04:00
TomyLobo
c6c55c3b2a
Adjusted some of the cycler code and added a test case for it.
...
- Added range checks for most blocks
- torches: Fixed cycle from 0->1->2->3->0 to 1->2->3->4->1
- mushroom caps: Included data value 10 (stem) in cycle
- vines: Included data value 0 (top attachment only) in the cycle
- furnaces/dispensers: Linearised the cycle. It's now 2->3->4->5->2
- chests/ladders: Added cycle code.
- rails: Linearised the cycle. It's now 6->7->8->9->6
2011-09-25 10:52:29 +02:00
TomyLobo
93f36955ca
Added a test case for BlockData.
...
Fixed some non-breaking inaccuracies to make the test case work.
2011-09-25 06:08:31 +02:00
TomyLobo
63fa72af5e
Added rotate code for brick and stone brick stairs and made powered/detector rails not lose their charge when rotating.
2011-09-25 06:01:01 +02:00
TomyLobo
b06caa9fd3
Cleanup
2011-09-25 05:15:20 +02:00
TomyLobo
50009cc855
Improved hashCode implementations for the Vector classes.
...
Block[World]Vector was ignoring changes of y < 128 (i.e. all of them) and changes of x < 8192.
2011-09-25 04:56:54 +02:00
zml2008
3bbebcd64e
Updated for Bukkit changes.
2011-09-24 15:45:49 -07:00
Wizjany
f90e47da9a
Removed trailing whitespaces.
2011-09-24 15:32:03 -04:00
Wizjany
b5b55a2775
Cleanup and a few bugfixes
2011-09-24 15:24:10 -04:00
lahwran
a2e23fedf7
send poly regions to wecui, take 2
2011-09-24 11:45:03 -06:00
TomyLobo
7c18327fdc
Fixed extended piston rotation.
2011-09-24 11:20:37 +02:00
TomyLobo
bfc877cdb2
Added rotate code for vines, fence gates and mushroom caps.
2011-09-23 16:32:50 +02:00
TomyLobo
a3cd58fda1
Added flip code for vines, fence gates and mushroom caps.
2011-09-23 14:00:49 +02:00
TomyLobo
4b760fd17b
Swapped flipY and flipZ in BlockData.flip and formatted the function more consistently.
2011-09-23 12:50:57 +02:00
Wizjany
2f19edca2a
Fixed case fallthroughs in BlockType.
2011-09-22 01:31:35 -04:00
TomyLobo
c78e8a10d7
Made shouldNotStack use a HashSet instead of a bunch of or'ed comparisons.
2011-09-19 09:13:51 +02:00
TomyLobo
c1f1e29617
Replace ItemType.X.getID() with ItemID.X everywhere.
2011-09-19 08:38:30 +02:00
TomyLobo
16a4e5ccb3
Added/fixed some copyright notices.
2011-09-19 08:24:21 +02:00
TomyLobo
088001f099
Used ItemID in ItemType
2011-09-19 08:08:05 +02:00
TomyLobo
51d4b572cb
De-craftbooked some copyright notices.
2011-09-19 07:43:49 +02:00
TomyLobo
5b5c25f1ae
Added an ItemID class, containing all the item IDs.
2011-09-19 07:39:28 +02:00
TomyLobo
88b4f4de18
Cleanup.
...
- Fixed a few warnings
- Unified the formatting of the command prologue
- Put down why it was deprecated in the javadoc of a deprecated method.
- Gave //none a better usage line
- Switchcaseified some elseifs
2011-09-19 07:24:49 +02:00
Wizjany
43809a705d
More BlockType cleanup
2011-09-19 00:43:39 -04:00
Wizjany
67a7969cd1
Added a tool that allows a player to place and remove blocks at a distance.
2011-09-18 21:53:29 -04:00
Wizjany
1a6bc6f42c
Fixed AIOOBE and a missing return, removed an unused and ambiguous method from CommandContext.
2011-09-18 19:11:05 -04:00
Wizjany
dd358bc982
Made floating tree remover work on mushrooms
2011-09-18 02:37:38 -04:00
Wizjany
709cae1995
Removed permissions from plugin.yml for compatibility and cleaned up a bit more.
2011-09-18 02:37:37 -04:00
zml2008
3f369f104a
Abstracted type detection of simulateBlockMine into BlockType.
2011-09-17 22:00:14 -07:00
zml2008
a1cf6eb6da
Allow //replace to ignore from block damage values (and force them to not be ignored with the -f flag)
2011-09-17 21:50:06 -07:00
md-5
46ba1c7f5b
Added mob type enum and subsequently removed case sensitivity from //set with mobspawners.
2011-09-17 21:08:15 -04:00
Wizjany
1c4c621500
Cleanup.
2011-09-17 19:32:44 -04:00
Wizjany
f7c5782fa9
Added data support for silverfish blocks.
2011-09-17 14:11:59 -04:00
Wizjany
ece3934994
Abstracted cycler tool methods to BlockData and optimized them slightly, as well as adding support for many new blocks.
2011-09-17 01:44:10 -04:00
Wizjany
b10498b9c7
Added 'xp' as a parameter of the /remove command to remove experience orbs.
2011-09-17 01:44:10 -04:00
TomyLobo
d6ed17dd9d
Made some variables final.
2011-09-16 05:48:09 +02:00
TomyLobo
633145d796
Adjusted some BlockType flags.
...
Beds, glass panes and fence gates should no longer be placed last
Fence gates can no longer be passed through, since they can't, if they're closed.
2011-09-16 05:46:07 +02:00
TomyLobo
7798319896
Optimized all of the public static boolean BlockType.*(int id) functions by using HashSets and put the blockDrops HashMap next to the getDroppedBlock function.
2011-09-16 05:02:39 +02:00
TomyLobo
f0308efdd0
Made the static initializer for BlockType.blockDrops refer to the BlockID constants instead of having the literal IDs.
2011-09-16 03:32:58 +02:00
Wizjany
9371202a12
Cleanup BlockType and added a missing block
2011-09-14 21:27:24 -04:00
Wizjany
afa8e873e9
Reverted block id checking in BukkitWorld to prevent false positives and made LoclWorld use the internal list for easier updates
2011-09-14 21:27:24 -04:00
TomyLobo
cb927d17e1
Fixed a warning.
2011-09-14 18:33:07 +02:00
zml2008
6f43c6a312
Updated for 1.8 blocks and items
2011-09-13 22:47:17 -07:00
zml2008
c38a6b0677
Bug fixes
2011-09-09 15:15:03 -07:00
zml2008
6b3f19f857
Minor cleanup of WEPIF constructors
2011-09-07 17:56:39 -07:00
zml2008
6f1d263e16
Added getting of the Bukkit player to BukkitPlayer (for RegionBook)
2011-09-04 19:29:45 -07:00
TomyLobo
3bcd9a932b
Replaced lots of else if constructs by switch/case and other simpler constructs.
2011-09-05 04:20:36 +02:00
TomyLobo
9ea977af77
Fixed some warnings.
2011-09-04 23:20:03 +02:00
TomyLobo
bb2f8bb350
Cleaned up WorldEdit.getFlipDirection.
2011-09-04 23:18:37 +02:00
Wizjany
e4cd6c23b6
Fixed odd-lengthed clipboards double flipping in the center as per anon's commit(s).
2011-09-03 20:25:20 -04:00
Wizjany
4c00a24c1d
Abstracted all block IDs to BlockID and item ids to ItemType. Overloaded recently changed methods for compatibility and cleaned a few things up.
2011-09-03 13:01:51 -04:00
TomyLobo
8c0d0f9ed4
//[h]sphere can now generate ellipsoid (stretched sphere) shapes
2011-09-03 18:59:18 +02:00
TomyLobo
780d07a9ba
Fixed a warning. Seriously, guys...
2011-09-02 21:32:23 +02:00
TomyLobo
3205904003
//copy and //paste now respect /toggleplace.
2011-09-02 21:03:22 +02:00
zml2008
bc6315fb24
Fixed getting and setting of blocks in unloaded chunks
2011-08-29 17:31:08 -07:00
zml2008
02d8acfa81
Alowed performing undos from other player sessions, if they exist.
2011-08-29 14:24:46 -07:00
zml2008
a3186c2ce4
Removed old workaround from hmod
2011-08-29 14:24:46 -07:00
TomyLobo
b8a310dfdc
Changed data type of BaseBlock.data from char to byte
2011-08-29 14:46:35 +02:00
zml2008
1562f17540
Added block damage support to //replace and //replacenear
2011-08-29 00:08:06 -07:00
zml2008
d83fed13fb
Fixed 43 and 44 block data cycling
2011-08-28 20:46:54 -07:00
TomyLobo
4dcbae03fe
Made some variables in CuboidClipboard.flip final
2011-08-28 12:28:31 +02:00
TomyLobo
8ac8cb77a5
Cleaned up bukkit event registration a bit and fixed 2 warnings.
2011-08-26 18:40:21 +02:00
TomyLobo
3f58187790
Fixed sign post flipping
2011-08-26 16:48:31 +02:00
TomyLobo
c6843a2c6d
When flipping a door upside-down, the top and bottom parts are now swapped.
2011-08-26 14:08:02 +02:00
TomyLobo
c8bbcbd133
Fixed flipping of the central blocks in a clipboard with odd length.
2011-08-26 14:04:38 +02:00
TomyLobo
8e84e7ae18
- Added proper block flipping code for all blocks with proper rotation code except sign posts
...
- Fixed block rotation code for some blocks and cleaned it up a lot
- Added block rotation code for powered rails and detector rails
- //flip now flips all blocks, not just half of them
2011-08-26 13:14:39 +02:00
TomyLobo
2281684f20
- Added a -p flag to //flip that makes it flip around the player instead of the center of the clipboard.
...
- Code cleanup
2011-08-26 05:04:07 +02:00
Wizjany
da6e6da024
Cleanup. Added toString override for polygonal regions.
2011-08-24 18:27:18 -04:00
Droolio
26d07b4ca4
Fixed polygonal edges with explicit test for point-on-line segment
...
Closes pull #136
2011-08-24 00:19:00 -07:00
zml2008
ef60fa94bf
Typo fixes
2011-08-24 00:17:27 -07:00
masteroftime
63262dbd5f
Corrected number of arguments in //pos2
2011-08-22 23:05:31 +02:00
zml2008
91b7b8444f
Added pattern support to /replacenear, //walls, and //faces
2011-08-21 23:56:10 -07:00
zml2008
9e13e25760
Fixed floodfill usage
2011-08-21 23:56:10 -07:00
TomyLobo
9de9004834
- Moved Bukkit event registration from WorldEditPlugin into the respective listeners.
...
- Changed registerEvent to the string-based system WorldGuard has, which should improve compatibility with differing Bukkit versions.
2011-08-21 23:05:03 +02:00
TomyLobo
d12bff993b
Added //-prefixed aliases for most /-prefixed commands
2011-08-21 22:35:27 +02:00
Wizjany
a9498d2c68
Stop working around broken stuff and do it like we always have.
2011-08-21 11:47:29 -04:00
TomyLobo
e09a66d859
Gave /green a larger "ignored blocks" set.
2011-08-20 15:51:25 +02:00
TomyLobo
2893438f8e
/green now fails a bit less.
2011-08-20 15:18:17 +02:00
zml2008
3c92bd9451
Worked around brokenness in PlayerInteractEvent
2011-08-17 13:38:23 -07:00
zml2008
59ade7a386
Abstracted natural blocktype checking to BlockType.isNaturalBlock
2011-08-17 13:36:17 -07:00
TomyLobo
93620ec168
The /green command should now only affect dirt on the top layer.
2011-08-17 13:19:35 +02:00
zml2008
2b94ddf7ed
Added flag to //smooth to only use "natural" blocks
2011-08-17 00:33:46 -07:00
zml2008
c99d64cfa0
Removed unnecessary valid block checking (already in LocalWorld)
2011-08-16 22:29:06 -07:00
zml2008
a313f2e93e
Made events respect isCancelled()
2011-08-16 18:39:07 -07:00
Wizjany
4d6bb6d746
Prevent setting blocks to items due to Bukkit's Material containing both.
2011-08-16 19:31:22 -04:00
TomyLobo
151b4c0fa1
Added a /green command, which greens the surrounding landscape.
2011-08-16 18:43:13 +02:00
TomyLobo
6c5d1236c7
Fixed non-integer radius support for /thaw and /snow.
2011-08-16 18:42:29 +02:00
TomyLobo
ea445ebcf5
Added a -s flag to //chunk, which extends your current selection to the encompassed chunks.
2011-08-16 10:10:23 +02:00
TomyLobo
c79d90bb99
Added support for non-integer radius to //fill, //fillr, //drain, //fixlava, //fixwater, //snow and //thaw.
2011-08-15 14:35:21 +02:00
TomyLobo
a57830706e
Added support for non-integer radius to //superpickaxe recursive and improved performance a bit by making the recurse method static.
2011-08-15 14:22:35 +02:00
TomyLobo
e67ea1e769
Commands that consider the player's look direction now also use up/down when the player's pitch is outside the [-67.5;67.5] interval.
2011-08-15 14:09:19 +02:00
TLUL
22cbc90b6d
setTypeIdAndData in LocalWorld is no longer abstract - it now defaults to calling setBlockType and setBlockData. Restores compatibility with SinglePlayerCommands 2.10_2.
2011-08-14 03:48:18 -04:00
Wizjany
9d753c8692
Cleanup overlay/underlay mask.
2011-08-13 01:04:59 -04:00
TomyLobo
af2429467d
Optimized //(h)sphere a bit and made the shell for //hsphere as thin as possible.
2011-08-12 08:20:40 +02:00
TomyLobo
b74670fda6
Fixed a warning
2011-08-12 08:20:40 +02:00
X1337X
bc31e4c20a
Removed the >, or <, from the over and underlay masks - command is now /mask >id,id,id
2011-08-11 22:56:24 +02:00
X1337X
43bba317e5
Added overlay and underlay masks
2011-08-11 21:44:54 +01:00
masteroftime
750d6dd1d0
Destroying tall grass with superpickaxe now randomly drops seed
2011-08-11 19:27:00 +02:00
Wizjany
46e37017bf
Whitespace police
2011-08-10 18:36:26 -04:00
masteroftime
7b306160d7
Added optional position parameter to //pos1 and //pos2
2011-08-10 18:36:26 -04:00
hretsam
ddcf948974
Fixed issue #376 "right-clicking with a compass on a door is treated if the door was not there and the left mousebutton was clicked."
...
Also when you use the compass for jumpto/thru it wont interact with items anymore.
2011-08-10 18:36:25 -04:00
TomyLobo
5e45fd1625
Disabling global masks while regnerating because they only affect the area outside the selection.
2011-08-10 04:16:54 +02:00
TomyLobo
2af31fe231
Added position logging to /up, /ceil, position+orientation+region logging for the script commands and changed the logging for //move and //stack to orientation+region
2011-08-09 01:23:16 +02:00
TomyLobo
d30cad6340
Added ORIENTATION_REGION and ALL LogModes, which log orientation+region and position+orientation+region respectively.
2011-08-09 01:23:08 +02:00
TomyLobo
e320d34b32
Added an optional on/off argument to the toggle pickaxe command.
2011-08-09 00:19:58 +02:00
TomyLobo
cc917b424c
Added position/region logging.
2011-08-08 14:40:02 +02:00
TomyLobo
6f79df8398
Added to toString() method to CuboidRegion.
2011-08-08 14:39:16 +02:00
TomyLobo
96eb94155c
Fixed the desciption of the //outline (//faces) command.
2011-08-08 09:20:55 +02:00
TomyLobo
7a3ddfe7bc
Fixed //flip sometimes throwing errors about unknown directions.
2011-08-08 09:19:24 +02:00
TomyLobo
8d688165ee
Fixed exceptions in //brush since build #115 .
2011-08-08 02:23:42 +02:00
Wizjany
b8a987b204
Cancel scheduler tasks onDisable to prevent nag warnings
2011-08-07 11:57:32 -04:00
TomyLobo
0040ba9867
Added support for non-integer radius to the sphere, cylinder, smooth and extinguish brushes.
2011-08-07 05:24:20 +02:00
TomyLobo
57b5c5b546
Added support for non-integer radius to //cyl, //hcyl, //sphere and //hsphere
2011-08-07 05:24:19 +02:00
TomyLobo
9d98ca3db8
Added library support for non-integer radius spheres and cylinders.
2011-08-07 05:19:17 +02:00
TomyLobo
a527b59770
Fixed more warnings.
2011-08-07 02:53:48 +02:00
hretsam
282b3fbd05
Merge branch 'master' of git@github.com:sk89q/worldedit.git
2011-08-07 02:42:12 +02:00
hretsam
2342acfae2
Added pyramid generation with /pyramid & /hpyramid
2011-08-07 02:40:48 +02:00
TomyLobo
79f8a032f3
Fixed warnings.
2011-08-07 02:34:30 +02:00
Wizjany
02e24ed824
Removed and reimplemented mrapple's selection at a distance. It is now a brush tool, meaning it can be bound as other tools can and it subject to Nichts' /range command, so you can select points in midair.
2011-08-06 19:22:10 -04:00
Elizabeth Jennifer Myers
501c9fa482
Merge branch 'master' of https://github.com/sk89q/worldedit
2011-08-05 15:36:43 -04:00
Elizabeth Jennifer Myers
4aa9f7d35b
EditSession: Fix hcyl height checks.
...
The height check was incorrect for certain height/position combinations,
causing the cyl to be the wrong length.
Closes #119
2011-08-05 15:34:05 -04:00
hretsam
2068189cf5
Added multiworld support for snapshots.
...
Added robinjam's nether support (Thank you robinjam!)
2011-08-05 12:35:38 +02:00
hretsam
f8c53a06bf
Merge branch 'master' of git@github.com:sk89q/worldedit.git
2011-08-05 12:30:27 +02:00
hretsam
990915b23f
Merge remote-tracking branch 'remotes/pull_117/multiworld-snapshots'
2011-08-05 12:29:49 +02:00
sk89q
8ea980a303
Changed //smooth to smooth nearly everything.
2011-08-02 15:52:58 -07:00
sk89q
8bb0629d79
Added //naturalize.
2011-08-02 15:52:57 -07:00
zml2008
2efa37f0b2
Fix for bukkit note block changes
2011-07-31 22:11:45 -07:00
mrapple
894ebec740
You may now select pos1/pos2 from a distance!
2011-07-23 11:34:28 -05:00
mrapple
40772cbc67
I had just compiled this, not sure how that errors slipped through
2011-07-23 10:54:38 -05:00
mrapple
15b97782c4
Remove unnecessary player animation event, just use player interact instead
2011-07-23 10:51:31 -05:00
Jacob Scott
86d12a62a0
superpickaxe on a piston head wont drop an unplacable block
2011-07-15 03:22:58 -05:00
Jacob Scott
66dcc99809
fixed superpickaxe for gravel & lightstone, preprocessors faster than postprocessors, added methods so same-type changes are visble client-side, fixed fixliquid & setblocks block count
2011-07-15 02:00:48 -05:00
Jacob Scott
75660547d9
fixed superpickaxe for gravel & lightstone, preprocessors faster than postprocessors, added methods so same-type changes are visble client-side, fixed fixliquid & setblocks block count
2011-07-15 01:59:30 -05:00
Jeremy Koletar
4b65cf5bea
Curse you indentation man!
2011-07-07 14:25:21 -05:00
Jeremy Koletar
7717223686
Some code tidying.
2011-07-07 14:05:03 -05:00
James Robinson
73a86468fe
Add nether snapshot support
2011-07-07 19:10:36 +01:00
Jeremy Koletar
6b9dbe349a
Changes tabs to spaces, also removed extra boolean.
2011-07-07 12:35:08 -05:00
James Robinson
858f8d3c36
Add multiworld snapshot support
2011-07-07 18:23:12 +01:00
Jeremy Koletar
fce942e130
Allow a command to be passed to /ascend and /descend which ascends/descends multiple floors.
2011-07-07 10:35:20 -05:00